As a seasoned League of Legends player with over a decade of gaming under my belt, I must say that these updates have certainly stirred things up a notch! Let me break it down for you from the perspective of an old-timer who’s seen it all.
In simpler terms, Patch 14.20 for League of Legends is another significant update, following one of the most substantial changes ever made in the game’s history. More than 100 items have been adjusted or reworked in some capacity. As Worlds 2024 unfolds, League of Legends remains dynamic and evolving.
In simpler terms, this update doesn’t bring a significant change like the previous one did, but it does fine-tune some strengths (buffs) and weaknesses (nerfs) of certain champions and items to ensure balance following 14.19. However, despite being smaller in scale, this patch is still quite impactful.
In simpler terms, several top-tier characters are receiving minor boosts and reductions, as well as significant reductions to certain items like Grasp of the Undying and the rune it uses. It’s important to note that these changes are proposed for an upcoming update and might undergo modifications before being officially released.
Here are the early patch notes for League of Legends patch 14.20:
LoL patch 14.20 early notes
Champions
Aphelios
Base Stats:
- Base HP up: 580 >>> 600
Passive: The Hitman and the Seer
- Bonus AD per rank increased: 4.5/9/13.5/18/22.5/27 >>> 5/10/15/20/25/30
Caitlyn
Base Stats:
- Attack speed ratio increased: 0.61 >>> 0.625
Q: Piltover Peacemaker
- Secondary target damage increased: 50% >>> 60%
Corki
Q: Phosphorus Bomb
- Mana cost adjusted: 80 >>> 60/65/70/75/80
W: Valkyrie
- 150% bonus AD scaling added
E: Gatling Gun
- Mana cost adjusted: 50/60/70/80/90 >>> 50/55/60/65/70
Dr Mundo
E: Blunt Force Trauma
- Max HP into bonus AD: 2-3.4% >>> 2-3%
Jhin
Base Stats:
- AD growth per level decreased: 4.7 >>> 4.4
R: Curtain Call
- Base damage decreased: 64/154/244 >>> 64/128/192
Lee Sin
Base Stats:
- Base AD increased: 66 >>> 69 (nice)
Mordekaiser
Q: Obliterate
- Isolation damage bonus: 40/45/50/55/60% >>> 30/35/40/45/50%
Pantheon
W: Shield Vault
- Max HP damage increased: 5/5.5/6/6.5/7% >>> 6/6.5/7/7.5/8%
Poppy
Passive: Iron Ambassador
- Cooldown increased: 13/10/7 >>> 16/12/8
Q: Hammer Shock
- Monster damage cap increased: 30/60/90/120/150 >>> 50/80/110/140/170
Riven
Q: Broken Wings
- Damage increased: 15/35/55/75/95 (+50/55/60/65/70% total AD) >>> 45/75/105/135/165 (+65/70/75/80/85% bonus AD)
Shyvana
W: Burnout
- Movement speed AP scaling decreased: 12% >>> 10%
E: Flame Breath
- Ult form ground DPS decreased: 60-120 >>> 40-100
R: Dragon’s Descent
- AP ratio decreased: 130% >>> 80%
Singed
Base Stats:
- Armor growth per level: 4.7 >>> 4.2
Skarner
Passive: Threads of Vibration
- Max HP damage adjusted: 5-11% >>> 5-9%
E: Ixtal’s Impact
- Max HP % scaling decreased: 8% >>> 6%
Tryndamere
Base Stats:
- Attack speed ratio increased: 0.67 >>> 0.694
- Armor growth per level increased: 4.3 >>> 4.8
Udyr
Q: Wilding Claw
- Awakened bonus monster damage decreased: 20 >>> 15
E: Blazing Stampede
- Movement speed decreased: 30/37/44/51/58/65% >>> 25/31/37/43/49/55%
Veigar
W: Dark Matter
- AP scaling decreased: 70/80/90/100/110 >>> 60/70/80/90/100
Yasuo
Q: Steel Tempest
- Crit damage increased: 80% >>> 90%
R: Last Breath
- Bonus armor pen on crit increased: 50% >>> 60%
Yone
Q: Mortal Steel
- Crit damage increased: 80% >>> 90%
Items
Fated Ashes
- Monster DPS decreased: 25 >>> 20
Liandry’s Torment
- Monster DPS cap decreased: 50 >>> 40
Luden’s Companion
- Fire damage increased: 60% +4% AP >>> 75 +5% AP
- Repeat damage decreased: 50% >>> 20%
- Max single target damage: 210 + 14% AP >>> 150 + 10% AP
Statikk Shiv
- Attack speed decreased: 40% >>> 35%
Stormsurge
- AP decreased: 95 >>> 90
- Squall damage: 150 (+15% AP) >>> 125 (+10% AP)
The Collector
- AD decreased: 60 >>> 50
- Cost decreased: 3400 >>> 2950
Thornmail
- Armor decreased: 80 >>> 75
- Thorns damage decreased: 15 (+15% bonus armor) >>> 20 (+10% bonus armor)
Yun Tal Wildarrows
- AD decreased: 65 >>> 60
- Bleed damage decreased: 70 >>> 60
- Cost decreased: 3200 >>> 2950
Runes
Grasp of the Undying
- Heal adjusted: 3 (+1.2% Max HP) >>> 1.3% Max HP
- Max HP per stack: 7 melee/4 ranged >>> 5 melee/3 ranged
Nimbus Cloak
- Movespeed increased: 12-35% >>> 14-40%
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2024-10-02 09:50