Destiny 2's New Raids And Dungeons Are Seeing Big Changes With 2025 DLC

As a seasoned Guardian, who has traversed countless light years and faced countless foes, I find Bungie’s announcement of Destiny 2’s Codename: Frontiers incredibly exciting! The shift from an annual big content drop model to two smaller expansions next year, each with their unique offerings, feels like a breath of fresh air.


Next year, instead of one large expansion like in previous years, Destiny 2 will receive two smaller ones. These expansions will introduce a brand-new raid and a fresh dungeon, as well as regular content updates throughout.

In a recent blog post, Bungie detailed some adjustments to Destiny 2’s endgame content for the year 2025, which they have dubbed “Codename: Frontiers.” Unlike their usual practice of releasing one large expansion, they plan to roll out two smaller content expansions with substantial updates to follow. The initial expansion, known as “Codename: Apollo,” is expected to launch in summer 2025 and will include a new raid. Meanwhile, the second expansion, “Codename: Behemoth,” is scheduled for winter 2025 and will feature a dungeon.

It seems clear from their announcement that Destiny 2 players can expect only one dungeon to be released within Frontiers. In contrast to previous expansions like Witch Queen, Bungie has typically introduced two dungeons per expansion, which could be acquired using a “dungeon key” or as part of the annual pass bundle. However, in their blog post, Bungie explains that since the dungeon is included with Behemoth, there won’t be any need for a separate dungeon key for Frontiers.

As a devoted admirer, I’ve reached out to Bungie for some clarity regarding the recent adjustments to the dungeon content in Frontiers. However, they haven’t responded just yet. Rest assured, I’ll keep you posted as soon as there’s any update from the developer’s side.

The blog post didn’t go into much detail about what players should expect from Apollo’s raid, but Bungie did write that it is “exploring some twists on the raid format.” It also noted that with the planned major updates that will follow Apollo, Bungie will introduce changes to the raid to freshen it up and add new challenges, moving away from the current approach of offering a Master difficulty level for raids. Instead, raids will now include a system called Feats, which could introduce new rules such as time trials or Contest mode difficulty combatants.

Destiny 2's New Raids And Dungeons Are Seeing Big Changes With 2025 DLC

The Feats mechanism seems strikingly similar to the Skulls feature in Bungie’s Halo series, where gamers could apply various modifiers to gameplay by triggering collectible skulls they discovered. In a raid session, activating more Feats means a harder raid, but also better rewards. Recently, Bungie has hinted at adding a tier system for loot rewards from different activities, so incorporating Feats into your raid games could help you secure those premium rewards.

As an enthusiastic fan, I’m thrilled about Bungie’s announcement that upcoming raids, starting with Apollo, will incorporate the innovative Feats system. This system is a significant step towards offering tailored difficulty levels in our beloved activities. However, it seems existing raids won’t be affected by this change.

Regarding the latter part of Frontiers, the Behemoth expansion is set to introduce a larger-than-usual dungeon, hinting at an upgrade from previous dungeons. Bungie mentions that rewards for new dungeons will include complete weapon and armor sets, comparable to those found in raids. The details about the size or extent of the dungeon are not disclosed yet.

After the launch of Behemoth, a significant update is planned which will feature fresh content related to raids and dungeons. Bungie compares this new content to the Pantheon activity they introduced prior to The Final Shape expansion. Pantheon was a well-liked boss rush mode showcasing raid bosses that grew in difficulty each week, presenting unique challenges and offering rewards specifically for raids.

In the aftermath of Behemoth, we’re contemplating another event aimed at offering fresh experiences and giving our team an opportunity to innovate with existing raid and dungeon content, resulting in engaging, aspirational challenges that catch you off-guard. At this point, the specifics of the event are still under wraps as it’s in its early stages of development, but it seems like the update will primarily revolve around content that’s already part of the game rather than introducing anything new.

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2024-09-25 23:09