As a seasoned Final Fantasy connoisseur, I must say that the Bestiary in Final Fantasy 5 Pixel Remaster is quite the delightful addition to the game! Unlike some of its predecessors, where you had to jump through hoops to access this treasure trove of monster knowledge, in this version it’s as simple as a visit to the Configuration Menu.
As you delve into the diverse realms of Final Fantasy 5, you’ll undoubtedly encounter a multitude of legendary creatures, monsters, and adversaries, each presenting unique challenges. Here’s a helpful guide to the Bestiary and Locations in the Pixel Remaster version of Final Fantasy 5 to assist you in your exploration.
How to complete the Bestiary in Final Fantasy 5 Pixel Remaster
Approximately 302 diverse creatures populate the fully explorable realms of Final Fantasy 5 Pixel Remaster, encompassing every boss encounter as well. To conquer the Bestiary, you must vanquish at least one representative from each species. Here’s a breakdown of each creature, detailing their locations, battle resistances or vulnerabilities, and the potential items to be looted or dropped upon their demise. The creatures are listed sequentially according to their in-game order within the Bestiary.
Just like other remastered Final Fantasy games in the Pixel series, if you’re after elusive items dropped by monsters or aim to conquer the toughest creatures, remember to properly equip and strategize your party beforehand.
Name | Location | Immunities/ Weaknesses | Item Drops |
---|---|---|---|
Goblin | Tycoon Meteorite Tule overworld around Tycoon Castle Wind Shrine Tule Pirates’ Hideout Fork Tower (Right) | Immune to Instant Death and Calm status effects | Drop – Leather Cap Steal – Potion |
Steel Bat | Pirates’ Hideout | Immune to Earth element Immune to Toad, Mini, and Calm status effects | Drop – N/A Steal – Potion |
Devil Crab | Pirates’ Hideout | Weak to Ice element Immune to Mini and Calm status effects | Drop – N/A Steal – Potion |
Stroper | Pirates’ Hideout | Immune to Toad, Mini, and Calm status effects | Drop – Potion Steal – Potion |
Killer Bee | Tycoon area | Immune to Earth element Immune to Toad, Mini, and Calm status effects | Drop – N/A Steal – Potion |
Nutkin | Tycoon area Jachol Cave Sealed Temple | Immune to Mini status effect | Drop – Potion Steal – Potion |
Stray Cat | Tycoon area (World 1) Forest southwest of Tycoon (World 3) | Immune to Mini status effect | Drop – N/A Steal – Potion |
Black Goblin | Wind Shrine (2F-4F) | Immune to Calm status effect | Drop – Leather Shoes Steal – Potion |
White Serpent | Wind Shrine (2F-4F) | Weak to Ice element Immune to Calm status effect | Drop – N/A Steal – Potion |
Moldwynd | Wind Shrine (2F-4F) Sunken Walse Tower | Immune to Earth element Immune to Calm status effect | Drop – Elixir Steal – N/A |
Mani Wizard | Wind Shrine (3F-4F) Fork Tower (Left) | Immune to Calm status effect | Drop – Rod Steal – Potion |
Skeleton | Ship Graveyard (World 1) | Weak to Fire, Holy, and Healing elements Immune to all status effects | Drop – Dagger Steal – N/A |
Calcruthl | Ship Graveyard (World 1) | Weak to Lightning and Healing elements Immune to Toad, Mini, and Calm status effects | Drop – Elixir Steal – Potion |
Undead Husk | Ship Graveyard (World 1) | Weak to Lightning, Wind, and Healing elements Immune to Mini and Calm status effects | Drop – Elixir Steal – Potion, Ether |
Mindflusher | Ship Graveyard (World 1) | Weak to Healing element Immune to all status effects | Drop – Flame Scroll Steal – N/A |
Gatling | Torna Canal Carwen Walse Tycoon Pirates’ Hideout | Immune to Mini status effect | Drop – Gold Needle Steal – Gold Needle |
Big Horn | Carwen area (World 1) Tycoon area (World 3) | Immune to Mini status effect | Drop – Potion Steal – Potion |
Tatou | Carwen area (World 1) Tycoon area (World 3) | Immune to Mini status effect | Drop – Tent Steal – Potion |
Bandersnatch | Torna Canal area (Bartz’s World) Castle Tycoon area Fork Tower (merged world) | N/A | Drop – Potion Steal – Potion |
Garula | Walse Tower area (World 1) Forest southwest of Tycoon (World 3) Walse Tower Sealed Temple (Cloister of the Dead) | Weak to Fire, Ice, Lightning, Poison, Holy, Earth, and Wind elements Immune to Toad, Mini, Doom, Erased, Catch, and Calm status effects | Drop – N/A Steal – Maiden’s Kiss |
Rock Slug | North Mountain | Weak to Fire element Immune to Toad, Mini, and Calm status effects | Drop – N/A Steal – Potion |
Gaelicat | North Mountain Ghido’s Cave | Immune to Earth element Immune to Calm status effect | Drop – N/A Steal – Potion |
Cockatrice | North Mountain | Immune to Holy element Immune to Toad, Mini, and Calm status effects | Drop – N/A Steal – Gold Needle |
Headstone | North Mountain | Weak to Lightning element Immune to Fire, Ice, Earth, Wind, and Water elements | Drop – N/A Steal – Silver Specs, Hi-Potion |
Elf Toad | Walse Tower Ghido’s Cave | Weak to Ice element Immune to Toad, Mini, Calm status effects | Drop – Potion Steal – N/A |
Ice Soldier | Walse Tower | Weak to Fire element Immune to Toad and Calm status effects | Drop – Long Sword Steal – Mythril Sword, Potion |
Ricard Mage | Walse Tower Fork Tower (Left) | Immune to Toad, Sleep, Catch, Control, and Calm status effects | Drop – Flame Rod Steal – Rod |
Wyvern | Walse Tower (World 1) Ghido’s Cave (World 2) | Immune to Toad, Mini, Sleep, Paralyze, Catch, and Calm | Drop – Potion Steal – Mythril Knife |
Pas de Seul | Walse (World 1) | Weak to Lightning element Immune to Toad, Mini, Sleep, Paralyze, Catch, Control, Calm | Drop – N/A Steal – Potion |
Jackanapes | Walse Castle Basement Castle Exdeath Sealed Temple (Cloister of the Dead) | Absorbs Fire, Ice, Lightning, Poison, Holy, Earth, Wind, and Water elements Immune to all status effects | Drop – Phoenix Down Steal – Iron Draft, Elixir |
Aegir | First World (Area around Karnak and the Library of the Ancients) | Immune to Toad, Mini, Calm status effects | Drop – N/A Steal – Potion |
Zu | Karnak area (Bartz’s world) Merged World | Immune to Earth element Immune to Toad, Mini, Sleep, and Calm status effects | Drop – Elixir Steal – Elixir |
Wild Nakk | Forests outside Karnak (World 1) Walse Tower (Sunken) | Weak to Fire element Immune to Mini status effect | Drop – N/A Steal – Potion |
Grass Tortoise | World map outside Karnak and Library of the Ancients (World 1) Northern part of the land bridge between Crescent and eastern continent (World 3) | Weak to Ice element Immune to Toad, Mini, Calm status effects | Drop – Turtle Shell Steal – Turtle Shell |
Silent Bee | Library of the Ancients area (World 1) | Immune to Earth element Immune to Toad, Mini, Calm status effects | Drop – Gold Needle Steal – N/A |
Mythril Dragon | Library of the Ancients area (World 1) Interdimensional Rift (Castle) | Immune to Earth element Immune to Toad, Mini, Sleep, and Calm status effects | Drop – Mythril Glove Steal – Potion, Mythril Armor |
Crew Dust | Fire-Powered Ship Ghido’s Cave | Weak to Ice, Wind, and Water elements Immune to all status effects | Drop – N/A Steal – Potion, Eye Drops |
Poltergeist | Fire-Powered Ship | Weak to Wind, Water, and Healing elements Immune to Fire, Lightning, Holy, and Earth elements Immune to all status effects | Drop – N/A Steal – Hi-Potion |
Defeater | Fire-Powered Ship | Weak to Ice element Immune to Earth element Immune to Toad, Mini, Calm status effects | Drop – Speed Shake Steal – Potion |
Motor Trap | Fire-Powered Ship | Weak to Lightning element Immune to Earth element Immune to Petrify, Toad, Mini, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Catch, and Calm status effects | Drop – N/A Steal – Ether |
Sergeant | Karnak Castle | Immune to Calm status effect | Drop – Silver Plate Steal – Potion |
Sorcerer | Karnak Castle | Immune to Calm status effect | Drop – Ether Steal – Mage Masher, Gaia Gear |
Cur Nakk | Karnak Castle | Immune to Mini status effect | Drop – N/A Steal – Potion |
Gigas | Karnak Castle | Immune to Toad, Mini, Sleep, and Calm status effects | Drop – Goliath Tonic Steal – Elixir |
Page 32 | Library of the Ancients | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop – Potion Steal – Potion, Green Beret |
Page 64 | Library of the Ancients | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop – Phoenix Down Steal – Potion, Silver Specs |
Page 128 | Library of the Ancients | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop – Potion Steal – Ether |
Page 256 | Library of the Ancients | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop – Mythril Shield Steal – Hi-Potion, Ninja Suit |
Bomb | Jachol (World Map) Walse Tower (Sunken) | Immune to Toad, Mini, Calm status effects | Drop – Potion Steal – Potion |
Doublizard | Crescent and Jachol area (World 1) | Weak to Ice elements Immune to Mini and Calm status effects | Drop – Potion Steal – N/A |
Bio Soldier | Crescent area Jachol area (World 1) Pyramid of Moore (World 3) | Immune to Zombie and Calm status effects | Drop – Poison Axe Steal – Antidote, Diamond Helm |
Harvester | Crescent area (World 1) | Immune to Calm status effects | Drop – Death Sickle Steal – Silver Bow |
Black Flame | Crescent and Istory area (World 1) | Weak to Water element Immune to Petrify, Toad, Mini, Sleep, and Calm | Drop – Speed Shake Steal – Speed Shake |
Stone Golem | Istory (World 1) | Weak to Lightning element Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Doom, Erased, Calm | Drop – Hi-Potion Steal – Gold Needle |
Mini Dragon | Istory (World 1) | Immune to Instant Death, Petrify, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, and Calm status effects | Drop – N/A Steal – Dragon Fang |
Prototype | Two islands southwest of Crescent (World 1) Island Shrine Sunken Walse Tower (World 3) | Immune to Instant Death, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, Doom, Erased, Calm status effects | Drop -Dark Matter Steal – Ether |
Skull Eater | Jachol Cave Sealed Temple (River of Souls) | N/A | Drop – Elixir Steal – Tent |
Dhorme Chimera | Library of the Ancients (World 1) Pyramid of Moore (World 3) Sunken Walse Tower (World 3) Interdimensional Rift (Desert) | Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased status effects | Drop – Phoenix Down Steal – Trident |
Sandboil | Desert of Shifting Sands (World 1) West of Regole North of Jachol (World 3) | Weak to Water element Immune to Toad, Mini, and Calm status effects | Drop – Potion Steal – Potion |
Desert Killer | Desert of Shifting Sands (World 1) West of Regole North of Jachol (World 3) | Weak to Water and Healing elements Immune to Mini and Calm status effects | Drop – Antidote Steal – N/A |
Sand Bear | Desert of Shifting Sands (World 1) West of Regole North of Jachol (World 3) | Weak to Water element Immune to Mini status effect | Drop – Antidote Steal – Javelin |
Ra Mage | Ronka Ruins (World 1) | Immune to Toad and Calm status effects | Drop – Elixir Steal – Sage’s Surplice |
Ronkan Knight | Ronka Ruins (World 1) Pyramid of Moore (World 3) Interdimensional Rift (Ruins) | Immune to Toad, Zombie, Confuse, Calm status effects | Drop – Mythril Shield Steal – Hi-Potion, Power Drink |
Stone Mask | Ronka Ruins (World 1) | Weak to Lightning Immune to Instant Death, Petrify, Toad, Mini, Float, Zombie, Aging, Sleep, Paralyze, and Calm status effects | Drop – N/A Steal – Gold Needle |
Enchanted Fan | Ronka Ruins (World 1) Ghido’s Cave (World 2) Interdimensional Rift (Ruins) | Immune to Toad, Mini, and Calm status effects | Drop – Dark Bow Steal – Potion, Elixir |
Lamia | Ronka Ruins (World 1) | Weak to Ice element Immune to Petrify, Mini, and Confuse status effects | Drop – N/A Steal – Maiden’s Kiss, Lamia’s Tiara |
Archeotoad | Ronka Ruins (World 1) Interdimensional Rift (Ruins) | Weak to Ice element Immune to Toad, Mini, and Calm status effects | Drop – N/A Steal – Hi-Potion |
Hydra | Ronka Ruins (World 1) | Immune to Petrify, Toad, Mini, Paralyze, and Calm status effects | Drop – Dragon Fang Steal – Ether, Hi-Potion |
Ghidra | Ronka Ruins (World 1) Interdimensional Rift (Ruins) | Weak to Healing element Immune to Earth element Immune to Mini and Calm status effects | Drop – Dark Matter Steal – Lightning Scroll, Dragon Fang |
Pao | Pao Island (World 2) | Immune to Calm status effect | Drop – Tent Steal – Potion, Hi-Potion |
Tarantula | Second World – Castle Exdeath (B2-3) | Weak to Ice element Immune to Toad, Mini, and Calm status effects | Drop – Potion Steal – N/A |
Shell Bear | Second World – Castle Exdeath (B2-3) | Immune to Mini status effect | Drop – Hi-Potion Steal – Spear |
Devilfish | Castle Exdeath (World 2) | Weak to Lightning element Immune to Mini status effect | Drop – N/A Steal – Ether |
Treant | Castle Exdeath (World 2) | Weak to Fire element Immune to Toad, Mini, Paralyze, and Calm status effects | Drop – Potion Steal – Hi-Potion, Potion |
Strapparer | Second World – Outside Castle Exdeath | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, and Calm status effects | Drop – N/A Steal – Elixir |
Merrow | Big Bridge | Weak to Lightning element Immune to Mini, Catch, and Calm status effects | Drop – Potion Steal – N/A |
Flying Killer | Big Bridge | Immune to Earth element Immune to Toad, Mini, Catch, and Calm status effects | Drop – Antidote Steal – N/A |
Little Chariot | Big Bridge | Weak to Lightning element Immune to Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Catch, and Calm status effects | Drop – Hi-Potion Steal – N/A |
Neo Garula | Big Bridge | Immune to Mini, Catch, and Control status effects | Drop – Water Scroll Steal – N/A |
Tunneller | Regole area (World 2) Pyramid of Moore (World 3) | Immune to Mini, Sleep, Paralyze, and Silence status effects | Drop – Ether Steal – Phoenix Down |
Birostris | Castle Exdeath Regole area (World 2) | Immune to Mini and Calm status effects | Drop – Potion Steal – Potion |
Fairy Orc | Regole area (World 2) | Immune to Earth element Immune to Toad, Mini, and Calm status effects | Drop – Hi-Potion Steal – Holy Water, Potion |
Devourer | Guroceana (World 2) | Immune to Mini to Calm status effects | Drop – N/A Steal – Hi-Potion |
Mandrake | Guroceana (World 2) | Weak to Fire and Healing elements Immune to Toad, Mini, Sleep, Paralyze, and Calm status effects | Drop – N/A Steal – Eye Drops, Antidote |
Kuza Beast | Sealed Castle area (World 2) Phoenix Tower (World 3) | Weak to Wind element Immune to Toad, Mini, Aging, Sleep, and Paraylze status effects | Drop – Elixir Steal – N/A |
Shield Dragon | Sealed Castle Sealed Temple (Shinryu’s Lair) | Automatically equipped with Reflect, Protect, and Shell status effects Immune to Instant Death, Petrify, Toad, Mini, Sleep, Paralyze | Drop – Golden Shield Steal – Mythril Shield, Golden Shield |
Exdeath’s Soul | Sealed Castle (World 3) | Immune to Holy and Healing elements Immune to Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Dark Matter Steal – N/A |
Blood Slime | Underground Waterway (World 2) | Weak to Fire element Immune to Mini and Calm status effects | Drop – Holy Water Steal – Holy Water |
Acrophies | Underground Waterway (World 2) | Weak to Lightning element Immune to Toad, Mini, and Calm status effects | Drop – N/A Steal – Potion |
Moogle Eater | Underground Waterway (World 2) | Weak to Lightning element Immune to Mini and Calm status effects | Drop – N/A Steal – Hi-Potion |
Lesser Lopros | Underground Waterway (World 2) | Weak to Fire element Immune to Toad, Mini, Poison, Zombie, Sleep, Paralyze, and Calm status effects | Drop – Hi-Potion Steal – Hi-Potion |
Cactus | Moogle Village (World 2) | Weak to Water element Immune to Mini, Doom, Erased, and Calm status effects | Drop – N/A Steal – Potion, Gold Needle |
Sandcrawler | Gloceana Desert (World 2) | Immune to Mini, Doom, Erased, and Calm status effects | Drop – Power Drink Steal – Tent |
Aquathorn | Bal Continent (World 2) | Weak to Lightning element Immune to Mini and Calm status effects | Drop – Antidote Steal – Potion |
Weresnake | Quelb area (World 2) Jachol area (World 3) | Weak to Ice element Immune to Mini and Calm status effects | Drop – Hi-Potion Steal – Potion |
Kornago | Quelb area (World 2) Jachol area (World 3) | Weak to Ice element Immune to Mini and Calm status effects | Drop – Eye Drops Steal – Potion |
Cursed Being | Galuf’s World – Bal Continent Jachol area (World 3) | Weak to Lightning element Immune to Toad and Calm status effects | Drop – Hero Cocktail Steal – Maiden’s Kiss |
Undergrounder | Gil Cave (World 2) | Weak to Earth element Immune to Toad, Mini, and Calm status effects | Drop – Iron Draft Steal – N/A |
Objet d’Art | Castle of Bal (B2) (World 2 and 3) Pyramid of Moore | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, and Calm status effects | Drop – Gold Needle Steal – Hi-Potion, Twin Lance |
Drippy | Drakenvale (World 2 and 3) | Weak to Poison element Immune to Toad, Sleep, and Calm status effects | Drop – Tent Steal – Mythril Hammer, Sage’s Surplice |
Lycaon | Drakenvale (World 2 and 3) Interdimensional Rift | Weak to Fire element Immune to Mini status effect | Drop – Holy Water Steal – Hi-Potion |
Bone Dragon | Drakenvale (World 2 and 3) Istory Falls (World 3) | Weak to Fire and Healing elements Immune to Toad, Mini, Zombie, Sleep, Doom, Erased and Calm status effects | Drop – Ether Steal – Gold Needle |
Poison Eagle | Drakenvale | Immune to Earth element Immune to Toad, Mini, Zombie, and Calm status effects | Drop – Antidote Steal – Hayate Bow |
Zombie Dragon | Drakenvale Interdimensional Rift (Caves) Pyramid of Moore | Immune to Fire and Healing elements Immune to Mini, Zombie, Sleep, Paralyze, Confuse, and Calm status effects | Drop – Dragon Fang Steal – Dark Matter |
Gobbledygook | Xezat’s Fleet | N/A | Drop – Phoenix Down Steal – Potion, Hi-Potion |
Neon | Barrier Tower (World 2) | Immune to Toad, Mini, and Calm status effects | Drop – Speed Shake Steal – Speed Shake |
Magnetite | Barrier Tower (World 2) | Weak to Lightning element Immune to Toad, Mini, Sleep, Paralyze, Confuse, Doom, Erased, and Calm status effects | Drop – Hi-Potion Steal – N/A |
Reflect Knight | Barrier Tower (World 2) | Automatically equipped with Reflect status effect Immune to Toad and Calm status effects | Drop – Reflect Ring Steal – War Hammer, Poison Axe |
Traveler | Barrier Tower (World 2) | Immune to Earth element Immune to Toad and Calm status effects | Drop – Dream Harp Steal – Dream Harp |
Level Tricker | Barrier Tower (5F-10F) (World 2) | Weak to Lightning element Immune to Toad, Mini, and Calm status effects | Drop – Hi-Potion Steal – Potion |
Gravitator | Barrier Tower (World 2) | Immune to Toad, Doom, Erased, and Calm status effects | Drop – Gaia Gear Steal – Hi-Potion |
Ziggurat Gigas | Barrier Tower (Upper Floors) (World 2) Pyramid of Moore (World 3) | Immune to Earth element Immune to Toad, Mini, and Calm status effects | Drop – Goliath Tonic Steal – Partisan |
Dark Aspic | Ghido’s Cave (World 2) | Weak to Fire element Immune to Toad, Mini, and Calm status effects | Drop – Potion Steal – Potion |
Metamorph | Ghido’s Cave (Galuf’s world) Interdimensional Rift (Caves) | Weak to Wind and Water elements Immune to Instant Death, Petrify, Toad, Zombie, Aging, Silence, Doom, Erased, and Calm status effects | Drop – Staff of Light Steal – Staff, Hi-Potion |
Cure Beast | Area near Moore (World 2) | Immune to Calm status effect | Drop – Elixir Steal – Hi-Potion |
Land Turtle | Area near Moore (World 2) | Weak to Ice element Immune to Calm status effect | Drop – Turtle Shell Steal – Potion |
Dechirer | Area near Moore (World 2) Forest north of Surgate Castle | Immune to Petrify, Toad, and Mini status effects | Drop – Holy Water Steal – Hi-Potion |
Mini Magician | Great Forest of Moore (World 2) Interdimensional Rift (Castle) | Immune to Mini and Calm status effects | Drop – Wizard’s Hat Steal – Wizard’s Hat |
Galajelly | Great Forest of Moore (World 2) Interdimensional Rift (Castle) | Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Berserk, Silence, Stop, and Calm status effects | Drop – Ether Steal – Eye Drops |
Mammon | Great Forest of Moore (World 2) Interdimensional Rift (Castle) | Weak to Fire element Immune to Instant Death and Calm status effects | Drop – Hi-Potion Steal – Hi-Potion |
Imp | Great Forest of Moore (World 2) Castle Exdeath (World 2) | Immune to Holy element Immune to Instant Death, Petrify, and Zombie status effects | Drop – Diamond Armlet Steal – Potion |
Wyrm | Great Forest of Moore (World 2) | Immune to Toad, Mini, Sleep, and Paralyze status effects | Drop – Dragon Fang Steal – Antidote |
Twin Lizard | Castle Exdeath (2F-4F) (World 2) | Weak to Ice element Immune to Mini status effect | Drop – Potion Steal – Hi-Potion |
Blind Wolf | Castle Exdeath (2F-4F) (World 2) Interdimensional Rift (Castle) | Weak to Fire element | Drop – Eye Drops Steal – Eye Drops |
Hellraiser | Castle Exdeath (2F-4F) (World 2) Interdimensional Rift (Castle) | N/A | Drop – Phoenix Down Steal – Potion, Hi-Potion |
Reflect Mage | Castle Exdeath (2F-4F) (World 2) | Automatically equipped with Reflect status effect Immune to Calm status effect | Drop – Ether Steal – Reflect Ring |
Magic Dragon | Castle Exdeath (2F-4F) (World 2) Sunken Walse Tower Interdimensional Rift (Castle) (World 3) | Weak to Poison and Wind elements Immune to Toad and Mini status effects | Drop – Elixir Steal – Potion, Hi-Potion |
Black Warlock | Castle Exdeath (4F-6F, 8F-11F) Pyramid of Moore | Weak to Holy element Immune to Toad, Zombie, Paralyze, Doom, Erased, and Calm status effects | Drop – Power Staff Steal – Poison Rod, Judgment Staff |
Adamantite Golem | Castle Exdeath (4F-6F) (World 2) Pyramid of Moore (World 3) | Weak to Lightning element Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Stop, and Calm status effects | Drop – Hi-Potion Steal – Potion, Hi-Potion |
Bandercoeurl | Castle Exdeath (World 2) Pyramid of Moore Phoenix Tower (World 3) | Weak to Fire element Immune to Mini status effect | Drop – Phoenix Down Steal – Phoenix Down |
Iron Fist | Castle Exdeath (5F, 7F, 9F) (World 2) | Weak to Fire, Ice, and Lightning elements Immune to Zombie and Calm status effects | Drop – Hero Cocktail Steal – Potion, Beast Killer |
Blue Dragon | Castle Exdeath (World 2) Interdimensional Rift Sealed Temple (World 3) | Immune to Earth elements Immune to Toad, Mini, Sleep, Paralyze, Confuse, Control and Calm status effects | Drop – Dragon Fang Steal – Dragon Fang, Cottage |
Red Dragon | Barrier Tower Castle Exdeath (6F-9F) (World 2) Istory Falls (World 3) Interdimensional Rift (Castle) Sealed Temple | Weak to Ice, Earth, Water, and Healing elements Immune to Petrify, Toad, Mini, Sleep, Paralyze, Confuse, Doom, Erased, and Calm status effects | Drop – Elixir Steal – Hi-Potion, Flame Ring |
Yellow Dragon | Barrier Tower Castle Exdeath (6F-9F) (World 2) Interdimensional Rift (Castle) Sealed Temple (Dungeon, Shinryu’s Lair) | Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, and Calm status effects | Drop – Coral Ring Steal – Thunder Rod, Ether |
Sleepy | Forests around Fork Tower (World 2) Near Ghido’s Cave and Guardian Tree | Immune to Calm status effect | Drop – Leather Cap Steal – Healing Staff, Hi-Potion |
Triffid | Forests around Fork Tower (World 2) Near Ghido’s Cave and Guardian Tree | Weak to Fire element Immune to Calm status effect | Drop – Speed Shake Steal – Power Drink, Iron Draft |
Hedgehog | Forests around Fork Tower (World 2) Area near Ghido’s Cave Guardian Tree | Immune to Mini status effect | Drop – Gold Needle Steal – Gold Needle |
Python | Ghido’s Cave (World 3) | Weak to Ice element | Drop – Eye Drops Steal – Antidote |
Shadow | Forests around Fork Tower (Galuf’s world) Ghido’s Cave Surgate Castle area North of Sunken Walse Tower | Immune to Toad, Mini, and Calm status effects | Drop – Holy Water Steal – Hi-Potion |
Elm Gigas | Library of the Ancients (Merged World) | Immune to Earth element Immune to Toad, Mini, Zombie, Darkness, and Calm status effects | Drop -Goliath Tonic Steal – Hero Cocktail |
Desertpede | Pyramid of Moore (World 3) | Weak to Ice element Immune to Mini and Calm status effects | Drop – Dark Matter Steal – Potion, Antidote |
Bulette | Pyramid of Moore (World 3) | Weak to Ice element Immune to Mini and Calm status effects | Drop – Hi-Potion Steal – Potion |
Lamia Queen | Pyramid of Moore Sealed Temple (Tomb of Memory) | Weak to Ice and Healing elements | Drop – Lamia’s Tiara Steal – Maiden’s Kiss, Thornlet |
Rajiformes | Pyramid of Moore | Weak to Lightning and Healing elements Immune to Earth element Immune to Toad, Mini, Sleep, Paralyze, and Stop status effects | Drop -Potion Steal – Power Drink |
Ushabti | Pyramid of Moore | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, and Calm status effects | Drop – Iron Draft Steal – N/A |
Archeosaur | Pyramid of Moore | Weak to Fire, Earth, and Healing elements Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased, and Calm status effects | Drop – Dragon Fang Steal – Phoenix Down |
Zephyrus | Pyramid of Moore | Immune to Instant Death, Petrify, Mini, Doom, and Erased status effects | Drop – Elixir Steal – Potion, Elixir |
Mummy | Pyramid of Moore | Weak to Fire and Healing elements Immune to Toad, Zombie, Sleep, Paralyze, Confuse, Catch, and Calm status effects | Drop – Holy Water Steal – Potion, Hi-Potion |
Aspis | Pyramid of Moore | Weak to Ice and Healing elements Immune to Mini, Zombie, Sleep, Paralyze, Confuse, Catch, and Calm status effects | Drop – Antidote Steal – Antidote, Hi-Potion |
Mecha Head | Pyramid of Moore Island Shrine Sealed Temple | Weak to Lightning and Water elements Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Silence, and Catch status effects | Drop – Speed Shake Steal – Ether, Gauntlets |
The Damned | Pyramid of Moore Island Shrine | Weak to Healing element Immune to Petrify, Zombie, and Aging status effects | Drop – Holy Water Steal – Holy Water |
Grand Mummy | Pyramid of Moore | Weak to Fire and Healing elements Immune to Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, Catch, Control, and Calm status effects | Drop – Hi-Potion Steal – Hi-Potion, Holy Water |
Sekhmet | Pyramid of Moore | Immune to Instant Death, Petrify, Toad, Mini, Zombie, Sleep, Doom, and Erased status effects | Drop – Crystal Armor Steal – Hi-Potion, Thief’s Gloves |
Slug | Moore and Crescent area (World 3) | Weak to Fire element Immune to Toad, Mini, and Calm status effects | Drop – N/A Steal – Potion, Hi-Potion |
Gloom Widow | Moore and Crescent area (World 3) | Weak to Water element Immune to Calm status effect | Drop – N/A Steal – Potion, Hi-Potion |
Mykale | Moore area Phantom Village Crescent area (World 3) | Immune to Earth element Immune to Toad, Mini, Doom, Erased, and Calm status effects | Drop – Luminous Robe Steal – Silk Robe, Death Sickle |
Executor | Island Shrine | Immune to Calm status effect | Drop – Diamond Armlet Steal – Ether |
Oiseaurare | Island Shrine Castle Exdeath | N/A | Drop – Holy Water Steal – Hi-Potion, Mirage Vest |
Shadow Dancer | Island Shrine | Immune to Toad, Mini, Poison, and Calm status effects | Drop – Mallet Steal – Power Armlet, Dancing Dagger |
Numb Blade | Island Shrine | Immune to Mini, Poison, Sleep, Confuse, Stop, and Calm status effects | Drop – Kotetsu Steal – Ashura, Ice Shield |
Tot Aevis | Island Shrine | Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Berserk, Stop, Doom, Erased, and Calm status effects | Drop – Aevis Killer Steal – Aevis Killer, Ether |
Tiny Mage | Fork Tower (left) | Immune to Instant Death, Toad, Mini, and Calm status effects | Drop – Potion Steal – Ether |
Chrono Controller | Fork Tower (left) Sealed Temple (Ruined Shrine) | Immune to Instant Death, Petrify, Mini, Paralyze, Berserk, Doom, Erased, and Calm status effects | Drop – Hi-Potion Steal – Potion, Healing Staff |
Flaremancer | Fork Tower (left) Sealed Temple (Ruined Shrine) | Immune to Instant Death, Toad, Sleep, Paralyze, Stop, and Calm status effects | Drop – Sage’s Miter Steal – Elixir, Blitz Whip |
Dueling Knight | Fork Tower (right) | Immune to Instant Death, Petrify, and Calm status effects | Drop – Power Drink Steal – Power Drink, Flame Shield |
Iron Muscles | Fork Tower (right) | Immune to Instant Death, Petrify, and Calm status effects | Drop – Goliath Tonic Steal – Goliath Tonic |
Berserker | Fork Tower (right) | Immune to Instant Death, Petrify, and Calm status effects | Drop – Death Sickle Steal – Speed Shake, Elven Bow |
Unknown (Blob) | Great Sea Trench | Weak to Holy and Healing elements Immune to Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, and Calm status effects | Drop – N/A Steal – Beast Killer |
Unknown (Slime) | Great Sea Trench | Weak to Holy, Water, and Healing elements Immune to Instant Death, Zombie, Aging, Sleep, Paralyze, Confuse, Silence, Stop, and Calm status effects | Drop – Goliath Tonic Steal – Potion, Hi-Potion |
Unknown (Worm) | Great Sea Trench | Weak to Holy and Healing elements Immune to Petrify, Zombie, Paralyze, and Calm status effects | Drop – Power Drink Steal – Potion, Hi-Potion |
Unknown (Skeleton) | Great Sea Trench | Weak to Holy and Healing elements Immune to Instant Death, Petrify, Toad, Mini, Zombie, and Calm status effects | Drop – Iron Draft Steal – Potion, Hi-Potion |
Frost Bull | World Map between Istory and Regole | Weak to Fire element Immune to Mini status effect | Drop – Hi-Potion Steal – Hi-Potion |
Istory Lythos | World Map between Istory and Regole | Immune to Toad, Mini, Sleep, and Paralyze status effects | Drop – Dragon Fang Steal – Antidote, Judgment Staff |
Spizzner | World Map between Istory and Regole | N/A | Drop – Potion Steal – Potion |
Druid | Northwest Underwater Cave (World 2 and 3) | Immune to Calm status effect | Drop – Phoenix Down Steal – Potion, Angel Ring |
Ironback | Northwest Underwater Cave (World 2 and 3) | Weak to Ice element | Drop – Tent Steal – Potion |
Mercury Bat | Istory Falls | Immune to Earth element | Drop – Hi-Potion Steal – Potion |
Coral | Istory Falls | Weak to Lightning element Immune to Toad, Mini, Poison, Sleep, Paralyze, and Calm status effects | Drop – N/A Steal – Potion, Iron Draft |
Aquagel | Istory Falls | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, and Calm status effects | Drop – Speed Shake Steal – Potion, Hi-Potion |
Steel Fist | Pyramid of Moore Istory Falls | Immune to Calm status effect | Drop – Kaiser Knuckles Steal – Twist Headband, Hero Cocktail |
Alchymia | Istory Falls | Immune to Instant Death, Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, Silence, Doom, Erased, and Calm status effects | Drop – Elixir Steal – Maiden’s Kiss, Man-Eater |
Tonberry | Istory Falls | Immune to Instant Death, Petrify, Toad, Mini, and Calm status effects | Drop – Mirage Vest Steal – Plumed Hat, Elixir |
Ankheg | Outside Phoenix Tower (World Map) Interdimensional Rift (Desert) | Weak to Ice element Immune to Mini and Calm status effects | Drop – Hi-Potion Steal – Potion, Hi-Potion |
Ammonite | Desert outside the Phoenix Tower (merged world) Interdimensional Rift (Desert) | Immune to Mini and Calm status effects | Drop – Holy Water Steal – Hi-Potion, Potion |
Landcrawler | Desert outside the Phoenix Tower (merged world) Interdimensional Rift (Desert) | Immune to Petrify, Toad, Mini, Zombie, Sleep, and Paralyze status effects | Drop – Elixir Steal – Ancient Sword, Defender |
Lemure | Phoenix Tower | Immune to Earth element Immune to Calm status effect | Drop – Lamia’s Harp Steal – Reflect Ring, Ribbon |
Parthenope | Phoenix Tower | Immune to Calm status effect | Drop – Reflect Ring Steal – Rainbow Dress, Coral Ring |
Cherie | Phoenix Tower | Immune to Calm status effect | Drop – Hermes Sandals Steal – Red Slippers, Elven Mantle |
Magic Pot | Phoenix Tower | Immune to all status effects | Drop – Elixir Steal – Hi-Potion |
Sucker | Torna Canal | Weak to Lightning element Immune to Mini, Catch, Control, and Calm status effects | Drop – Potion Steal – N/A |
Octokraken | Torna Canal | Immune to Mini, Catch, Control, and Calm status effects | Drop – Potion Steal – N/A |
Sahagin | Ocean of Jachol and Crescent (World 1) Sea Battle Southwest of Phoenix Tower (World 3) | Weak to Lightning element Immune to Water element Immune to Calm status effect | Drop – Potion Steal – Potion |
Thunder Anemone | Ocean of Jachol and Crescent (World 1) Sea Battle (World 3) | Immune to Toad, Mini, and Calm status effects | Drop – Lightning Scroll, Potion Steal – N/A |
Sea Ibis | Coastal waters above Sunken Walse Tower (Merged World) | Immune to Earth and Water elements Immune to Toad, Mini, and Calm status effects | Drop – Gold Needle Steal – Gold Needle |
Corbett | Sea Battle (World 1) Area near Istory (Merged World) Southeast of Phoenix Tower | Weak to Lightning element Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Aging, Sleep, Paralyze, Confuse, and Calm status effects | Drop – Hi-Potion Steal – Trident |
Nix | Sea Battle (Merged World) Coastal waters above Sunken Walse Tower | Weak to Lightning element Immune to Calm status effect | Drop – Hi-Potion Steal – Antidote, Hi-Potion |
Water Scorpion | Sea Battle (Merged World) | Weak to Lightning element Immune to Water element Immune to Mini and Calm status effects | Drop – Potion Steal – Potion |
Vilia | Sea Battle (Merged World) Sealed Temple (River of Souls) | Immune to Doom, Erased, and Calm status effects | Drop – Angel Ring Steal – Maiden’s Kiss Silver Specs |
Gel Fish | Sea Battle (Merged World) | Weak to Lightning element Immune to Mini and Calm status effects | Drop – Hi-Potion Steal – Potion |
Rukh | Sea Battle (Merged World) Lake between Crescent and Fork Tower Sealed Temple (River of Souls) | Immune to Earth element Immune to Toad, Mini, Doom, Erased, and Calm status effects | Drop – Goliath Tonic Steal – Hi-Potion, Murasame |
Sea Devil | Sea Battle (Merged World) Lake between Crescent and Fork Tower Sealed Temple (River of Souls) | Weak to Lightning element Immune to Calm status effect | Drop – Turtle Shell Steal – Hi-Potion, Defender |
Stingray | Sea Battle (Merged World) Lake near Carwen Sealed Temple (River of Souls) | Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Doom, Erased, and Calm status effects | Drop – Dragon Whisker Steal – Dark Matter, Rune Blade |
Grenade | Interdimensional Rift (Ruins) Sealed Temple (Outside, The Ruined Shrine) | Immune to Toad, Mini, and Calm status effects | Drop – Hi-Potion Steal – Hi-Potion, Flame Shield |
Baldanders | Interdimensional Rift (Ruins) | Immune to Calm status effect | Drop – Rune Chime Steal – Turtle Shell, Angel Ring |
Death Dealer | Interdimensional Rift (Ruins) | Immune to Doom, Erased, and Calm status effects | Drop – Phoenix Down Steal – Holy Water, Sage’s Miter |
Level Checker | Interdimensional Rift (Ruins) Sealed Temple Sunken Walse Tower | Immune to Toad, Mini, and Calm status effects | Drop – Elixir Steal – Potion, Ether |
White Flame | Interdimensional Rift (Forest) | Immune to Earth element Immune to Toad, Mini, Zombie, Sleep, Paralyze, and Calm status effects | Drop – Ether Steal – Eye Drops, Elixir |
Moss Fungus | Interdimensional Rift (Forest) | Weak to Fire and Water elements Immune to Zombie status effect | Drop – Antidote Steal – Hi-Potion, Air Knife |
Farfarello | Interdimensional Rift (Forest) | Weak to Poison element Immune to Calm status effect | Drop – Eye Drops Steal – Speed Shake, Lilith Rod |
Orukat | Interdimensional Rift (Caves) | Weak to Earth and Water elements Immune to Toad, Mini, and Calm status effects | Drop – Phoenix Down Steal – Dark Matter, Gold Needle |
Great Dragon | Interdimensional Rift (Caves) Sealed Temple (Abyss Falls, Lethe Court, Shinryu’s Lair) | Weak to Water element Immune to Calm status effect | Drop – Dragon Fang Steal – Dragon Fang, Power Drink |
Achelon | Interdimensional Rift (Caves) | Weak to Water element Immune to Calm status effect | Drop – Elixir Steal – Turtle Shell, Flametongue |
Ninja | Interdimensional Rift (Sky and Castle) | Immune to Toad, Mini, and Calm status effects | Drop – Fuma Shuriken Steal – Shuriken, Kiku-ichimonji |
Dragon Aevis | Interdimensional Rift (Sky) Sealed Temple | Weak to Water element Immune to Instant Death, Toad, Mini, Sleep, Paralyze, Confuse, Stop, Doom, Erased, and Calm status effects | Drop – Dragon Fang Steal – Trident, Artemis Bow |
Sword Dancer | Interdimensional Rift (Castle) Sealed Temple (Outside, Dungeon, The Ruined Shrine) | Immune to Calm status effect | Drop – Icebrand Steal – Mythril Helm, Enhancer |
Death Claw | Interdimensional Rift (Castle) Sealed Temple (Outside, Dungeon) | Weak to Water element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Catch, Control, and Calm status effects | Drop – Gold Needle Steal – Hero Cocktail, Thor Hammer |
Fury | Interdimensional Rift (Castle) Sealed Temple | Weak to Water element Immune to Doom, Erased, and Calm status effects | Drop – Black Robe Steal – Reflect Ring, Cursed Ring |
Yojimbo | Interdimensional Rift (Castle) Sealed Temple (Titan’s Grotto) | Immune to Calm status effect | Drop – Power Sash Steal – Cottage, Murakumo |
Iron Giant | Interdimensional Rift (Castle) Sealed Temple (Titan’s Grotto, Heart of Ronka) | Weak to Water element Immune to Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Catch, Control, and Calm status effects | Drop – Goliath Tonic Steal – Iron Helm, Iron Armor |
King Behemoth | Interdimensional Rift (Last Floor) Sealed Temple (Lethe Court) | Weak to Water element Immune to Mini and Calm status effects | Drop – Twin Lance Steal – Phoenix Down, Blood Sword |
Crystal Dragon | Interdimensional Rift (Inner Sanctum) Sealed Temple Shinryu’s Lair | Immune to Petrify, Toad, Mini, Poison, Zombie, Darkness, Control, and Calm status effects | Drop – Crystal Armor Steal – Elixir, Dragon Lance |
Necromancer | Interdimensional Rift (Inner Sanctum) Sealed Temple (Tomb of Memory) | Weak to Water and Healing elements Immune to Earth element Immune to Calm status effect | Drop – Holy Water Steal – Holy Water, Bone Mail |
Gorgimera | Interdimensional Rift (Inner Sanctum) Sealed Temple (Titan’s Grotto) | Weak to Water element Immune to Toad, Mini, and Calm status effects | Drop – Circlet Steal – Hi-Potion, Aegis Shield |
Mindflayer | Interdimensional Rift (Inner Sanctum) Sealed Temple (Ruined Shrine) | Immune to Doom, Erased, and Calm status effects | Drop – White Robe Steal – Green Beret, Main Gauche |
Crystelle | Interdimensional Rift (Inner Sanctum) Sealed Temple (River of Souls) | Immune to Toad, Mini, Zombie, Aging, Doom, Erased, and Calm status effects | Drop – Crystal Helm Steal – Ether, Crystal Shield |
Belphegor | Interdimensional Rift (Inner Sanctum) Sealed Temple (River of Souls) | Immune to Mini status effect | Drop – Ice Shield Steal – Moonring Blade, Rising Sun |
Mover | Interdimensional Rift (Inner Sanctum) Sealed Temple (River of Souls) | Weak to Fire and Healing elements Immune to Instant Death, Petrify, Toad, Mini, Zombie, Doom, Erased, and Calm status effects | Drop – Lightning Scroll Steal – Flame Scroll, Water Scroll |
Wing Raptor (Boss) | Wind Shrine Sealed Temple (Cloister of the Dead) | Immune to Petrify, Toad, Mini, Doom, Erased, Catch, Control, and Calm status effects | Drop – Phoenix Down Steal – Potion |
Karlabos (Boss) | Torna Canal | Weak to Lightning element Immune to all status effects | Drop – Tent Steal – Potion |
Siren (Boss) | Ship Graveyard (World 1) Sealed Temple (Cloister of the Dead) | Weak to Fire and Healing elements (Undead) Immune to Toad, Mini, Sleep, Silence, Doom, Erased, Catch, Control, and Calm status effects | Drop – Bronze Armor, Bronze Shield (Undead drop) Steal – N/A |
Magissa (Boss) | North Mountain Sealed Temple (Cloister of the Dead) | Immune to Instant Death, Petrify, Toad, Mini, Aging, Sleep, Paralyze, Confuse, Berserk, Catch, Control, and Calm status effects | Drop – Whip Steal – N/A |
Forza (Boss) | North Mountain Sealed Temple (Cloister of the Dead) | Immune to Instant Death, Petrify, Toad, Mini, Doom, Erased, Catch, Control, and Calm status effects | Drop – Power Drink Steal – N/A |
Ice Commander (Boss) | Castle Walse | Weak to Fire element Immune to Mini, Catch, Control, and Calm status effects | Drop – Long Sword Steal -Mythril Sword |
Shiva (Boss) | Castle Walse Watertower Ghido’s Cave | Weak to Fire element Immune to Instant Death, Petrify, Toad, Mini, Float, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Catch, Control, and Calm status effects | Drop – Frost Rod Steal – Hi-Potion, Phoenix Down |
Garula (Boss) | Walse Tower (World 1) Southwest of Tycoon (World 3) Sealed Temple (Cloister of the Dead) | Weak to Fire, Ice, Lightning, Poison, Holy, Earth, and Wind elements Immune to Toad, Mini, Doom, Erased, Catch, and Calm status effects | Drop – Hi-Potion Steal – Potion, Hi-Potion |
Liquid Flame (Boss) | Fire-Powered Ship Phoenix Tower Sealed Temple (Cloister of the Dead) | Weak to Ice element Immune to Water element Immune to all status effects | Drop – Flame Scroll Steal – N/A |
Iron Claw (Boss) | Karnak Castle | Immune to Catch and Calm status effects | Drop – Silver Specs Steal – Hero Cocktail |
Ifrit (Boss) | Library of the Ancients Ghido’s Cave | Weak to Ice and Water elements Absorbs Fire element Immune to Toad, Mini, Poison, Sleep, Doom, Erased, Catch, and Calm status effects | Drop – Flame Scroll Steal – Phoenix Down |
Byblos (Boss) | Library of the Ancients Sealed Temple (Cloister of the Dead) | Weak to Fire and Holy elements Immune to Instant Death, Petrify, Toad, Mini, Float, Aging, Sleep, Confuse, Silence, Stop, Catch, and Control status effects | Drop – Iron Draft Steal – Mallet, Dark Matter |
Ramuh (Boss) | Forest near Istory (World 1) Interdimensional Rift (Castle) Ghido’s Cave | Immune to Petrify, Toad, Zombie, Aging, Sleep, Paralyze, Confuse, Silence, Catch, and Calm status effects | Drop – Ramuh Steal – Hi-Potion |
Sandworm (Boss) | Desert of Shifting Sands Sealed Temple (Cloister of the Dead) | Immune to all status effects | Drop – N/A Steal – N/A |
Cray Claw (Boss) | Airship | Weak to Lightning element | Drop – Frost Bow Steal – Coral Sword |
Adamantoise (Boss) | Tycoon Meteorite Sealed Temple (Cloister of the Dead) | Weak to Ice element Immune to Petrify, Toad, Mini, Float, Darkness, Sleep, Paralyze, Confuse, Stop, Catch, Control, and Calm status effects | Drop – Turtle Shell Steal – Iron Draft |
Flame Thrower (Boss) | Ronka Ruins (Exterior) | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Catch, Control, and Calm status effects | Drop – Speed Shake Steal – Potion, Ether |
Rocket Launcher (Boss) | Ronka Ruins | Weak Lightning element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Catch, Control, and Calm status effects | Drop – Iron Draft Steal – Potion, Ether |
Soul Cannon (Boss) | Ronka Ruins Phoenix Tower Sealed Temple (Cloister of the Dead) | Weak to Lightning element Immune to Wind and Water elements Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Dark Matter Steal – Ether, Elixir |
Launcher (Boss) | Ronka Ruins Sealed Temple (Cloister of the Dead) | Immune to Wind and Water elements Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Doom, Erased, Catch, Control, and Calm status effects | Drop – Hi-Potion Steal – Ether |
Launcher (Boss Part 2) | Ronka Ruins Sealed Temple (Cloister of the Dead) | Immune to Wind and Water elements Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Doom, Erased, Catch, Control, and Calm status effects | Drop – Hi-Potion Steal – Ether |
Archaeoaevis (Boss) | Ronka Ruins | Weak to Wind element Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Doom, Erased, Catch, Control, and Calm status effects | Drop – Goliath Tonic Steal – N/A |
Purobolos (Boss) | Walse Meteorite (Crash Site) Sealed Temple (Cloister of the Dead) | Immune to Toad, Mini, Paralyze, Confuse, Catch, and Calm status effects | Drop – Potion Steal – Eye Drops |
Titan (Boss) | Karnak Meteorite | Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Doom, Erased, Catch, Control, and Calm status effects | Drop – Hi-Potion Steal – Potion, Gaia Hammer |
Chimera Brain (Boss) | Gohn Meteorite Sealed Temple (Cloister of the Dead) | Immune to Toad, Mini, Paralyze, Confuse, Catch, and Calm status effects | Drop – Phoenix Down Steal – Dragon Fang, Wind Spear |
Abductor (Boss) | Castle Exdeath Castle of Bal | Immune to Toad, Mini, Sleep, Paralyze, Catch, Control, and Calm status effects | Drop – Ether Steal – Gaia Gear |
Gilgamesh (Boss) | Castle Exdeath Big Bridge Xezat’s Ship Interdimensional Rift (Inner Sanctum) | Immune to Petrify, Toad, Zombie, Sleep, Paralyze, Confuse, Catch, Control, and Calm status effects | Drop – Elixir Steal -N/A |
Gilgamesh (Boss Part 2) | Castle Exdeath Big Bridge Xezat’s Ship Interdimensional Rift (Inner Sanctum) | Immune to Instant Death, Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Wizard’s Hat Steal – Hero Cocktail, Trident |
Tyrannosaur (Boss) | Underground River before Moogle Village Sealed Village (Cloister of the Dead) | Weak to Fire and Healing elements Immune to Ice element Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, Silence, Stop, Catch, Control, and Calm status effects | Drop – Elixir Steal – Gold Shield |
Abductor (Boss Part 2) | Castle Exdeath Castle of Bal | Immune to Toad, Mini, Zombie, Paralyze, Catch, Control, and Calm status effects | Drop – Potion Steal – Hi-Potion, Power Armlet |
Golem (Boss) | Drakenvale Interdimensional Rift (Caves) | Immune Instant Death, Petrify, Toad, Mini, Catch, Control, and Calm status effects | Drop – N/A Steal – Gold Needle |
Dragon Pod (Boss) | Drakenvale Sealed Village (Cloister of the Dead) | Immune Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, Silence, Catch, Control, and Calm status effects | Drop – Elixir Steal – N/A |
Dragon Flower (Boss) | Drakenvale Sealed Village (Cloister of the Dead) | Immune Catch, Control, and Calm status effects | Drop – Phoenix Down Steal – N/A |
Gilgamesh (Boss Part 3) | Castle Exdeath Big Bridge Xezat’s Ship Interdimensional Rift (Inner Sanctum) | Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Golden Shield Steal – Genji Gloves |
Enkidu (Boss) | Xezat’s Fleet | Immune to Earth element Immune to Petrify, Toad, Mini, Zombie, Sleep, Paralyze, Confuse, Stop, Catch, and Calm status effects | Drop – Trident Steal – Green Beret |
Atomos (Boss) | Barrier Tower Sealed Village (Cloister of the Dead) | Immune to all status effects | Drop – Dark Matter Steal – Ether, Flail |
Crystal (Boss) | Great Forest of Moore Sealed Village (Cloister of the Dead) | Immune to Ice, Lightning, and Holy elements Immune to Petrify, Toad, Mini, Poison, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Catch, Control, and Calm status effects | Drop – Ash Steal – Elixir |
Crystal (Boss Part 2) | Great Forest of Moore Sealed Village (Cloister of the Dead) | Immune to Ice, Lightning, and Holy elements Immune to Petrify, Toad, Mini, Poison, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Catch, Control, and Calm status effects | Drop – Ash Steal – Elixir |
Crystal (Boss Part 3) | Great Forest of Moore Sealed Village (Cloister of the Dead) | Immune to Ice, Lightning, and Holy elements Immune to Petrify, Toad, Mini, Poison, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Catch, Control, and Calm status effects | Drop – Ash Steal – Elixir |
Crystal (Boss Part 4) | Great Forest of Moore Sealed Village (Cloister of the Dead) | Immune to Ice, Lightning, and Holy elements Immune to Petrify, Toad, Mini, Poison, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Catch, Control, and Calm status effects | Drop – Ash Steal – Elixir |
Catoblepas (Boss) | Overworld (World 2) | Immune to all status effects | Drop – Catoblepas Steal – Phoenix Down |
Gil Turtle (Boss) | Gil Cave Sealed Village (River of Souls, Cloister of the Dead) | Weak to Ice and Healing elements Immune to Holy element Automatically equipped with Protect and Shell status effects Immune to all status effects | Drop – N/A Steal – Potion, Hi-Potion |
Carbuncle (Boss) | Castle Exdeath | Immune to Earth element Automatically equipped with Float and Reflect status effects Immune to Instant Death, Petrify, Toad, Mini, Poison, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, and Control status effects | Drop – Turtle Shell Steal – Reflect Ring, Goliath Tonic |
Gilgamesh (Boss Part 4) | Castle Exdeath Big Bridge Xezat’s Ship Interdimensional Rift (Inner Sanctum) | Immune to Instant Death, Petrify, Toad, Mini, Poison, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, and Calm status effects | Drop – Excalipoor Steal – Hi-Potion, Genji Helm, Gauntlets |
Exdeath (Boss) | Great Forest of Moore Castle Exdeath | Immune to all status effects | Drop – N/A Steal – N/A |
Antlion (Boss) | Castle Tycoon | Weak to Water element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Paralyze, Confuse, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Cottage Steal – Hi-Potion |
Melusine (Boss) | Guardian Tree (Merged World) Sealed Village (Cloister of the Dead) | Immune to Poison, Holy, Earth, Wind, and Water elements Immune to Instant Death, Petrify, Toad, Mini, Poison, Zombie, Darkness, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased, Catch, Calm, and Control status effects | Drop – Maiden’s Kiss Steal – Leather Shield |
Gargoyle (Boss) | Pyramid of Moore Istory Falls Great Sea Trench Island Shrine | Immune to Toad, Mini, Confuse, Doom, Erased, Catch, Control, and Calm status effects | Drop – Hi-Potion Steal – Potion, Phoenix Down |
Wendigo (Boss) | Island Shrine Sealed Village (Cloister of the Dead) | Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – N/A Steal – Dark Matter |
Odin (Boss) | Castle Bal (Basement) | Immune to Instant Death, Toad, Mini, Zombie, Confuse, Doom, Erased, Catch, Control, and Calm status effects | Drop – Flame Shield Steal – Protect Ring |
Minotaur (Boss) | Fork Tower (Right) Sealed Village (Cloister of the Dead) | Immune to and Absorbs Poison, Holy, Earth, and Water elements Immune to all status effects | Drop – N/A Steal – Leather Shoes, Fuma Shuriken |
Omniscient (Boss) | Fork Tower Sealed Temple | Weak to Wind element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Sleep, Confuse, Doom, Erased, Catch, Control, and Calm status effects | Drop – N/A Steal – Potion, Kornago Gourd |
Triton (Boss) | Great Sea Trench Sealed Village (Cloister of the Dead) | Weak to Ice and Healing elements Immune to Toad, Mini, Berserk, Slow, Catch, Control, and Calm status effects | Drop – Iron Draft Steal – Gold Needle, Elixir |
Nereid (Boss) | Great Sea Trench Sealed Village (Cloister of the Dead) | Weak to Fire and Healing elements Immune to Toad, Mini, Berserk, Slow, Catch, Control, and Calm status effects | Drop – Power Drink Steal – Gold Needle, Elixir |
Phobos (Boss) | Great Sea Trench Sealed Village (Cloister of the Dead) | Weak to Earth and Healing elements Immune to Toad, Mini, Berserk, Slow, Catch, Control, and Calm status effects | Drop – Goliath Tonic Steal – Gold Needle, Elixir |
Leviathan (Boss) | Istory Falls | Weak to Lightning element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Reflect Ring Steal – Elixir |
Famed Mimic Gogo (Boss) | Walse Tower (Sunken) | Weak to Water element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Tiger Mask Steal – Leather Armor, Gold Hairpin |
Bahamut (Boss) | North Mountain (Merged World) | Immune to Earth element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Dragon Fang Steal – Dragon Fang |
Apanda (Boss) | Interdimensional Rift Sealed Village (Cloister of the Dead) | Weak to Fire elements Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Ash Steal – Ash |
Calofisteri (Boss) | Interdimensional Rift Sealed Village (Cloister of the Dead) | Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Diamond Plate Steal – Plumed Hat, Reflect Ring |
Azulmagia (Boss) | Interdimensional Rift (Castle) Sealed Village (Cloister of the Dead) | Weak to Poison element Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Black Cowl Steal – Elixir, Titan’s Gloves |
Alte Roite (Boss) | Interdimensional Rift (Castle) | Immune to Instant Death, Petrify, Toad, Mini, Aging, Sleep, Paralyze, Confuse, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Healing Staff Steal – Potion, Holy Water |
Jura Aevis (Boss) | Interdimensional Rift (Castle) | Immune to Earth element Immune to Instant Death, Petrify, Toad, Sleep, Confuse, Berserk, Stop, Catch, Control, and Calm status effects | Drop – Dragon Fang Steal – Turtle Shell, Dragon Lance |
Catastrophe (Boss) | Interdimensional Rift (Castle) Sealed Village (Cloister of the Dead) | Immune to Instant Death, Petrify, Toad, Mini, Zombie, Sleep, Confuse, Berserk, Silence, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Gold Needle Steal – Elixir, Cottage |
Halicarnassus (Boss) | Interdimensional Rift (Castle) Sealed Village (Cloister of the Dead) | Immune to Instant Death, Petrify, Toad, Zombie, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Elven Mantle Steal – Staff of Light, Aegis Shield |
Twintania (Boss) | Interdimensional Rift (Castle) Sealed Village (Cloister of the Dead) | Weak to Holy and Water elements Immune to Instant Death, Petrify, Toad, Mini, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Stop, Doom, Erased, Catch, Control status effects | Drop – Tinklebell Steal – Phoenix Down, Flame Shield |
Gilgamesh (Boss Part 5) | Castle Exdeath Big Bridge Xezat’s Ship Interdimensional Rift (Inner Sanctum) | Immune to all status effects | Drop – N/A Steal – Genji Armor |
Omega (Boss) | Interdimensional Rift (Cave) Sealed Temple (Tomb of Memory) | Weak to Lightning element Automatically equipped with Reflect and Shell status effects Immune to Instant Death, Petrify, Toad, Mini, Poison, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Doom, Erased, Catch, Control status effects | Drop – Omega Badge Steal – N/A |
Shinryu (Boss) | Interdimensional Rift (Inner Sanctum) | Immune to Instant Death, Petrify, Toad, Mini, Poison, Zombie, Aging, Sleep, Paralyze, Confuse, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – Dragon Seal Steal – Dragon Fang, Dragon Whisker |
Exdeath (Boss Part 2) | Interdimensional Rift (Altar of the Void) | Immune to Instant Death, Petrify, Toad, Mini, Float, Poison, Zombie, Darkness, Aging, Sleep, Paralyze, Confuse, Berserk, Silence, Stop, Doom, Erased, Catch, Control, and Calm status effects | Drop – N/A Steal – Phoenix Down, Wonder Wand |
Neo Exdeath (Boss) | Interdimensional Rift | Immune to Instant Death, Petrify, Toad, Mini, Float, Zombie, Aging, Sleep, Paralyze, Confuse, Berserk, Doom, Erased, Catch, Control, and Calm status effects | Drop – N/A Steal – Murakumo |
Where to find the Bestiary in Final Fantasy 5 Pixel Remaster
In Final Fantasy 5 Pixel Remaster, unlike previous games where you needed to accomplish specific tasks and interact with certain characters, you can easily view the Bestiary by navigating through the Options or Settings Menu. This convenience also makes it a dependable method for unlocking game achievements related to the Bestiary.
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2024-09-25 14:53