Valorant update 9.06 patch notes: Agent updates and all legacy maps released on consoles

As a seasoned Valorant player who’s seen more than a few rounds of intense gameplay, I must say that the recent updates have been quite impressive! The fix for the lingering VFX issue when canceling early is a much-needed improvement, and the tweaks made to the Nocturnum Scythe third person animation in third-person view are appreciated.


I just dived into the latest drop, Valorant 9.06! This is the third patch for Act 2 of Episode 9, and it’s packed with modifications to Agents, maps, and a whole lot more. Notably, this update sees the complete console rollout of all legacy maps in Valorant. Here’s a rundown of everything this patch brings to the table.

In the latest two updates, Riot Games has primarily focused on introducing Vyse, enhancing Astra and Chamber’s abilities, and continually expanding the console map selection. Following this pattern, Update 9.06 now brings all legacy maps to consoles.

In addition to this, you’ll find several updates regarding Agent adjustments and bug corrections that will significantly enhance the overall experience in Valorant. Here is a comprehensive overview of all the modifications.

Full patch notes

Valorant update 9.06 patch notes: Agent updates and all legacy maps released on consoles

In the upcoming patch 9.06, it appears that Riot Games is concentrating on refining gameplay systems and eliminating bugs, with significant alterations to follow in patches 9.08 and 9.10. Previously, they have stated that these later patches will bring substantial modifications within the game itself.

In essence, we can conclude that Patch 9.06 has been designed to pave the way for upcoming, more substantial updates on the servers, bringing about significant modifications.

Here are the full patch notes for Valorant update 9.06

All Platforms

AGENT UPDATES

  • Agent abilities involving walls have had their interaction with the glass window on Ascent changed.
    • Phoenix’s Blaze and Neon’s Fast Lane will break the window if their initial cast center point would hit the window, but the walls themselves will not interact with the window.
    • Harbor’s High Tide will no longer break the glass window since it does not hit walls.
    • Chamber’s Trademark, Cypher’s Trapwire, and Killjoy’s Lockdown will no longer break windows when placed too close.
  • Brimstone’s Orbital Strike AOE windup/activation and Vyse’s Steel Garden AOE windup audio integration have been updated from being positioned directly on the Agent when in the AOE to being slightly directional toward the origin of the AOE to allow you to know which direction to travel in, in order to escape.

GAMEPLAY SYSTEMS UPDATES

  • Updated voting systems so that draw votes no longer take into account AFK players.

MAP UPDATES

  • Haven
    • There are several quality of life improvements to help with placing Vyse’s Arc Rose and Cypher’s Trapwire on crates on Haven.

PLAYER BEHAVIOR UPDATES

  • We have adjusted our comms abuse penalties to create a better comms experience in VALORANT. People who engage in repeat comms abuse behavior will receive increased penalties.
  • In order to create a healthier comms experience in VALORANT, we will be issuing comms abuse penalties to people who have received a manual behavioral evaluation due to their repeated pattern of comms abuse.

SOCIAL UPDATES

  • We made an update to our voice chat system. You should now more reliably reconnect to voice chat after unexpected disconnects.

WEAPON UPDATES

  • We are adding Weapon Skin names to the in-game Weapon Switcher. We hope this will make it easier to determine what skin you are using when you pick up or switch to a weapon. You can see this change on your in-game HUD.

BUG FIXES

Agents

  • Fixed an issue where Deadlock’s Sonic Sensors could stay active if placed as Deadlock was killed.
  • Fixed an issue where Cypher’s Trapwire did not take damage from certain abilities.
  • Fixed an issue where Gekko’s Wingman could get stuck in a loop while attempting to chase an unreachable target.
  • Fixed an issue where Yoru’s Fakeout did not trigger Vyse’s Shear.
  • Fixed an issue where Breach was unable to cast abilities through Vyse’s Shear.
  • Fixed an issue where Sova’s Recon Bolt was destroyed by Vyse’s Shear.
  • Fixed an issue where Gekko’s Thrash and Raze’s Showstopper could hit people on the other side of Vyse’s Shear.
  • Fixed an issue where Vyse’s Arc Rose could be placed on invalid objects.
  • Fixed various collision issues with Vyse’s Shear, that blocked bullets and people while despawning.
  • Fixed rare instances of people’s bodies being clipped inside Vyse’s Shear.
  • Fixed an issue where Vyse’s Razorvine and Shear had lingering VFX when canceling early.

Cosmetics

  • Fixed the third person animation for the Nocturnum Scythe so it will no longer appear higher than the Agent model when you equip your melee.

Gameplay Systems

  • Fixed an issue where the Combat Report did not display “killed” text when you kill an ally.
  • Fixed an issue where the Combat Report “killed by” text would have incorrect text alignment in Arabic.

Maps

  • Breeze
    • Fixed an issue with the mechanical door at A Switch where bullets were not able to go through even though the door was open.

PC

GAMEPLAY SYSTEMS UPDATES

  • New Player Tips (defaulted on for new accounts only)
    • As you join our community, complete the tutorial, and start sharpening your skills on the battlefield, we want to make sure you are armed with the right information in order to succeed and secure that clutch! So, we’ve implemented a “New Player Tip” system that will display useful in-game information based on the actions you take during the match. These tips will provide critical information for gameplay fundamentals, potential focuses for skill improvements, and suggestions for advanced strategies.
    • NOTE: If you’re an existing player, New Player Tips won’t show up unless turned on in Settings.
    • Our New Player Tips have been built from the ground up to give you more opportunities to skill-up and learn VALORANT faster via:
      • Tips that “listen” to your in-match actions and behaviors.
      • Tips that level up with you as you learn the fundamentals of VALORANT gameplay, from beginner to advanced strategies.
    • Tips can be switched On or Off in your Settings.

SOCIAL UPDATES

  • You can now block communications with other players. When you block someone, you will no longer see or hear any direct communications from them, including:
    • Messages in text chat
    • Voice comms
    • Party invites and requests
    • Friend requests

Console

GAMEPLAY SYSTEMS UPDATES

  • Updates to megamap cursor sensitivity settings:
    • Added a new setting to allow you to select an input curve for megamap cursor controls.
    • Added Agent-specific cursor curve settings for abilities that utilize the megamap:
      • Brimstone’s Sky Smoke and Orbital Strike.
      • Clove’s Ruse
      • Omen’s From the Shadows map ability controls
  • Removed aim assist from some abilities that aren’t intended to target opposing players.

MAPS UPDATES

  • Fracture enters Unrated & Swift Play queues. This is the final legacy map being added to console mode queues. Console players now have the entire catalog of current VALORANT maps.

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2024-09-24 16:18