As a seasoned Destiny 2 player with countless hours spent traversing the cosmos, I wholeheartedly sympathize with Squatting-Turtle’s yearning for a more flexible weapon slot system. The current setup feels like playing chess with limited pieces – you can’t quite make the perfect move because your hand is tied. The prospect of merging the first two slots brings a glimmer of hope, as it would allow for a harmonious blend of my beloved glaives and elemental primaries that I’ve grown so fond of over the years.
As a dedicated Destiny 2 gamer, I’ve been caught up in passionate discussions with fellow players about the best weapon builds, strategies, and gear. Lately, a post from user Squatting-Turtle ignited a storm of conversation around the game’s weapon slot system. In essence, they yearned for a system that lets us combine the first two slots, giving us more freedom to wield different weapons, like those powerful glaives alongside our favorite elemental primaries. This wish echoes the sentiments of many players who strive to create harmonious loadouts for both effectiveness and enjoyment.
At this point wish the first two weapon slots were merged and i could run any gun. Mostly so i could run a glaive with an elemental primary.
byu/Squatting-Turtle inDestinyTheGame
Summary
- Players feel restricted by the current weapon slot system in Destiny 2, specifically regarding kinetic and elemental weapons.
- Many believe merging weapon slots would enrich gameplay and enhance versatility in loadouts.
- There is a shared frustration over the lack of a kinetic glaive, perceived as a limiting factor in weapon choice.
- Discussions reflect a mixture of nostalgia and desire for older systems that offer fewer restrictions.
The Weapon Slot Conundrum
The core of the issue lies in Destiny 2’s weapon slot system, where players can select from kinetic, energy, and heavy weapon classes. However, the stringent separation of these slots often leads to the frustration of players who wish to construct unique loadouts. The suggestion to merge the first two weapon slots has resonated with many players. As one commenter pointed out, “It’s annoying cuz there’s an extremely high chance the main reason we don’t get a kinetic glaive is just that they’d need to reanimate the cutscenes and character menus,” this highlights a belief that the developers’ workload is dictating player experience. Merging these slots could theoretically bring more weapon variety and flexibility, enabling players to team their favorite weapons without the constraints of slot restrictions.
Frustrations with Current Choices
In the Reddit discussion, several participants voiced their annoyance about the restrictions on the types of weapons they can use. For example, one user complained, “‘At least they should let kinetic weapons fit into either the light or darkness slot’;” this comment shows a wish for more variety in weapon selection. The existing system forces players to juggle their preferred weapons with elemental factors, which can be quite challenging. Users argue that although exciting features like glaives offer new gameplay options, the lack of flexibility in the system leaves them feeling restricted and unhappy.
Nostalgic Visions of Y1 Loadouts
As the dialogue progressed, a wistful atmosphere developed among the speakers, as they looked back at the game mechanics from Year 1. One individual expressed dissatisfaction, saying “‘I’ve been arguing since Plunder that they should revert to the Y1 system, with one primary weapon, one special weapon, and one heavy weapon – disregard the elements,’” indicating a preference for simpler mechanics over the evolving systems. This call-to-action symbolizes an ongoing debate within gaming communities about striking a balance between novelty and simplicity, as many players frequently express nostalgia for the original systems that offered more diverse choices. These discussions underscore the constant challenge of creating enjoyable gameplay experiences while keeping up with advancements in design.
The Risk of Kinetic Weapons Becoming Obsolete
<pA particularly poignant comment shed light on the future of kinetic weapons in Destiny 2. A community member remarked, “If that ever happens, say goodbye to kinetic weapons. They’re already losing reasons to run them; if this were to ever happen, no one would run a kinetic primary or special,” signaling concerns that altering the weapon slots might lead to a depreciation of certain weapon classes. The fear is that merging slots could favor elemental weapons to such a degree that kinetics would become less viable, shifting the meta and potentially eroding long-held strategies. Many players find themselves caught in a paradox—fearing updates that could address their desires might also inadvertently cripple aspects of gameplay they enjoy.
Bringing Players Together Around Solutions
In this vibrant exchange of ideas among gamers, it’s reassuring to notice emerging talks about potential solutions. Ranging from combining weapon slots to boosting kinetic weapons, the unified demand for change indicates a dedicated Destiny 2 community aiming to make the game not only more entertaining but also varied. The common thread in this Reddit post seems to be enhancing enjoyment; players are yearning for not just efficient builds, but also the freedom to play according to their unique playing styles and preferences. Fostering such discussions is crucial in guiding how games adapt and stay attuned to player requirements.
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2024-09-24 13:43