Diablo: Players Demand Side Quest Tracking in Season 6

As a seasoned gamer with countless hours spent traversing the treacherous landscapes of Sanctuary, I find myself echoing GonzoPunchi’s sentiment about the lack of a side quest tracking system in Diablo 4. With the release of Season 6 looming, it’s baffling to me that such a basic feature remains absent from the game.


Diablo’s community is always buzzing with intense debates, and the upcoming Season 6 has ignited another round of excitement. A post by user GonzoPunchi has grabbed the attention of many players because it points out a significant oversight in the game: there’s no way to track side quests. This observation, which underscores the demand for a more robust quest management system, has struck a chord not only with veterans who remember poring over the intricate lore and hidden quests at launch, but also leaves players questioning why such a fundamental tracking feature is still missing. As countless hours are invested in side quests and the desire to achieve 100% completion in this everlasting world grows stronger, gamers are expressing their dissatisfaction more vocally than before.

It’s season 6 soon and we still don’t have a way to see what side quests we are missing
byu/GonzoPunchi indiablo4

Summary

  • Players feel frustrated over the absence of a tracking system for side quests in Diablo 4.
  • While some players have managed to complete all side quests, missing out on achievements is disheartening.
  • Numerous comments reflect a shared sentiment of players longing for better quest management tools.
  • The ongoing discussion dissects whether such an omission is standard in modern AAA games.

The Search for Completion

GonzoPunchi’s post reflects a common sentiment: the excitement of completing all side missions in Diablo 4 is often marred by the difficulty in determining which missions are still outstanding. Many players have spent significant time and resources uncovering every mission, only to feel disoriented amidst the maze of potential narratives. A user recalled the daunting quest of discovering hidden missions, recounting their own trek through the game’s stunning yet complex environment. “I got down to where I had, I believe, seven left across all regions and couldn’t find them,” said Jafar_420, expressing a feeling shared by many players. Despite the epic fights against demons, it appears that the real challenge lies in locating those hard-to-find side missions.

Challenges in Communication

Lacking a side quest tracker in the game often leaves players puzzled about how the game works. Some users noted that certain quests might be traced under the Renown system, but this doesn’t fully resolve the overall need for an easily accessible list of side quests. Solonotix posed the question: “Is a list of side quests essential? Yes, it is. Is a comprehensive list of every single side quest essential? Perhaps,” indicating the ambiguities in the game design that many players continue to grapple with. Clear communication between developers and players continues to be crucial as they navigate these missing features.

The Emotional Undertones

The comments on this post reveal an underlying emotional depth, ranging from annoyance to reminiscence. Some gamers, such as Morsoth, expressed their delight upon finishing all side quests in past seasons, highlighting that the absence of reward systems diminishes the pleasure derived from completion. Their sentiments, like “I was so happy when I found the last one! There’s no Challenge reward, but I genuinely felt joy about the completion!” illustrate the significance of questing to players; it’s not just about the prizes—it’s about the satisfaction gained through exploration and discovery. For many, the excitement of unlocking all achievements is a crucial aspect that adds fun to the game, and the lack of tracking feels like a missed chance for enjoyment.

Community Solutions and Adaptations

In the absence of an official tracking system, the Diablo community has shown remarkable ingenuity in finding alternative ways to keep track of their progress. Players have come up with various solutions such as using external lists or manually recording their achievements, while some have suggested comparing completed quests with a list and others have shared anecdotal strategies for locating remaining side quests. Innovative methods like emulating the ‘Right of the Three’ hidden quest or utilizing different databases or spreadsheets demonstrate the players’ resourcefulness in addressing this questing challenge. However, these manual efforts highlight the dissatisfaction with the game’s design as players shouldn’t have to create complex systems when a built-in tool could offer clarity and enhance engagement instead.

With Season 6 of Diablo approaching, there’s a growing chorus for an improved quest tracking system among the gaming community. Players are not just excited about delving into the new content that each season promises, but also about savoring every moment of their adventure. They can’t help but ponder over why such a fundamental feature seems to be neglected in a game often hailed as a genre-defining ARPG masterpiece. The intense debates filling forums and threads highlight the players’ deep engagement with the main questline, determined not to let this issue go unaddressed while they continue exploring dungeons, gathering souls, and battling demons in the ominous world of Sanctuary. The future success of Diablo 4 might depend on its ability to heed its passionate players’ feedback and adapt its existing systems to elevate the remarkable journey it has initiated.

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2024-09-13 16:28