Why God Voting for Smite 2 is a Polarizing Topic Among Players

As a seasoned Smite player with over 5000 hours under my belt, I can’t help but feel a sense of excitement and anticipation about Gharbin1616’s proposal for community voting on which gods make it to Smite 2. The thought of having a say in the selection process, much like being a “Smite Idol” judge, is nothing short of exhilarating!


In the past, Smite has been recognized for its emphasis on player feedback and community engagement, particularly with the unveiling of Smite 2. A post by user Gharbin1616 initiated an engaging debate about whether gamers should have the power to vote on which deities are moved over from Smite 1. Gharbin1616 proposes that such input could streamline the selection process for HiRez Studios as more gods are rolled out consistently. The consensus among players is divided, as they consider both the advantages and drawbacks of such a system.

God Voting for Smite 2 Needs to be a Thing
byu/Gharbin1616 inSmite

Summary

  • Smite players feel strongly about having a say in which gods make it to Smite 2.
  • Community members express concerns about the logistics and potential backlash of a voting system.
  • Many players believe HiRez is already taking popularity into account, even without a formal vote.
  • The possibility of community toxicity due to god preferences adds another layer of complexity to the discussion.

The Call for Community Involvement

1616Gharbin’s proposal strikes a chord with numerous gamers who yearn for a more substantial part in shaping the game. The concept of electing deities, similar to a “Smite Idol” competition, holds an alluring appeal – allowing players to choose their favorites and witness their chosen deities materialize in Smite 2. One notable comment, by Lord_Sweater3, suggests, “That’s an interesting idea, but they likely have a set schedule for when each god is introduced due to the time required for development.” This comment reflects a common concern that while player participation sounds enticing, it might not be viable within the current development framework. It raises concerns about how alterations in scheduling could impact game balance and overall player enjoyment.

Concerns About Development and Scheduling

As a gamer, I’ve often wished for more say in the game-decision process, but I understand why HiRez might struggle to balance our input with their existing schedules. A fellow player, Icedcold_throwaway, put it well when they said, “It would be great if they could do this, but it seems like they’re focusing on gods that fit their current development tech.” This raises a valid concern that prioritizing popular gods might not always align with their technical capabilities and game mechanics. Remember, these gods aren’t just characters; they’re intricate systems of gameplay that need careful balancing and testing to avoid chaos if changes are made impulsively based on community votes.

The Specter of Toxicity

Many gamers share concerns about the possibility of increased negativity in the community if a system for voting on gods were implemented. As rAirist put it bluntly, the fear is that one’s beloved god might lose popularity and cause discord within the player base. They expressed their worry by saying, “I can hardly fathom the amount of toxicity god votes would generate.” This apprehension mirrors a common issue in gaming communities where fans of different characters often conflict, and the frustration of having your chosen deity not selected can lead to harmful interactions. The potential for negative behaviors to emerge swiftly and spoil the enjoyment of the game, which is essentially about having fun, is a significant concern, especially when it comes to playing Smite.

Balancing Popularity with Practicality

Users underscored the significance of considering practicality when making decisions in the game-creation process. Redericpontx pointed out that while popularity might already be under consideration, they are also mindful of the challenge of incorporating new elements into the game. They suggested that although player preferences hold value, overemphasizing them could potentially compromise the game’s quality if favorite features aren’t practically implementable. This brings up an essential debate about the role of community input: while it should be valued, developers must also retain their creative freedom to ensure gameplay remains balanced and top-notch.

Final Thoughts on God Voting for Smite 2

This discussion around god voting for Smite 2 reveals the overarching dichotomy in gaming communities—players want a voice, yet developers must balance that with the reality of game development. The excitement surrounding a potential god voting system shows players’ passion for Smite and their desire to shape its future. However, as seen in many comments, reality often paints a different picture. A voting system could invite both enthusiasm and vexation while revealing the limitations of community influence when it comes to the intricate task of game development. Ultimately, it’s a challenging situation for HiRez as they aim to engage with their community while delivering a fun, balanced game world that honors existing mechanics and game-play expectations.

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2024-09-12 04:29