As someone who’s spent countless hours diving into the mystical waters of Atlantis with Age of Mythology: Retold, I can confidently say that this guide is as smooth and refreshing as a sea breeze. If you’re a beginner venturing into the realm of the Atlantean civilization, fear not! This civilisation might not have the same historical clout as the Greeks, but it sure offers a more relaxed pace for those eager to explore its depths.
While the tutorial and campaign scenarios can be beneficial as you learn to play Age of Mythology: Retold, it might also prove useful to try constructing your settlements independently, without following instructions from a voiceover. If you’re new to Age of Mythology: Retold, consider checking out this beginner’s guide that offers a few simple build orders as a starting point for your gameplay experience.
Best build orders for all Pantheons in Age of Mythology Retold
For each of the four Pantheons in the retold version of Age of Mythology, there’s a straightforward and beginner-friendly build guide available. Among these, the Greek Pantheon is the ideal choice for those new to Age of Mythology.
As we dive right in, let me share with you what a relic appears like in Age of Mythology: Retold. Though small, these relics are represented by a mini lantern-like icon in white on the map. When you move closer to take a look, they assume this distinctive form that you can see in the image above.
In this tutorial, please disregard the scoreboard and timer located at the upper right corner of the screen since I’ve deliberately reduced my speed to capture every detail and ensure a thorough explanation.
Best Greek Civilization build order — Hades
Opting for Zeus as your deity in a Greek civilization game might seem appealing, but starting off with Hades could be a more practical choice due to his unique ability that provides extra gold. Given the necessity of accumulating plenty of gold while constructing your settlement, this advantage that Hades offers is particularly beneficial.
Exploring the basics of Ancient Greek civilization could be an engaging journey for beginners, yet it’s important to note that you’ll need to invest considerable time in mastering the terminology and navigating through various menus to locate the different elements.
You’ll start your game with four villagers when you play the Greek Pantheon.
- To start, send your first four villagers over to your local hunt source (nearby animals that you can hunt for meat).
- Build a Granary (used for food storage) right in the middle of your town to make it easier for your villagers to deposit any food they gather.
- Once you have enough meat, get a couple more villagers and send them to the Gold Mine. It costs 50 food to create one villager.
- Send your Scout off to do their job — once they discover livestock, click on your town center and activate the livestock feature in your menu (bottom left when you click on the Town Hall), which will send any livestock to your town.
- Once you have enough resources, build a Storehouse (stores gold and wood) between your Gold Mine and the nearest patch of trees.
- Set up two more villagers to gather wood and another two for any newly discovered livestock that’s making its way to your town center.
- At this point, you’ll be running out of population space. Build a house using one of the villagers, but remember to put them back where they were working afterward.
- Send three more new villagers to gather food.
- Get a new villager, build a Temple (anywhere is fine), and have that villager stay at the temple to worship.
- Send three new villagers to gather wood.
- Advance to the Second Age with Athena (you can pick Ares if you prefer his God Power, but Athena is a healer). You’ll get your first Myth Unit once the advancement is finished.
- After you’ve advanced, make two more new villagers for gold mining and one more for wood gathering.
- Create your first Hero — Ajax, if you’re playing Hades. Go and look around the areas your Scout has revealed for relics and send Ajax to collect them. Once he has the item, he needs to take it back to the temple for you to “gain” the item. You have to do this all manually, which is a bit annoying, but it’s important to get it done.
- Build a Military Academy and an Archery Range to start producing fighters.
- Create your next Hero Unit — Achilles — by clicking on the Temple and choosing him from the menu in the bottom left corner.
- Build any additional houses you need for your population.
This arrangement will give you a good foundation for the game, allowing you to continuously create additional combat units and civilians. To generate more mythical units, ensure that more of your villagers are praying at the temple.
After establishing your military structure, you might think about engaging your adversary. However, my preference would be to focus on entering the Heroic Age initially, a stage that requires an Armory or Market to achieve. Additionally, building a defensive barrier around your settlement could offer additional protection. If, however, you feel ready to face the opposition, remember to field at least twenty combatants and familiarize yourself with the abilities granted by your God Powers – simply hover over the powers in the bar at the top of your screen for details.
Additionally, consider exploring adjacent regions and transform dilapidated villages into thriving communities similar to yours. However, this could potentially broaden the perimeter you’re responsible for protecting.
Egyptian Civilization build order — Set
In contrast to other significant Egyptian deities, constructing Set’s temple is crucial for this manual due to its timing, unlike the construction of temples for other major Egyptian gods which isn’t highly impacted by when they are built.
Initially, you’ll have a Priest, a Pharaoh, a Baboon from Set, and four common villagers at your disposal. At the start, only your Pharaoh can collect artifacts, but they will be occupied initially, so we’ll need to find a way for others to participate as well.
- Have three of your villagers hunt for food and two for gold.
- The Pharaoh should be empowering the Granary (used for food storage) because that’s where the majority of the villagers will be. This will also make it so you don’t need as many villagers hunting for food.
- Build a Mining Camp near the gold mine that you have your villagers working at. The Egyptians have a separate building for gold, and another for wood (which you’ll build in step 10).
- Add another villager to the food-hunting squad.
- Build your first Monument to start gaining favor — there are different Monuments, but the first one will increase the favor you get from your Civilization. Once it’s built, the air around it will be speckled with red, it’s a bit disconcerting, but it’s nothing bad.
- Build a house for your rising population.
- Send out your Scout (the Baboon of Set is perfect for this mission).
- Make enough villagers that you have eight in total hunting for food, you don’t need any more than that for the Egyptian Civilization. The Greeks need nine because they don’t have a Pharaoh boosting the food numbers. Remember to press the livestock feature in your menu so that your villagers don’t run out of food to hunt nearby.
- Build the Temple and activate the Hand of the Pharaoh in the Temple menu so that you can send your Priest to get relics instead of your Pharaoh. Your Pharaoh is busy, and the Priest doesn’t do a whole lot of stuff, so you may as well have them rather relics.
- Create a few villagers to chop wood — this isn’t super necessary for the Egyptians, so don’t worry about having more than two or three of them doing this. Wood is used for some upgrades, so you’ll want to have it building up passively just in case.
- Build a Lumber Camp (used solely for wood) near the trees you’re cutting down.
- Send two more villagers to the Gold Mine.
- Advance to the Second Age with either minor God. The choice is completely up to you, just pick whichever power you prefer.
- Gold is really important for an Egyptian build, so grab the Pickaxe upgrade next by clicking on the Mining Camp.
- Drop another Granary next to another nearby food source — whichever group of animals is around. Usually pigs, chickens, or goats.
- Build two Barracks — one for Slingers, one for Spearmen or Axemen. I went for spears; I like spears.
- Build a second Monument (this one is for your soldiers).
The fundamental structure of the Egyptian civilization is what we’re dealing with here. You see, being an Egyptian player means you’ll need less wood but more gold. Remember to increase the workforce on the Gold Mines, and construct houses as necessary to accommodate your growing population.
Beginning now, don’t forget to establish your military forces from the Barracks, and think about constructing an Armory as well. When you’ve gathered sufficient resources, be sure to explore the other potential enhancements available as well.
Norse Civilization build order — Thor
In the Norse Pantheon, there are four principal deities to select from. However, if you wish to engage Freyr as your deity, it will require actual currency. Although I favor Loki, this discussion will center around Thor due to his popularity and distinctive gameplay setup.
When selecting your character, opting for Thor could be more advantageous due to his specialties in Dwarves and the Armory. This choice becomes particularly beneficial if you’re aiming for a Dwarven-themed build because Thor offers an Armory upgrade that consistently provides a Dwarf companion, which in turn enhances your ability to exploit Thor’s powers effectively within this specific gameplay style.
In contrast to other civilizations, the Norse Build features both Dwarves and common villagers, making it slightly more intricate. Initially, you’ll have three Dwarves, along with a warrior known as a Berserk, and an Ox Cart at your disposal.
Just a quick reminder before we begin: You won’t find a Scout in the Norse Pantheon. Instead, utilize your Berserker to explore the surrounding area manually when you’re not engaged in battle.
- Send your start Dwarves over to a tree to chop that down for your first bit of wood.
- Build the Dwarven Mine (Thor’s God Power, found at the top of your screen).
- Send your three Dwarves over to your Dwarven Gold Mine. Dwarves are much better at mining gold than human villagers are, so it’s a waste of time to have regular villagers over at the Gold Mine.
- Create two human Gatherers (the Norse equivalent of villagers) to go and hunt food.
- Create two Gatherers and have them chop down trees. The Ox Cart acts as a Storehouse, so you can place it near the group that’s furthest away for now and the others can walk to your Town Hall and back.
- Click on your Berserk and build a Dwarven Armory (on the right side of the Berserk’s menu). Get the Copper Shield upgrade as soon as you can (this lets your fighters pierce armor). Send the free Dwarf to collect wood.
- Build a house.
- Get two more Berserks. They help with building.
- Produce more villagers to gather food. Ideally, you’ll want to get to 12 villagers gathering food overall — it’s used a lot in the Norse builds. You don’t need to get all 12 up and running right now, but get to eight before the next step.
- Once you have eight food-gathering villagers, get the Copper Armor upgrade from the Dwarven Armory. Send your second free Dwarf to collect wood.
- Build the Temple (click on your Berserk to find the menu that has the Temple).
- Get your first Hero from the Temple. Up until this point, you’ll have generated very little Favor, and you’ll need more going forward.
- Advance to the Second Age. Choose any minor God you want, I went with Freyja for her Forest Fire ability, but Forseti’s healing is also a great choice.
- Drop an Ox Cart to make your Gatherers’ lives easier. Aim for three Ox Carts in total — one for food, one for wood, and one for gold.
- Build another house, you should need one around now.
- Build your military buildings — the Longhouse and the Great Hall.
Now, you’re free to create the military units that suit you best, while simultaneously expanding and enhancing your own settlement.
The Dwarves and the Dwarven Armory and Gold Mine are your biggest assets here. But, if you’re not playing with Thor as your God, then just replace those with regular villagers, a normal Armory, and the standard Gold Mines. There isn’t too much difference, to be honest.
Atlantean Civilization build order — Oranos
Your Atlantean settlement will begin with two residents, and it will include three seers or advisors, who serve the purpose of exploration and gaining support.
As a gamer, I found that when playing an Atlantean Civilization, you don’t necessarily need a large number of villagers. This makes it a great choice for beginners as the Atlantean Pantheon has fewer steps compared to the Greek one. However, since the Greeks have had more exposure in Age of Empires games, there’s less information available on how to effectively manage an Atlantean Civilization.
Make it a habit to frequently monitor your Oracle. If they remain idle for an extended period and begin waving their sticks, it indicates that they are prepared to proceed.
- Send your first two villagers over to the nearest food source.
- Your three Oracles need to be spread out. Oracles can’t work together, and having them grouped up will stop two of them from doing their job. Send them to Scout in three different directions.
- Create your first two villagers. Send one villager over to your Gold Mine, and the fourth one to a wood source.
- Build a house (called a Manor for the Atlanteans) to keep up with your upcoming population.
- Create two more villagers and send them both to gather food.
- Create another villager to become your second wood-gathering villager.
- Place a Temple and have a villager worship there for extra favor if you want. It’s not super necessary, though, because you have three Oracles running around who have been doing that for you. The Temple can give you other upgrades, though, so be sure to build it.
- Make two more villagers — send one to wood and the other to gold.
- Advance to the Second Age, pick whichever minor God you like the power of.
- Build an Economic Guild (this is unique to the Atlanteans and develops their economy).
- Build a Counter Barracks and a Military Barracks. In the Counter Barracks, you’ll want to produce Turma soldiers (ranged fighters), while the Military Barracks should be producing Murmillos (melee fighters).
Start building up your army and checking out which upgrades you want.
Be sure to build additional Manors whenever necessary, and periodically verify that your Oracles aren’t interfering with one another (the specifics of this will largely depend on the game map you’re utilizing).
In this Atlantean design, you won’t find any storage structures. When you establish the Economic Guild, you’ll discover that it fulfills the role usually handled by a Granary in other constructions.
In this piece, I drew inspiration from a guide on YouTube that provided the build orders for easy gameplay. However, I noticed that the video moved too quickly for novice gamers and failed to clarify certain jargon. To make it more accessible, I’ve simplified the content in this write-up, especially catering to our new readers. Many thanks to Moose AOM for their valuable work!
If you’re keen on learning more about Age of Mythology: Retold, GamerTop has another helpful resource for beginners: A Guide to the Age of Mythology Retold Tier List – Ranking All Gods.
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2024-09-09 17:22