In the gaming world of multiplayer online battle arena, particularly Smite, fans have long enjoyed the game. However, a recent post on the subreddit indicates a wave of frustration among players concerning Susano’s current status in the game. User patl16 initiated an animated conversation on the subreddit, asserting that “Susano is overpowered in Smite 2, and it’s incredibly frustrating.” Players are expressing their encounters, views, and aggravations about Susano’s dominance as a jungler, highlighting his mobility, high burst damage, and the struggle to effectively counter him in numerous scenarios. This has ignited a flurry of opinions, demonstrating once more that Smite’s community is fiery and intensely involved when debating balance matters and character abilities
Susano is straight up op in smite 2 and its extremely frustrating
byu/patl16 inSmite
Summary
- Players generally agree that Susano’s burst damage and mobility make him a top-tier choice in Smite 2.
- Frustration from multiple users hints at a perception of lack of balance, especially against characters like Susano and Loki.
- High win rates and performance stats indicate an imbalance in jungle roles and character effectiveness.
- Discussion suggests that previous iterations of Susano have also maintained an OP reputation, causing long-term concern among the community.
The Frustrating Jungle Experience
Several comments suggest that playing against Susano can transform a peaceful game into an exasperating experience. For example, a user named Zeteon posted, “I was completely dominated by a Susanoo last night. That game was one of the most frustrating I’ve ever played.” This sentiment is shared among players who find themselves overwhelmed by Susano’s powerful burst and agility. Even experienced players can feel overwhelmed due to the unpredictability of Susano’s attacks, leading to tense situations, particularly when players feel they lack the necessary skills to counter him effectively. The term “cooked” isn’t just a whimsical expression; it underscores that these jungle encounters can lead to utter confusion in the game, an emotion shared by many
Debate on Character Balance
An interesting element to arise from the post and comments is the discussion surrounding balance—not just regarding Susano but within the larger Smite ecosystem. Many players pointed out how other characters seem to pull off similarly high damage output. For example, user rabidantidentyte noted, “Both are super overtuned right now,” referring to both Susano and Loki. This ignites a broader conversation around the balance of damage and mitigation across the game. The developers of Smite have a unique challenge, trying to maintain a balance where players can enjoy multiple strategies without making certain characters overwhelmingly powerful. When players quote their win rates or make statistical comparisons, it illustrates a deeper understanding of the game’s mechanics and their impacts on gameplay.
Community Concerns and Suggestions
Here’s a fan (if possible) as a supporterly, you could lead to summarizing Susano’vexeno, one user. The underlying assumption, indicating that is a way to parhr their,or par transl Translation’s toify, Susano, or parapart, or Twin, and a car
Other Perspectives: Loki Joins the Fray
Here’s who are attempting to evaluate their strategies, or not justifies, players who are considering the way tole, but against Loki:
Discussions about Susano and the broader jungle strategies in Smite show how players constantly talk about their beloved game. With feelings running deep over character effectiveness, both at an individual player’s level and within the overall community, it’s clear that Smite keeps developing and changing due to active player participation. Whether through jokes, complaints, data analysis, or friendly banter, the community’s input highlights how invested players are in making Smite fair and fun. As they share their thoughts and suggestions, it creates opportunities for enhancements and may even motivate future updates to tackle gameplay issues. What’s most significant is that it demonstrates the enthusiasm players have for the game and each other—since ultimately, a touch of disorder is acceptable, but let’s keep any character’s dominance in check, right?
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2024-09-05 12:43