Sound Design in Last Epoch: Players Weigh In on the Audio Experience

As a seasoned veteran of the ARPG genre, I have dived headfirst into countless worlds teeming with monsters and magic. I’ve fought through the grim landscapes of Grim Dawn and traversed the labyrinthine paths of Path of Exile, all while marveling at their immersive soundscapes that seemed to breathe life into every pixel. However, my latest journey in Last Epoch left me feeling somewhat disconnected – like a symphony without its percussion section.


Since its early access release, Last Epoch has been cherished by ARPG enthusiasts, yet lately, conversations have centered around a frequently overlooked element: audio design. A post on Reddit by user SocialChangeNow ignited a passionate discussion about whether the game’s audio enhances or diminishes its immersive gameplay experience. After taking a break, this user felt something was off and found the audio somewhat “subdued,” which seemed to lessen the vibrancy usually present in games like Grim Dawn and Path of Exile. This sparked numerous comments from players expressing their views on the current sound design in Last Epoch, revealing a general dissatisfaction with its auditory presentation.

Can We Talk About Sound Design?
byu/SocialChangeNow inLastEpoch

Summary

  • Players unanimously agree that sound design in Last Epoch feels lacking, impacting overall immersion.
  • Specific examples of audio issues were highlighted, such as poor skill sound effects that feel disconnected from their visual counterparts.
  • A number of players suggested tweaks to the audio settings might improve the experience, but many feel the underlying design needs more work.
  • Community engagement from developers suggests that player feedback is being taken seriously, indicating potential for future improvements.

The Community Speaks Up

The post by SocialChangeNow resonated with a wide range of players, many of whom echoed concerns about the sound experience. One user, bing_crosby, passionately remarked that sound design is their top issue with Last Epoch, even referencing a previous rant about it. They stated, “Audio in general is one of those things that has a tremendous impact on overall game ‘feel,’ but can be hard to directly pinpoint as a problem.” Players noted that skill sound effects like Disintegrate’s seem uninspiring, calling into question the choices made in sound design. It raises an important observation: while graphics steal the spotlight, audio can be an underappreciated element that can significantly enhance or undermine a player’s emotional connection to the game.

Technical Shortcomings?

Multiple gamers have pointed out issues with the audio settings, implying that the volume adjustments seem incorrectly set up. Skyqula offered an intriguing perspective, stating that significant changes in the slider settings were required to perceive any audio alterations. They argued, “From what I comprehend, humans tend to detect a doubling of sound intensity rather than minor enhancements,” suggesting that the game’s sound may be improperly balanced. This confusion in adjustment options undeniably affects one’s ability to customize the gaming experience, making it feel as if listening to the game through a blurry window. Additionally, there appears to be a mismatch concerning background sounds; some players claim these sounds are present but not substantial enough at lower volumes.

Comparisons to Competitors

In terms of competition within the ARPG genre, players have been quite straightforward with their critiques. Many believe that Last Epoch falls short compared to other top contenders. User JAEMzWOLF humorously suggested that its sound design is better off being muted. He argued, “In comparison to Diablo 4, which seems to be crafted by ASMR experts, this game’s audio could use a mute…”, highlighting a common complaint when evaluating games within the same genre. The quality of sound design can significantly impact the gaming experience, and players are increasingly expecting developers to prioritize high-quality audio. This comparison underscores the significance of superior audio in games and reflects a rising demand among players for more attention to be given to sound quality.

Community Input and Developer Responses

Engagement from developers has been seen, with members of the community such as EHG_KissingAiur recognizing the feedback and expressing gratitude for the raised issues. They invited players to provide specific examples where they feel sound design is lacking, demonstrating a desire to remain in touch with their audience. This dialogue can lead to notable improvements in the game’s audio landscape, showcasing an industry trend where developers benefit from listening to player experiences. The willingness of developers to adapt speaks volumes to a dedicated audience, hinting toward a future where Last Epoch may retain its passionate community while attracting new players looking for an engaging audio experience. With a new sound designer reportedly brought onto the team, players are eager to see improvements and a revitalization of the auditory aspects that they’ve deemed underwhelming.

Participants in the conversation correctly emphasize that sound design is not merely a decorative aspect—it’s a vital component of the gaming experience, enhancing immersion, realism, and atmosphere within environments, abilities, and overall game feel. As more players express their opinions, it underscores a crucial discourse not only for Last Epoch, but for the gaming community at large regarding the significance of audio-visual synchrony in shaping impactful experiences. The insights from this Reddit thread act as a significant turning point towards potential enhancements, and fans remain optimistic that developers will take these constructive suggestions to heart, potentially leading Last Epoch into a new era centered around sound design.

Read More

2024-08-20 13:13