FullTilt Gaming: Top 3 Cards That Need a Buff in Clash Royale

As a dedicated Clash Royale player with over a decade of experience under my belt, I must say that FullTilt Gaming‘s latest video hits the nail right on the head! The Skeleton Army, Minion Horde, and Barbarian Hut have been long-time favorites of mine, but their current state is nothing short of disheartening.


FullTilt Gaming shares their thoughts on the three cards in Clash Royale that could use a boost in power. These cards have been found to be underperforming and need tweaks to become useful choices in the game once more. The Skeleton Army, Minion Horde, and Barbarian Hut are among the cards they discuss, offering analysis and potential improvements for each one.

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Key Takeaways:

  • The Skeleton Army has become obsolete due to the strength of the Goblin Gang.
  • The Minion Horde needs adjustments to make it more viable without overpowering the individual minions.
  • The Barbarian Hut has consistently been the worst card in the game with low usage and win rates.

Skeleton Army: A Forgotten Horde

The army of skeletons no longer holds much importance following a substantial boost given to the goblin squad. Given that goblins now offer greater benefits, there’s not much incentive to opt for the skeleton army. However, FullTilt Gaming proposes reintroducing a few skeletons to make it a viable choice once more. Since this card has been weakened previously, a slight enhancement seems fair.

Minion Horde: A Balancing Act

At present, the Minion Horde isn’t particularly strong, and enhancing it presents difficulties due to its numerous small components. Supercell might want to consider spreading them out more to make it tougher for spells to target them, much like the Rascals. This modification would boost the Minion Horde’s potency without making the individual minions too powerful.

Barbarian Hut: The Underperforming Spawner

In the popular game Clash Royale, the Barbarian Hut card has consistently been ranked as the poorest performer. It’s barely used (0% usage rate) and only wins about 14% of the time it’s deployed. Clearly, adjustments are necessary. Although spawners don’t need to rule the game dynamics (meta), the current state of the Barbarian Hut is disappointing, to put it mildly. FullTilt Gaming proposes lowering its elixir cost to six and making substantial changes to balance out the reduced expense.

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2024-08-03 06:28