Sylvio: Black Waters Review - The Best Horror Series You've Never Heard Of Does It Again

As a seasoned horror game enthusiast, I’ve played my fair share of chilling experiences that leave me questioning my sanity long after the credits roll. But none have managed to grip me quite like Sylvio and its haunting sequel. The third installment in this series, Sylvio: Black Waters, is a testament to Stroboskop’s unyielding commitment to delivering an immersive and unsettling audio-driven horror experience.


Sylvio: Among the hidden gems in gaming series I’ve encountered, Black Waters, the third instalment, may hold the title for being the most unnoticed by both me and possibly other critics like GameSpot. This ghost-hunting series has held a special place in my memory for years, and with Black Waters, it continues to impress. The game retains the strengths of its predecessors while introducing fresh elements and resurrecting abandoned mechanics. While not all improvements are successful, the game’s compelling aspects make it one of the standout horror titles of the year.

In Sylvio: Black Waters, you assume the role of Juliette, a ghost hunter. Previously in the series, she investigated eerie carnivals and spooky mansions, documenting electronic voice phenomena (EVP) and, in the subsequent installment, even managing to take ghostly photographs. In Black Waters, this theme is emphasized anew, albeit in a distinctive and capricious environment that infuses the game with a sci-fi twist.

Initially, I found myself taken aback by this otherworldly, Mars-like realm with its rust-hued landscape and bizarre decor as if an unseen landscaper was in the midst of a creative whim. It seemed too alien, a stark contrast to the more earthy and familiar locales I had traversed in previous games. Yet, as I delved deeper into Black Waters’ setting, its eerie allure began to unfold, drawing me in with its own unique brand of creepiness.

As a fan, I’d describe my experience in this game as navigating a maze-like and ever-shifting environment. At times, I’d begin in one of the five open hubs, only to find parts of the world turned upside down or at odd angles. But as I moved through crevices, scaled brick walls, and climbed ladders, the world around me seemed to morph, like I was crawling on a sphere moving in the opposite direction. The disorientation was initially overwhelming, but I never truly felt lost. The game cleverly guided me through its levels with subtle cues, keeping me engaged yet always on my toes. Its captivating design kept me perpetually moving forward.

Sylvio: Black Waters Review - The Best Horror Series You've Never Heard Of Does It Again

Your objective is to journey through the world, uncovering snippets of voices and videos from past inhabitants who appear to have visited before you. As with previous Sylvio games, this game’s sound design sets it apart. Stroboskop is a small team, with some past projects being created by a single person, and this latest release boasts only a handful of credited contributors. However, this team has consistently excelled in creating unsettling audio experiences. Few games have ever left me feeling uneasy as this series does, and even during my five-hour playthrough of the third installment, which revolves around capturing spectral voices on tape, I experienced chills and goosebumps multiple times.

During my childhood, I was fascinated with exploring ghost-hunting websites. I enjoyed suspending my disbelief and getting frightened by the electronic voice phenomena (EVPs) I discovered online. Sylvio ignites this fondness in me once more, as its artificial EVPs are remarkably similar to authentic ones, making it challenging to distinguish between the two. While searching for recordings, you must also listen to them in reverse or at different speeds. Listening to backmasked messages is unsettling even when it’s just on a popular album like The Beatles. However, when the context is missing or the voices discuss witches, devils, and a mysterious lake located in an eerie world you are exploring, the impact is significantly intensified.

Many of the voices you encounter are poetic and dreamlike, a blend of feelings more than clear words. This adds to the game’s unsettling ambiance by hinting at potential peril or aggression, yet providing insufficient clarification for full comprehension.

When there’s no clear resolution to a mystery, our minds have a habit of filling in the gaps with our own fears and imaginations. It’s like hearing an ominous sound in a horror movie when you can’t see the monster. Playing Black Waters by myself late at night with headphones amplified the suspense, making me constantly turn around to check my surroundings. I’ve played numerous horror games throughout my life, but very few have left me feeling uneasy and on edge like this series has done.

Sylvio: Black Waters Review - The Best Horror Series You've Never Heard Of Does It Again

In simpler terms, the new game features a character named Juliette who is uncertain about her location and its purpose, creating an intriguing enigma not present in earlier installments. Her radio companion, Lee, presents himself as the sole survivor of this vague environment. Their interactions bring more focus to the narrative in Sylvio’s series than ever before, with their contrasting and brooding performances enhancing the intrigue. Juliette’s soft-spoken demeanor has long complemented Sylvio’s atmosphere, while Lee’s acting is slightly askew, giving off an air of being an unreliable narrator in Juliette’s tale, although it’s unclear why this feeling arises.

As a passionate gamer with over two decades of experience under my belt, I’ve played countless games that have left me in awe of their soundtracks. The latest addition to this list is Black Waters, a game that never fails to impress me with its unique and captivating audio.

In this intriguing new element, the game introduces the ability to collect fragments of unique tunes and reconstruct them, enriching the narrative with captivating backstories. Despite their differences, all tracks in this diverse soundtrack share a common trait: an unsettling quality that leaves you longing to be rid of it due to its disturbingly catchy nature. In a horror game, such haunting melodies work wonders.

In the original Sylvio, there were elements of combat that didn’t resonate with me as a fan. Instead, I found myself drawn to the EVP mechanics in the sequel. It was like stepping into Ethan Hawke’s shoes from Sinister, poring over these ominous recordings and uncovering secrets I wished hadn’t existed. However, Sylvio: Black Waters brings back the combat aspect of the game, but I believe it’s still not where the series shines brightest.

As you advance in the game, you’ll encounter various pneumatic guns filled with fluid and marbles. These weapons seem designed to provide different tactics for diverse situations, such as a rifle for long-range shooting versus pistol or shotgun alternatives. However, during my experience, I discovered that any gun could be effectively used in every situation, rendering the distinction irrelevant. The range didn’t matter. The reason for including gunplay at all is to ward off ghosts intent on causing harm as you advance. Unfortunately, these spirits aren’t particularly challenging to subdue. Scattered throughout each level are amber-like humanoid statues, which become animated and pursue you as ethereal beings when they come to life. Once mobile, the longer they remain near you, the more damage you sustain. You can mitigate this by shattering the statues with marbles prior to their awakening.

Sylvio: Black Waters Review - The Best Horror Series You've Never Heard Of Does It Again

In practice, you have the option to use a marble to proactively destroy a ghost or wait and see if it stays dormant. However, since ammunition is plentiful as long as you thoroughly explore each level, this trade-off seldom comes into play. I only encountered such dilemmas in the final stage. For most of the game, I preferred to eliminate statues from a safe distance before they became active. This approach offered an extra benefit: some statues contained additional audio clues that contributed to over a dozen optional narratives, enriching my understanding beyond the five main stories revealed upon completing the game.

The third installment of the Sylvio series builds upon the chilling experiences of its predecessors. While it brings back elements from the first game that I found less engaging, it enhances and expands upon the exceptional audio design and horror elements that made the earlier games so memorable. Stroboskop’s sound design in Sylvio: Black Waters once again demonstrates their unmatched expertise in creating a terrifying atmosphere, leaving plenty of room for refinement and innovation to elevate the series even further. Despite some areas requiring improvement, Sylvio: Black Waters leaves a lasting impression long after the fear has subsided.

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2024-07-25 19:39