As a seasoned gamer with years of experience across various platforms, I have to admit that I was initially excited about the release of Resident Evil 7 on iOS. The idea of being able to take Capcom’s critically acclaimed horror title with me wherever I go seemed like a dream come true. However, upon closer inspection, I can’t help but feel that this mobile port may be more of a misstep than a financial success for both the developers and potential buyers.
Resident Evil 7 has made waves on iOS, but is it a financial success or a misstep?
Summary
- The high iPhone requirements limit the audience
- Apple may have paid for porting AAA titles
- Not all games are suitable for mobile immersion
- The pay-once model competes poorly with freemium
Few Want to Pay for Mobile Immersion
Several people express that the experience of playing a game such as Resident Evil 7 on a compact smartphone display fails to fully engage them.
Psychology of Mobile Gaming
Users discuss the challenges of pricing and business models in mobile gaming
The Evolution of Mobile Gaming
Some view the game as a showcase for iOS device performance
[…]
Read More
- PBX PREDICTION. PBX cryptocurrency
- GEAR PREDICTION. GEAR cryptocurrency
- EUR INR PREDICTION
- Michelle Yeoh Will Not Appear in ‘Avatar 3,’ Says James Cameron: ‘She’s in 4 and 5’
- Skull and Bones: Gamers’ Frustrations with Ubisoft’s Premium Content Delivery
- ‘Starting 5’: LeBron James, Jayson Tatum and Jimmy Butler Among NBA Players Featured in Obamas-Produced Sports Series
- TANK PREDICTION. TANK cryptocurrency
- W PREDICTION. W cryptocurrency
- BSW PREDICTION. BSW cryptocurrency
- IMX PREDICTION. IMX cryptocurrency
2024-07-18 09:14