Destiny 2 Players Want More Love for Primary Weapons in High Delta Content!

Destiny 2 players are increasingly frustrated with their primary weapons, especially when attempting the game’s hardest content. Recent conversations about gameplay have highlighted that while powerful special abilities can carry players through tough challenges like the Lawless Frontier and Grandmaster Nightfalls, primary weapons feel underpowered. Players want to enjoy using and upgrading their favorite primary weapons, and feel like the effort is worthwhile, instead of being forced to rely on other weapon types.

I’d be grinding for a lot more weapons if primaries didn’t take so long to kill enemies in high delta content
byu/The_Curve_Death inDestinyTheGame

Summary

  • Players express a desire for primary weapons to be more viable in high-level content.
  • Comments highlight the frustration around “bullet sponge” enemy mechanics.
  • The community suggests balance changes that could grant primaries more damage potential.
  • Ability cooldowns and damage outputs are debated, as many players feel they overshadow traditional weapon use.

The Love-Hate Relationship with Primaries

Destiny 2 players are frustrated with their favorite primary weapons. While they want to love and use these weapons – like Oxygen and Duty Bound, which have been brought back – they often end up disappointing in challenging activities. Players feel like their time is wasted when weapons that used to be powerful don’t perform well, making difficult missions feel like a grind instead of being enjoyable. It’s frustrating when beloved weapons don’t live up to expectations in high-stakes situations.

Bullet Sponge Enemies: The Ultimate Frustration

Imagine you’re aiming for a perfect shot, but enemies just won’t go down. Players are frustrated, describing the game as feeling like you’re shooting at something incredibly durable – a common complaint from players like sainraja. Instead of focusing on strategy, many find combat annoying because even weaker enemies take too long to defeat. Critical hits don’t seem to do enough damage, making powerful weapons feel useless. What once felt exciting and fast-paced has become repetitive and overly difficult. Players miss the time when weapons were effective and enemies fell quickly, now it feels like trying to cut through a solid wall.

Ability Creep: The Double-Edged Sword

A major issue facing the game is the increasing power of abilities, often called ‘power creep.’ One player pointed out that because abilities are so effective – why bother using guns when an ability can achieve the same result faster? – many players are skipping weapons altogether. This makes earning and upgrading weapons feel pointless. It’s reignited the old argument about whether the game should focus more on skillful gunplay or flashy abilities, and whether the current design prioritizes powerful abilities over the rewarding feeling of landing a precise shot.

Seeking Balance: Tipping the Scales

Bungie needs to address the disappointment many players are feeling. Discussions about game balance often center on making sure primary weapons are useful, even when compared to powerful abilities. One player suggested improving weapon stats, mods, and bonus items to encourage more varied character builds. The community wants a system that appeals to both players who love using weapons and those who prefer abilities, without making one significantly better than the other. They want to be able to create unique and powerful builds, but also want weapons to remain effective and fun to use – like a vibrant display where everything shines, rather than one thing dominating.

Honestly, what a lot of us players really want is to be able to use our favorite primary weapons without feeling totally gimped. The weapon balance in Destiny 2 is a huge conversation right now, and it’s cool seeing everyone talk about how to make sure every gun feels useful. We’re all sharing ideas on how to bring back that satisfying feel of really mastering primary weapons, you know, like the good old days, but also finding new ways to build awesome combos with them in the current game. Basically, we just want a fun and rewarding gameplay experience!

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2026-02-01 07:18