$8 Is Basically $5 When It Comes To Buying Games, Peak Dev Says

What’s the highest price a game can reach and still feel like a bargain at around five dollars? Nick Kaman, co-creator of Peak, believes eight dollars is the sweet spot for a game that should cost five.

Nick Kaman shared with Game File that a running joke within the team unexpectedly influenced Peak’s pricing strategy. He explained they’d often discuss the perceived value of a game, joking that to a player, there wasn’t much difference between $5 and $6. He said, ‘Five bucks feels like five bucks, but six bucks still feels like five bucks.’

We noticed some interesting patterns in how customers perceive pricing. For example, people often treat a $4 price similarly to $5, and $3 as close to $2. Anything around $2 feels almost free. We tested different price points – $12 is often seen as $10, but $13 jumps to $15. We found that prices around $8 are usually considered $5, but don’t increase to $10. Even $7.99 is generally perceived as $5. The biggest price difference we observed where perception shifted was between $8 and $5, and we believe this price point offers the best value for our customers.

The running joke about “eight bucks is five bucks” started when developers at Landfall and Aggro Crab were collaborating on the game Peak. Peak initially cost $5, but its regular price is $7.99 – a price point influenced by the success and pricing of Landfall’s game, Content Warning.

While Kaman’s explanation might be a bit convoluted, the idea behind psychological pricing is a well-established practice in business, and it clearly worked for Peak. Their unique co-op climbing game became the third best-selling title on Steam during the holidays, selling nearly 800,000 copies in only two weeks.

The indie game Peak is currently available on Steam for just $4.95 – about $5 – making it the lowest price it’s ever been since its release last June.

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2026-01-13 16:11