
It’s an incredible feeling when you discover a game that consistently surprises and delights you. However, it’s rare to find another game that can recapture that same magic, and that’s exactly what happened after playing Neon White.
I’ve been looking for a game that blends shooting, first-person platforming, and a story told like a visual novel, but it’s been really difficult. It’s rare to find a game designed for fast, skillful playthroughs where you’d drop your weapons to focus on acrobatic movement – it’s just a very specific combination that most games don’t offer.
It’s frustrating that the video game industry is so focused on trends, making it hard to find unique and original games. It’s especially disappointing to discover something truly new, knowing it might not happen again.
It’s great that the developers showed such creativity, but personally, discovering something truly special that might not be topped is both wonderful and a little heartbreaking.
I’m always on the hunt for games that feel truly original. When I find one – like Neon White, which just blew me away – I immediately want to know what came before it, or what it inspired. It’s how I discovered so many amazing titles, and it’s why I put together this list of what I think are the seven best games like Neon White. I’m excited to share them with you!
7. Metal: Hellsinger
Bullets Without Stopping

Both *Neon White* and *Metal: Hellsinger* are fast-paced, first-person shooters that demand quick reflexes, accuracy, and a good sense of timing. While I could be describing either game, I’m currently talking about *Metal: Hellsinger*.
With every group of enemies defeated, I found myself thinking about White, carefully approaching each new fight like a challenge. It was all about finding the best spot and quickly changing weapons to use each one’s strengths.
It’s clear that *Metal: Hellsinger* feels more like an interactive music album than a traditional video game. It boasts an incredible soundtrack that creates a heavenly experience, all while exploring the familiar battle between good and evil – a concept somewhat similar to the world-building in *Neon White*.
Honestly, when you’re *in* the experience, it’s all about the rush – tons of adrenaline, a really satisfying feeling, and everything just blurs by at incredible speeds. And the story? It doesn’t even need to grab you, because the way it *looks* is just amazing. It’s seriously hard to deny how similar it all feels!
6. Haste
Made To Run
Playing *Neon White* was incredibly rewarding because of how fun it was to race through each level for the fastest time, and that feeling is exactly what *Haste* aims to deliver.
This fast-paced roguelite has you moving at incredible speed – 120 miles per hour! – as you dodge a constant stream of obstacles and projectiles, reminiscent of the trails left by Neons.
Don’t let the absence of typical fighting gameplay mislead you. Despite appearing different, this game and Angel Matrix share remarkably similar movement and level layouts, making them surprisingly alike.
I started playing *Haste* just to have fun with a fast-paced game, but it turned out to be a lot like *Neon White*, especially in how good it feels to move around. It’s similar, but definitely has its own unique style.
5. Anger Foot
Strategic Killing Streaks
When you first see gameplay of *Anger Foot*, you might assume it’s a simple, fast-paced indie shooter where you can just react without much thought. However, that’s not quite the whole story.
Similar to *Neon White*, succeeding in this game requires not only quick reflexes, precise timing, and accurate shooting, but also the ability to think strategically and adjust your approach based on each new challenge.
The game truly shines in how it’s designed. Each mission tests your skills, the levels are filled with enemies placed to create exciting challenges, and you’ll quickly learn not to get too fond of any particular weapon – you’ll be swapping them out constantly.
Both games share a strong sense of humor and satire, and that addictive quality of needing to finish just *one* more level, even when you’re exhausted. That’s why I often think of *Anger Foot* as the rough-around-the-edges sibling of *Neon White*.
4. Severed Steel
A Canvas For Shooting
The creator of *Severed Steel* was honest when he said he simply wanted to bring together all his favorite game mechanics into one project. That’s exactly what I appreciate most about *Neon White* as well.
Expect quick, fluid movement as you run and jump through the game. It’s visually striking, with vibrant colors that are both exciting and a little overwhelming. And you’ll be switching weapons constantly, as they break down quickly when facing large groups of enemies.
While both *Severed Steel* and *Neon White* cleverly blend different game types and emphasize speed, *Severed Steel* is a much more action-packed, shooting-focused experience. *Neon White*, on the other hand, feels more measured and offers a better balance between all its elements.
Whether you prefer slowing down time to carefully aim shots or launching a bazooka as a makeshift grappling hook, the core thrill is the same: it’s incredibly satisfying to eliminate enemies while staying mobile.
3. Titanfall 2
The Motion FPS Of Excellence
Neon White truly excels at fast-paced movement and shooting, and the only game that does both of those things even better, in my opinion, is *Titanfall 2*.
These comparisons aren’t about which game is *better*, but how similar they are. However, when it comes to this fantastic game, it’s worth pointing out that if you enjoyed the game we’re discussing, you’ll absolutely love Respawn Entertainment’s incredible creation – it’s a truly unforgettable experience.
I firmly believe this game is one of the most overlooked gems of the last hundred years. It brilliantly blends a well-timed story, refined gunplay, and fluid movement, turning every combat encounter into a dynamic and enjoyable experience.
Though *Titanfall 2* and *Neon White* feel very different in style and storytelling, *Titanfall 2* feels like *Neon White* maintaining its unique indie spirit even after becoming more polished. It’s a great starting point for anyone new to this type of game, and my top recommendation for beginners.
2. Bloodthief
Neon White, But Medieval
| Platform(s) | PC |
|---|---|
| Developer(s) | Blargis |
| Publisher(s) | Blargis |
| Genre | Runner, Hack and Slash |
| Released | 2025-09-22 |
| How Long To Beat | 3 Hours |
If you replace the guns and unique abilities in *Neon White* with a sword and a focus on bloodshed, you get *Bloodthief*, a fantastic indie game that doesn’t get enough attention.
Okay, so this game really nails the feeling of speed. It’s all about building momentum as you move, and the levels are designed brilliantly. Every jump, every turn feels intentional. The enemies aren’t just thrown in – they’re placed to really challenge you, and the levels are HUGE, with tons of vertical space to explore. It makes for some seriously awesome running sections!
I realize switching from a shooting game to one focused on slashing might seem daunting if you don’t like close-quarters combat. But when I consider all the games I’ve played, Neon White stands out as the closest comparison.
Bloodthief feels like Neon White, but set in a medieval world – and it’s fantastic. Everything, from the overall campaign design to the little details like the reward system that pushes you to improve with each level, is brilliantly done.
1. Ghostrunner
Its Most Faithful Comparison
As someone who reviews video games, there are always a few that really stick with me. For me, one that stands out is *Ghostrunner*.
Okay, so I changed my mind! I’m ending my recommendations list with this game. It’s really similar to some others I mentioned, but honestly, I think it’s just *perfect*. Seriously, everything about it is so well done, it completely blew me away.
Considering its level design, how it gradually teaches you new moves that also serve as attacks, its story of fighting against those in power, and the compelling urge to replay levels for better scores, it’s clear that Neon White is a major influence.
I didn’t compare them in extreme detail to declare them direct equivalents, but I’ve shown enough to demonstrate that, despite their differences, these two games truly *get* each other – on both a surface level and a deeper one.
I wholeheartedly recommend *Ghostrunner* to everyone, even if you’re unfamiliar with *Neon White*, don’t typically enjoy first-person shooters, or aren’t a fan of parkour or speedrunning games. It’s rare to find a game that makes you feel so incredibly powerful, and *Ghostrunner* delivers that experience brilliantly.
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2025-10-16 19:12