“650 Fixes to Enhance Your Journey.” Today’s Stalker 2 Update Has Long Patch Notes

As a seasoned gamer who has been captivated by the world of video games since my childhood days, I must say that the recent release of S.T.A.L.K.E.R. 2: Heart of Chornobyl is nothing short of a revelation. This game, set in the hauntingly beautiful wasteland of Chernobyl in 2024, has managed to blend storytelling, immersion, and challenge in a way that few other games have.

The evidence from our tech evaluation and player feedback indicates that Stalker 2 may not offer the best optimization or bug-free experience at present. Nevertheless, it boasts a strong foundation, and with all problems resolved, it could potentially attain timeless classic status. Today, developers at GSC Game World initiated this journey by releasing an update featuring more than 650 fixes.

Stalker 2 Update Is Here, Developers Thank Fans

Launching Stalker 2 was quite challenging due to numerous technical hurdles and glitches. Although fans are eagerly playing it, the game is far from seamless. Players have faced performance problems and a multitude of bugs that impeded certain quests, requiring console commands for resolution. There’s also been debate surrounding the A-Life feature. Fortunately, developers have not given up on the project and have announced the release of a patch this week. And, as promised, it has arrived (Xbox players will receive it slightly later, but still today)). At the same time, developers have expressed their appreciation to players via official Discord channels.

We’re ready to share our first update for both platforms — PC and Xbox. The patch will be available for download on Xbox a little later today. Over the past week, we’ve been working to improve the game, implementing over 650 fixes to enhance your journey through the Zone.

Thanks for your passion and support since the release, it is really important to us.

It’s clear that developers have made more than 650 repairs in total. We’ll find out over the weekend which issues have been permanently resolved and whether everything has gone smoothly as intended (since updates sometimes cause unexpected problems). Nevertheless, it’s undeniably amazing to see such a significant number of enhancements.

Stalker 2 1.0.1 Update Patch Notes

In the Stalker 2 1.0.1 Update, there are over 650 fixes, making the patch notes rather extensive. Here’s where you can find the complete list: on Steam. We will share some of the more intriguing (as we see them) updates with you.

AI fixes

  1. Fixed issue when Burer could drop any mission items out of the player’s hands.
  2. Fixed issues with NPCs occasionally getting stuck and not reaching the mission location. This might have caused inability to interact with NPC or progress to the next mission stage due to idle behavior of mission NPC.
  3. Fixed issues with performance drops/potential out-of-memory crashes in hubs and locations crowded with NPCs during long play sessions.

Optimization Fixes

  1. Fixed issue with invisible NPC/Mutants appearing in FOV while the Player is scoping.
  2. we fixed approximately 100 different crashes, including potential memory leaks and EXCEPTION_ACCESS_VIOLATION issues.

Balance adjustments

  1. Weapons and armor repair cost is decreased.
  2. Significantly increased cost of artifacts (more revenue from selling).
  3. Money reward for most missions is increased from 2 to 3 times.
  4. Damage from mutants is moderately decreased on Rookie difficulty (more mutant health balance changes in Combat Balance section).
  5. Damage to player’s weapon is decreased by 23 percent on Rookie difficulty.
  6. Armor durability is increased by 12.5 percent.
  7. Fixed sell prices for Exoskeletons, they are now more expensive to sell.
  8. Fixed sell price of upgraded weapons.

Combat Balance

  1. Reduced some mission items’ weight (including weight of scanners)
  2. Slightly rebalanced Bloodsucker’s damage.
  3. Decreased Bloodsucker’s strike protection rank (more damage from guns).
  4. Reduced Boodsucker’s HP regeneration outside the combat.
  5. Controller HP is moderately reduced.
  6. Burer HP is moderately reduced.
  7. Boar HP is moderately reduced.
  8. Flesh HP is moderately reduced.
  9. Significantly increased weapon melee distance.

Gamepad Input

  1. Increased gamepad dead zones
  2. Fixed physics issues with destructible and movable objects, including those floating in the air.
  3. Fixed interaction prompt with glass doors in SIRCAA’s inner yard, which caused a walkthrough blocker.
  4. Fixed missing inner doors in the X-11 laboratory elevator.

Interactable Objects

Main and Side Missions

This section requires quite a lot of repairs, with approximately 150 issues in all. For more specifics, we recommend checking out the Steam page. Among the missions that have been rectified are some of the following:

  1. A Big Score
  2. A Minor Incident
  3. A Needle in a Haystack
  4. Answers Come at a Price
  5. Dangerous Visitors
  6. Down Below, Budmo!
  7. Escape from the Cage
  8. Gray’s Last Hunt
  9. Hot on the Trail
  10. In Search of a Guide
  11. In Search of Past Glory
  12. Just Like the Good Old Days
  13. Nightingale’s Hunt
  14. On the Edge
  15. Seek, and You Shall Find
  16. The Boundary
  17. The Eternal Shining
  18. The Side Hustle
  19. There and Back Again
  20. To the Last Drop of Blood
  21. Visions of Truth

Open World Experience

  1. Fixed missing fast travel routes, including to the Concrete Plant for Toadstool.
  2. Resolved issues with loudspeakers, fast travel, and NPC interactions in various locations, such as the Scientists’ Bunker, and Chemical Plant.
  3. Adjusted hostile NPC behavior during the Arena missions, including bandits’ tactics and increased ammo for the Tyrant fight.
  4. Corrected mission progression in the Black Sheep and The Key to Freedom missions.

Player Guidance, Gear, and Weapons

  1. Fixed a bug that allows to sell items to the trader for more money that they actually cost.
  2. Resolved issues with grenade type selection, compass marker overlaps, and missing mission markers.
  3. Fixed inconsistencies with weapon and armor upgrade effects, including pricing and upgrade reversals.

World

  1. Resolved movement issues, including getting stuck in certain locations during missions like Once More Unto the Breach and A Tough Awakening.
  2. Corrected artifact spawn points in some areas.
  3. Fixed NPC behavior during encounters.

S.T.A.L.K.E.R. 2: Heart of Chornobyl

November 20, 2024

“650 Fixes to Enhance Your Journey.” Today’s Stalker 2 Update Has Long Patch Notes
“650 Fixes to Enhance Your Journey.” Today’s Stalker 2 Update Has Long Patch Notes
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“650 Fixes to Enhance Your Journey.” Today’s Stalker 2 Update Has Long Patch Notes

Author: Damian Gacek

As a lifelong gamer with a passion for RPGs and strategies, I’ve been fortunate enough to combine my love for electronic entertainment with my academic background in English Philology and Public Communication. Since 2019, I’ve been contributing to Gamepressure.com, where I work on guides and occasionally lend a hand in the newsroom. One of the highlights of my portfolio is a scientific article about video game translation. When I’m not immersed in indie games or working on my book, you can find me exploring the world of film editing.

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2024-11-29 19:03