Today marks the 10th anniversary of the launch of the now iconic RPG, Pillars of Eternity. In celebration, the game’s creators – Obsidian studio – have chosen this milestone moment to share exciting news with fans. It appears that later this year, some players will get the opportunity to preview the turn-based combat system!
It appears that the developers have not disclosed any specifics as of now, but they assure us that details will be shared soon. Additionally, they emphasized the importance of community input in shaping a new aspect for the franchise (thus far, POE has only offered real-time battles with an option to pause).
Not only that, but more favorable developments are on the way. Specifically, Obsidian has rolled out an update for Pillars of Eternity, enhancing various aspects such as visuals, sound, combat system, and user interface. Among the improvements made by the developers are adjustments to visual and audio layers, combat mechanics, and the user interface.
- better performance of cutscenes and 4K displayed maps;
- fixing the glitch causing T pose in some cutscenes;
- fixing the issue related to Aldwyn’s services, both in Brighthollow and in Salty Mast after hiring Lyrinia;
- the option to continue Tealdor’s task, even if we initially leave the conversation;
- elimination of the bug causing the game to freeze, related to the Shadow Step ability;
- possibility to open the bestiary by right-clicking on creatures.
Incidentally, I’d like to bring your attention to a current offer on HumbleBundle.com. You can purchase the Dice & Destiny package that contains codes for both installments of Pillars of Eternity, Disco Elysium, and Roadwarden. Interested individuals can choose from different pricing levels, each offering unique game bundles. A portion of the funds collected goes to Care, a humanitarian organization working tirelessly to alleviate global poverty for many years.
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2025-03-27 15:02