In the game titled “DOOM: The Dark Ages“, players are treated to a compelling prequel story for the revamped DOOM series, introducing fresh elements while maintaining the franchise’s essence. From minor enhancements in gameplay to substantial overhauls, “The Dark Ages” seems more like a follow-up to the original games than “DOOM Eternal“. Despite the differences in gameplay mechanics, there are numerous secrets hidden within the ancient realms of “DOOM: The Dark Ages“, offering endless opportunities for exploration based on its mythology.
Despite some differences from the original series, The Dark Ages maintains the practice of including Easter eggs and secrets. Players are incentivized to explore every nook and cranny of the map, given the abundance of collectible currencies and hidden stashes of ammunition or health items. While not as many secret references may be found in DOOM: The Dark Ages compared to its predecessors, those with keen eyes will still discover a few intriguing surprises along the way.
10. Another Terminator Reference For Clumsy Slayer’s
Keeping Up The Long-Running Tradition For The Trilogy
In the world of the DOOM series, it’s no wonder that the Slayer frequently encounters pools of lava. Rather than just serving as an ordinary danger, these lava bodies can be more than meets the eye. If a player perishes solely from lava damage and lacks life sigils to revive, there will be a distinctive animation where the Slayer gives a thumbs-up before being submerged in the boiling pits. This is reminiscent of the T-800’s final act in The Terminator (1984).
In contrast to The Dark Ages not being the first game to feature elements from the Terminator franchise, it’s a common practice in the series for games like this one to include such references. It’s as if the game itself is incomplete without incorporating these nods to the Terminator franchise.
9. The Slayer Himself References One Classic Mechanic
Doom Guy Has Never Shied Away From Powerful Upgrades
Although it wasn’t entirely unexpected since the effect had been shown in some earlier footage for DOOM: The Dark Ages, the slayer’s iconic glowing eyes served a purpose beyond simply demonstrating his newfound power. In fact, this feature can be traced back to the original pixel art games that kick-started the franchise, where activating the god mode cheat would make the character’s eyes glow yellow.
In the DOOM reboots, the Slayer’s abilities have grown so strong and outlandish that being compared to ‘god mode’ isn’t entirely unreasonable. The Slayer, granted power by the Maykr to be an unparalleled weapon against the forces of hell, certainly earns his menacing title throughout the series, particularly in “The Dark Ages”.
8. Bringing Back Doom Guy’s Classic HUD
One Of The Best Easter Eggs Is Hiding In Your Settings
One notable aspect highlighted in the initial previews of “The Dark Ages” was the revival of an old-school feature: a health bar featuring character faces at the screen’s bottom. Although the HUD icon has been given a contemporary makeover with a sleek holographic design, it can be easily switched back to its original pixelated and vibrant style.
In the settings menu for The Dark Ages, you’ll find an option to switch to the classic style for the Slayer’s Face Avatar. Since The Dark Ages emphasizes a grittier, boots-on-the-ground FPS experience like the original games, this setting is a great addition.
7. A Powerful Weapon Returning From DOOM 64
A Familiar Weapon For Fans Of The Original
Despite the evolution of the renowned weapon from its simple beginnings in DOOM 64, a passage in the initial chapter of the game indicates that the shotgun in The Dark Ages is an altered version of its earlier form. While The Dark Ages clearly establishes the weapon as the original, it can be challenging to keep up with the numerous codex collectibles scattered throughout the game.
As a die-hard DOOM fan, it feels right that the Slayer would bring along his reliable DOOM 64 weapon after his hellish getaway. Fortunately, the upgrade to this classic armament is nothing short of amazing; it’s packing a punch like never before, dishing out an unprecedented level of firepower!
6. Iconic Painting Parodies Plastered Across Royal Hallways
Alternative Takes On Historical Paintings
In the grand, medieval corridors where the Sentinels dwell, it’s quite possible to overlook the intricate artwork adorning their realm. While numerous paintings beautifully depict the enchanting vistas of DOOM: The Dark Ages, some conceal deeper significance.
Among the concealed, preferred artworks from the Dark Ages, it is undeniably the most striking adaptations that resemble “Wanderer above the Sea of Fog” and “Saturn Devouring his Son,” rendered in the style and figures of the Dark Ages, which stand out. Due to the more prominent storytelling aspects associated with The Dark Ages, these paintings may provide additional insights into the ideologies of the factions within the sci-fi universe of DOOM.
5. The Dark Ages’ Wanted Posters Hide Some Familiar Faces
The Very First Level Already Has A Surprising Secret
In the initial stage of “DOOM: The Dark Ages”, some observant players swiftly identified a few known faces on the wanted posters that adorned the troubled town. Although it can be challenging to pinpoint who each picture represents, some are more conspicuous due to their depiction of the game developers in a style that harmonizes with the game’s lore.
Game creators have been using wanted posters, artwork, and other in-game signage as a playful way to acknowledge each other for years, and The Dark Ages is no different. In addition to the posters, there are some hidden, humorous caricatures of developers like Hugo Martin in certain paintings that might be overlooked at first sight.
4. The Plasma Cycler Is A Subtle Quake Nod
Returning To The Roots Of The Series With Another Iconic Weapon
Although the Plasma Cycler upgrade, derived from the Accelerator, is functionally distinct, it shares a remarkable similarity to the twin-barreled Hammerhead from the initial Quake. Granted, it might have been more fitting if it were simply a redesigned version of the Impaler from The Dark Ages, but despite this, it remains one of the top weapons in the game.
In the style of ID Software’s legendary franchises, infused with both medieval and sci-fi influences, incorporating Quake series elements seems ideal for The Dark Ages. The Plasma Cycler isn’t the solitary nod to Quake; rather, you’ll encounter numerous symbols reminiscent of the renowned FPS series scattered throughout The Dark Ages, with the Lovecraftian-themed stages showcasing them most prominently.
3. The Imp Stalker’s Using The Arch-Vile Screams
One Of The Only Sound Effect References In The Dark Ages
At a quick look, you might confuse the Imp-Slayer’s return for an Arch-Vile, but one audio file subtly blurs the lines between them more. As pointed out by YouTube user Michniko, there’s a possibility that the Imp Stalkers could even imitate the distinct Arch-Vile death sound from the original game, causing chills in seasoned Slayers.
In contrast to the abundant audio references from earlier DOOM games, Arch-Vile isn’t the only recurring character in this game. Hidden within a covert level of the Siege campaign’s initial phase, you’ll also come across a Slayer toy that emits the recognizable jungle melody from DOOM’s Gate when collected.
2. A Mysterious Skeletal Figure For Eagle-Eyed Players
A Confusing Easter Egg That Still Hasn’t Been Explained
Though it remains unknown what, if anything, the figure symbolizes, some gamers were quick to notice a skeleton posed like Superman with a blue cape in one of The Dark Ages’ initial levels. This character can be found in chapter 4 on the Sentinel Barracks stage, hiding behind you once you finish a secret puzzle.
In contrast to many secrets found during The Dark Ages, the unidentified skeleton is likely one of the most peculiar, yet easily discoverable. By performing a shield leap and jumping down in front of a movable crate halfway through the level, merely spinning around will reveal the caped skeleton observing the Slayer with an unthreatening stare.
1. The Last Of Us Makes Its Way Into DOOM
It Seems Spores Are More Infectious Than We Thought
In one of the initial stages within the Cosmic Realm’s narrative, known as The Dark Ages, you might stumble upon deserted shipwrecks. These vessels conceal more than a few unexpected finds. At first glance, some may seem to be overlooked, but certain decaying bodies appear strikingly similar to the famous Clickers from The Last of Us.
It appears to be an undeniable allusion to the acclaimed PlayStation series, given the characters seem to have mushrooms sprouting from their heads and attached to walls. This setting blends seamlessly with the terrifying cosmic horror of this enigmatic dimension. If the eerie landscapes of the Cosmic Realm are connected to our own Bermuda Triangle, it wouldn’t shock me if a vessel infected from The Last of Us somehow crossed dimensions, thereby explaining its presence in DOOM: The Dark Ages.
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2025-05-27 02:18