Why Smite 2 Absolutely Needs Esports (Or Does It?)

As a passionate fan of the Smite series, I’ve always been captivated by the epic clashes between gods on the battlefield. However, the question of whether esports should be a crucial element for Smite 2 has become as contentious as a surprise attack from an unseen deity. A recent post by RealSnowKid ignited a fierce discussion about whether this upcoming installment in our beloved MOBA franchise should emulate its predecessor’s robust esports scene. The post highlights how past tournaments have boosted player engagement and sparked excitement for new seasons, but opinions have been as varied as the gods themselves. Some argue that focusing on an esports scene might be premature given Smite 2’s current development stage, while others see it as a necessary catalyst for growth. With gamers worldwide voicing their opinions in this ongoing debate, the buzz within the subreddit reveals just how divided our community is over tournaments: are they essential for Smite 2’s success, or merely a pipe dream?

  • Many players felt that introducing esports would heighten the game’s profile and lead to a player boom.
  • Opponents of the esports push argued that focus should instead be on game development rather than establishing a competitive scene too soon.
  • Comments reflected skepticism around whether esports events have had a real impact on player engagement or if seasonal peaks naturally occur.
  • Some users claimed that Smite’s past esports experiences have been financially burdensome for the developers, indicating that forced competition might hinder the game’s evolution.

The main topic under consideration is whether increased participation coincides with esports and special occasions. While some may assume, “Aren’t esports naturally exciting?”, user Lukestephencooper explains, “Games still in development shouldn’t be part of esports.” His comment highlights a significant issue: some fear that prioritizing competitive gaming for Smite 2 could distract from the time and effort required to create an enjoyable player experience. On the other hand, RealSnowKid suggests that esports tournaments can boost player engagement, as indicated by higher numbers of simultaneous players during previous tournament seasons. This stance reflects optimism that the enthusiasm and buzz generated by ESPN-worthy matches could lead to real growth for the game.

In the face of contrasting opinions, there’s a growing sense of doubt regarding Smite’s esports endeavors and their impact on overall growth. Users such as Xuminer scrutinize the relationship between Smite’s esports activities, particularly the SPL, and player retention, expressing concern that excessive investment hasn’t led to sustainable benefits. With a history spanning decades showing a decline in SMITE’s popularity alongside its focus on esports, there’s a noticeable undercurrent of frustration. Xuminer insightfully comments, “If the SPL were indeed crucial for SMITE’s growth, then the game wouldn’t have plateaued.” This skepticism echoes a prevalent feeling within the community, suggesting that while esports can provide short-term thrill, the core gaming experience needs to be improved before delving into professional play.

In the discussion, numerous participants highlighted the existing weaknesses in the game, suggesting that creating a strong competitive environment demands more than just eye-catching visuals or thrilling matches. Users such as Deci_Valentine expressed the need for concentrated effort on improving Smite 2’s gameplay experience, rather than burdening what they perceive as an emerging project with competitive responsibilities at this stage. Essentially, they agree that the game’s quality and authenticity should take precedence over the spectacle of professional competition.

Furthermore, user DopioGelato offers a pragmatic viewpoint. They suggest that it may not be financially wise for Hi-Rez Studios to host esports events given the current circumstances. Instead, they urge the company to prioritize improving their Multiplayer Online Battle Arena (MOBA) gameplay first, emphasizing the importance of investing in the game itself rather than building a structured esports scene. The mention of potential layoffs within the company adds depth to this argument, suggesting that perhaps funds should be redirected towards making Smite 2 a standalone game, rather than being spent on esports productions. This raises an important question: Should resources be allocated to esports events or directed towards strengthening the foundation of Smite 2?

Although there is often disagreement about the subject, commentators such as WillJackman argue that focusing on esports could yield significant advantages. While he suggests that surges in activity during specific seasons may stem more from game updates than tournament hype, he does recognize that esports can help build a sense of community. He pointed out, “I’ve also noticed that views and new subscribers tend to increase during the launch of new Seasons,” indicating that competition-driven engagement remains strong, even if the perceived benefits might not be as high as some people think.

Although the scenery doesn’t easily lend itself to a simple summary, it’s evident that the community is deeply invested in the two opposing viewpoints. Some enthusiasts picture a bustling tournament environment as a way to boost the game, while others strongly resist entering competitive arenas until they can create a stable and robust experience first. This disagreement mirrors some of the larger hurdles that Hi-Rez Studios must overcome during Smite 2’s ongoing development.

In the ongoing discussions within the subreddit, there’s no denying that one point is clear: the argument about whether Smite 2 should have a dedicated esports scene is far from over and shows many complex aspects. As various parties vie for attention, it’s obvious that finding a balance between solid game development and the competitive spirit desired by fans will be crucial. Whether esports will catapult Smite 2 to new heights or prove an early obsession remains to be discovered, but one thing is certain – the debate continues to burn as intensely as a surprise attack from a deity living in the jungle.

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2025-02-05 23:46