
Shortly after the release of the city-building strategy game Anno 117: Pax Romana, players spotted AI-generated artwork in one of the loading screens. Instead of disputing the discovery, publisher Ubisoft has committed to replacing the image with new artwork in a future update.
I was scrolling through Reddit and someone pointed out something really strange in the game! It’s a scene of a Roman banquet, and honestly, a lot of the people in the background look… off. Their faces and bodies are all messed up, like the AI couldn’t quite get the proportions right. And apparently, this isn’t the only weird image! Kotaku found another one with Roman senators who are completely missing their heads. It’s pretty wild to see these AI glitches popping up in the game.
According to Ubisoft, the banquet artwork was only temporary and was always planned to be updated before the game’s release, a spokesperson told IGN.
A Ubisoft representative explained that the image was a temporary stand-in that mistakenly made it into the game. They confirmed the final artwork will be included in the next update, patch 1.3.

The finished image seems to be a polished-up version of the AI-generated picture, making it harder to tell where it originally came from. Ubisoft has admitted to using AI tools for early stages like experimenting and creating prototypes. However, the company emphasizes that the final game artwork is a result of the team’s skill, artistry, and creative choices.
Several games have recently faced criticism for their use of artificial intelligence. Call of Duty: Black Ops 7 reportedly used AI to generate its unique “Ghibli-style” artwork, and Activision confirmed this was the case. Another game, Arc Raiders, was criticized for using AI-generated voiceovers. Following these instances, Congressman Ro Khanna has called for regulations regarding AI use in game development.
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2025-11-18 00:09