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Tales of Berseria is one of my favorite games in the Tales series. I first played it on PC in 2017 and loved it so much I bought it again for PS4, although I was frustrated by limitations on screenshots. The PS4 version was generally good, aiming for a smooth 60 frames per second at 1080p, and it mostly achieved that. When Tales of Berseria Remastered was announced, I was especially interested in the Switch and PS5 versions. I was hoping for a release on the new Switch console, but even without that, I pre-ordered the Switch port on the Japanese eShop to try it out immediately. I’ve just gotten access to it and have been comparing the opening hours on Switch, the original PS4 version, and Switch 2 to get a feel for how the port performs. These are my initial thoughts, and I’ll share more as I play, based on version 1.0.2 of the Switch remaster.

Tales of Berseria Remastered Switch port impressions
Initially, the Switch version of Tales of Berseria Remastered was announced as running at 1080p when docked and 720p in handheld mode, targeting 30 frames per second. While Bandai Namco’s technical specifications aren’t always accurate, I’ve confirmed the Switch and Switch 2 versions (through backward compatibility) are indeed limited to 30fps – I had hoped for a higher, uncapped frame rate. Also, the visual details, how far away objects are displayed, and certain animations for plants and characters haven’t been improved over the original PS4 version, and in some cases are actually worse in this remaster. It’s worth noting that the original PS4 version of Tales of Berseria wasn’t enhanced for the PS4 Pro; it ran at 1080p and 60fps on PS4, PS4 Pro, and PS5 through backward compatibility.
The Switch version of the game has noticeable issues with how far away objects appear, and the shadows flicker and aren’t clearly defined. This is particularly distracting when playing on a TV. While I adjusted to it somewhat in handheld mode, it’s frustrating considering the game already runs at a lower frame rate. There are no options to adjust the graphics settings in Tales of Berseria Remastered, and overall, I’m disappointed with this port. Even considering the limitations of the Switch hardware, the flickering and short draw distance are hard to overlook.
One good thing is that you can take screenshots and record videos at the beginning of the game, including the opening cutscene. My Japanese digital version has English text and voiceovers, and it allows captures. I don’t know if this changes later on, but the PS4 version didn’t allow screenshots or videos at all, so this is a step forward.
Tales of Berseria Remastered Switch handheld gameplay





Tales of Berseria Remastered Switch 2 impressions
The Switch 2 version of Tales of Berseria Remastered, unfortunately, doesn’t offer a significant upgrade over the original Switch version. It remains capped at 30 frames per second and shares the same visual issues, like shimmering and limited draw distance. While load times are faster, there’s no uncapped frame rate like in Vesperia Definitive Edition – I had hoped for a smooth 60fps experience. Essentially, backward compatibility didn’t bring major improvements beyond maintaining the existing performance targets. Screenshots from the Switch 2 version are 720p, as it’s still the original Switch game without visual enhancements.
Tales of Berseria Remastered Switch 2 vs Tales of Berseria on PS4 and PC
The Switch version of Tales of Berseria Remastered feels like a step down from the original PS4 release, even with all the downloadable content included. While the PS4 version ran smoothly at 60 frames per second and had fewer visual glitches, the Switch version aims for 30fps and shows more shimmering. It’s difficult to capture in screenshots, but I was disappointed to see visual cuts made when moving from the PS4 version to the Switch, even when the Switch is docked. I haven’t tried the PC version yet, but the original PC release actually looked and ran better on the Steam Deck than the docked Switch version does.


Just so you know, when we compared the games, we used the original PS4 version of Tales of Berseria installed on a PS5 external hard drive. Because it’s the PS4 version, it runs at 1080p and 60 frames per second. We also used the Switch version of the remastered game, installed on the Switch’s internal storage, which doesn’t have any special enhancements for the newer Switch model. We recorded gameplay with a 4K capture device and took screenshots to highlight any visual differences between the Switch (when docked) and the PS4 versions.
Tales of Berseria Remastered load times on Switch 1, Switch 2, and PS4
To compare how quickly the game loads, I tested three versions of Tales of Berseria: the remastered Switch version installed on the Switch’s internal storage, the original Switch version on an SD card, and the PS4 version on a PS5 external hard drive (not an SSD). I quickly confirmed each prompt to speed up the process and timed how long it took to go from the console’s home screen to the game’s title screen, and then to load a game save from early in the game. The loading times, in seconds, are shown below.
| Platform | Dashboard to title | Loading a save |
| S1 on S2 | 12 | 2-3 |
| S1 | 17-18 | 5 |
| PS4 on PS5 HDD | 14-15 | 4 |
Loading times for playing the PS2 version of Tales of Berseria on the PS5 are faster than loading the PS4 version on the same console. However, it’s still unclear how it compares to the optimized PS5 version of the game, or even the PS4 version running on the PS5’s faster storage.
I really hope Bandai Namco releases an upgrade for Tales of Berseria Remastered on the Switch 2, or at least a patch to improve performance. Currently, the Switch and Switch 2 versions don’t play as well as the original PS4 and Steam Deck versions, and an unlocked frame rate would make a big difference.
The remastered version of Tales of Berseria will be available in Western regions on February 27th for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC (via Steam).
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2026-02-25 22:57