Smite Community Rants: From Jump Cancellations to Lag Issues!

Smite, the online game where players battle as gods, often faces complaints from its community. Players regularly share their frustrations in online discussions, and the latest thread highlights a wide range of issues. These include unexpected glitches with movement, ongoing lag, and problems with how the game matches players together. While passionate about Smite, players are hoping for improvements to make the game run more smoothly and be more enjoyable.

R/SMITE RANT MEGATHREAD
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### Summary

  • Jump cancellations have become a major pain point, particularly for characters like Fenrir and Hou Yi.
  • The matchmaking system is heavily criticized for pairing players with vast skill gaps, leading to unbalanced games.
  • Lag and connectivity issues are driving players to the brink of sanity, particularly during crucial moments in matches.
  • Overall sentiment is a mix of frustration and a plea for developers Hi-Rez to take proactive steps to enhance gameplay experience.

A major source of frustration for players centers around “jump cancellations,” a game mechanic that many feel is flawed. Players like No-Training-48 point out that characters like Fenrir are particularly affected, with unpredictable jump interruptions often deciding matches. They’ve observed that a character’s reliance on movement makes them more vulnerable to this issue. For a character like Fenrir, having a jump cancelled feels incredibly risky and frustrating, like trying to maintain balance during an earthquake.

Additionally, the character Hou Yi has a temporary invulnerability period that starts immediately when their special ability is activated. A player named Scipio835 pointed out that the community often disagrees on what’s too powerful or needs fixing. This frustration is common among players in the discussion – they’re looking for consistent rules and expect the developers to make adjustments to keep the game fair for everyone.

Players are consistently frustrated with the game’s matchmaking system. Many have noticed teammates giving up quickly – either going idle after a single defeat or abandoning the match after just one team fight. As one player, LemonWAG1, put it, people just want others to actually play the game and enjoy it. This highlights a wider desire for fairer, more engaging matches. The problem is especially noticeable in lower-ranked games, where one player’s lack of participation can ruin the experience for everyone else.

I was reading the forums, and one comment really hit home. This player, Verbalary, just said, “Please get rid of duo queue! I’m so frustrated when I get matched with BillyBob123 and end up facing two seriously skilled players in high-level lobbies.” It perfectly sums up what a lot of us are feeling – sometimes one player can completely ruin the game for everyone else. Everyone seems to be begging for a better matchmaking system, something that actually keeps things fair and competitive. It feels like a few smart changes could fix a lot of the problems and make the game way more enjoyable for all of us.

Lag is a major problem for players of the online game Smite. Many are vocal about their frustration with issues like stuttering and rubberbanding, even while expressing their love for the game. One player, Ovalcookie, put it bluntly, saying the constant lag is “really annoying.” This highlights a common sentiment: players enjoy Smite, but the connectivity problems are a significant source of irritation – a bit like a frustrating habit in an otherwise good relationship.

A player named StillYokai shared a frustrating experience of being disconnected during important ranked matches. They explained that still being able to hear their teammates while unable to play themselves highlights how unreliable connections not only disrupt gameplay but also damage team morale. “This just happened to me… it completely ruins my motivation to keep playing,” they said, perfectly capturing the feeling of helplessness when the connection fails. Many players are now urging Hi-Rez to fix these connection issues so that their hard work isn’t wasted by technical problems.

Many players are expressing a longing for how the game used to be, remembering a ‘simpler time.’ One user specifically misses the years 2015-2017, feeling the game has become too complex. Players report a growing disconnect between older versions and recent updates, with changes – even those initially enjoyable like crossovers – now feeling overwhelming. This has led to a desire for a return to the game’s fundamental elements and a less constantly changing experience.

This desire highlights a mix of positive and negative feelings: players are still dedicated despite the game’s flaws, and they simply want an experience that feels as good as it used to. Hopefully, careful improvements and a focus on what originally made the game fun can bring back that enjoyment.

Now that the initial excitement has calmed down, it’s clear that Smite players are incredibly dedicated to the game. They’re vocal about wanting improvements – whether it’s smoother movement, fairer matches, or fixing technical issues – and their feedback shows how much they care. Despite the challenges, players still love the fast-paced battles and believe Smite can become even better, and their enthusiasm suggests that hope is still strong within the community.

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2026-02-01 05:17