Peak devs break down the psychology behind its $8 price

The creators of Peak have explained why the cooperative mountain-climbing game costs $8, detailing the reasoning behind their pricing.

Peak will initially cost $5 when it launches in June 2025, before increasing to its regular price of $8. According to co-creator Nick Kaman, this pricing strategy wasn’t arbitrary—it was based on both understanding what motivates people and the team’s experience as developers.

In a Game File interview, Kaman explained a playful idea the team had about how players see prices. They believed that people don’t really notice small differences in price – many price points just seem to blend together in their minds.

PEAK co-creator explains logic behind pricing their game

We used to joke about how people perceive the cost of games. We figured, to a player, spending five dollars feels like five dollars. But six dollars? It still feels about the same – just five dollars, really.

Kaman explained that prices around $4, $5, $6, and $8 tend to feel similar to players, but increasing the price to $10 feels like a significant jump that could discourage them.

We have different price levels. For example, a price of twelve dollars actually costs ten dollars. Thirteen dollars, however, costs fifteen dollars. We’ve also seen that eight dollars still equals five dollars – it doesn’t increase to ten. And a price of seven dollars and ninety-nine cents also works out to five dollars.

Kaman explained they’re aiming for a price that feels affordable for players, but also allows creators to continue improving the game and developing new content.

We discovered the most significant price difference was a drop from $8 to $5, which we considered a very good outcome, he said.

Peak’s pricing clearly worked; the game is a major indie success of 2025, with millions sold and a thriving community built around its unique cooperative gameplay.

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2026-01-12 14:48