Smite S2: Friends Blame the Game for Their Lack of Skill?
Transitioning between games can sometimes feel like trying to ride a bike without its wheels – it’s challenging and disorienting! For instance, jumping into the second season of Smite feels like diving headfirst into a pool that has been drained and refilled with new water. The changes in mechanics make the gameplay dynamics feel completely different, particularly when it comes to damage feedback and ability responsiveness. Many players have voiced their concerns over these changes, claiming they’re like battling through a thick fog, making it hard to see and react effectively. On the other hand, the intuitive mechanics of Smite 1 made the gameplay experience much smoother for me. So, stepping into Smite 2 can feel more frustrating than fun.