Most Obscure PS2 JRPGs

The main difference between ‘hidden gems’ and simply obscure JRPGs is that hidden gems usually refer to truly good games that haven’t gotten the attention they deserve. Obscure games, on the other hand, are just lesser-known – they might be strange, unremarkable, or, occasionally, excellent games that were never properly promoted.

I often enjoy exploring lesser-known Japanese role-playing games just to see what unique and interesting ideas they tried. Usually, these ideas don’t quite work out, which is why the games aren’t popular. But sometimes, it’s disappointing to find a game that had real potential and could have offered something fresh if it had just been executed a little better.

Here’s a look at some of the lesser-known Japanese role-playing games for the PlayStation 2. You might recognize a few, but most are pretty obscure – and that’s exactly what this list is about! Hopefully, you’ll find something here that sparks your interest and adds to your gaming to-do list.

I only included games that were released internationally. It’s simple – while it’s easier to discover obscure games only available in Japan, there’s not much benefit in listing them if most people can’t play them.

10. Tsugunai: Atonement

Atone by Blocking

Tsugunai: Atonement is a uniquely strange game. Even the title feels unusual! While it’s built on some excellent concepts, the way it’s presented feels a little flat or awkward. You play as Reise, a hired soldier sent to retrieve a holy orb. He succeeds, but as a consequence, the God of Light separates his soul from his body as punishment.

Reise needs to make amends by assisting people in a local village. He does this by taking control of other people’s bodies to complete tasks – many of which involve battles, and all the typical elements of a Japanese Role-Playing Game, like gaining experience, earning money, and purchasing gear. While the initial idea is strong, it quickly becomes repetitive. The battle system follows a similar pattern: you can attack, cast spells, or unleash Strage, a powerful special attack.

The core of the combat relies on perfectly timed button presses. When an enemy attacks, you need to hit a button at just the right moment to block, dodge, or strike back. While initially just a way to simplify fights, blocking quickly becomes absolutely necessary to progress, and unfortunately, it gets repetitive very quickly. The concept is solid, but the implementation isn’t great.

9. Stella Deus: The Gate of Eternity

A Straightforward Tactical Game

The PlayStation 1 and 2 years saw a lot of tactical role-playing games come out. While many weren’t as good as classics like Final Fantasy Tactics, some offered a unique experience and were enjoyable, such as Disgaea. However, Stella Deus: The Gate of Eternity didn’t quite measure up to either of those standards.

The game was pretty forgettable, to be honest. I played it on my PS2 years ago and don’t remember much about it. The story involves a deadly fog that’s taking over the world, and a religious group believes everyone is doomed. The main character, Spero, leads a team of rebels on a quest to find the Gate of Eternity, which is rumored to be able to lift the fog.

Battles focus entirely on strategy and are easy to understand. Characters move around on squares, and attack based on how close or far they are from enemies – fighters attack up close, while mages and archers attack from a distance. Sometimes, characters can team up for a combined attack if a teammate is nearby. A special feature is the ability to fuse weapons, combining two items to create a brand new one.

8. Metal Saga

Mad Max JRPG

I first played Metal Max Xeno Reborn in 2022 and, while it was a bit unusual, I enjoyed parts of it. It reminded me of another game where you mostly drive around and fight in a tank, so I dug through my PS2 collection and found Metal Saga. Turns out, it’s from the same series and plays in a very similar way.

Metal Saga is set in a post-apocalyptic world that feels a lot like the one in Mad Max. You play as the son of a legendary bounty hunter who has since retired. Instead of following in his footsteps as a mechanic, you crave the excitement and risk of being a mercenary, so you venture into a vast open world to track down outlaws and complete various missions.

Battles happen in turns, and while you can fight on foot, it’s more fun with a vehicle. You can rent or build your own, choosing from things like buggies, tanks, buses, or even fire trucks! The game is meant to be lighthearted, so don’t overthink it – just relax and have fun.

7. Crimson Tears

Red Ribbon Androids

If you’re familiar with the game The Bouncer, you’ll see a lot of similarities when you play Crimson Tears. That’s because both games were created by the same developer, Dream Factory. However, The Bouncer was published by Square, while Capcom published Crimson Tears, which was a bit unexpected since Capcom doesn’t usually get a lot of attention.

Crimson Tears features three powerful, bio-engineered characters created as terminators. After their creator, Dr. Kusogi, goes missing, they embark on a quest to find him, battling enemies along the way. The game involves a lot of replayability, as dungeons are randomly created, and you’ll often need to return better equipped to succeed. It feels very much like a roguelite game, though that’s just my impression.

Combat is fast-paced and action-oriented, starting with basic attacks but becoming more complex as you unlock new moves and upgrade your gear. If a character falls in battle, another can continue exploring the dungeon to retrieve their lost items. You’ll use the money you earn to buy better equipment and keep trying until you’re skilled enough to overcome the challenges, or your creatures become powerful enough to simply overpower your foes.

6. Eternal Poison

Intriguing Storyline

Eternal Poison is a classic tactical RPG originally released for the PlayStation 2. When the demonic realm of Besek mysteriously appears and kidnaps the princess of Valdia, the king calls upon adventurers for help. While many genuinely want to rescue the princess, some have secret motives for entering Besek.

What really makes Eternal Poison stand out is its complex and interwoven stories. The game lets you experience the adventure through the eyes of five different groups, each with unique histories and goals. As these groups explore the demon world, they’ll encounter powerful Majins, and will need to either defeat them in battle or capture them. Capturing Majins opens up options – you can use them as short-term allies, destroy them to learn new abilities, or even sell them to unlock more items in the shops.

Battles follow a typical grid-based system, but with a twist: each enemy is vulnerable or resistant to certain things. With characters able to equip up to three weapons and utilize seven different elements, players need to carefully consider their strategy for each opponent. The combat animations, however, aren’t very varied and are best disabled if you don’t want to see the same movements repeated constantly.

5. The Sword of Etheria

Lowkey Inspired by The Wizard of Oz

Remember when Konami frequently released exciting new role-playing games? Those were great days! It looks like we might see that happen again, as Konami recently announced Rev. Noir at the State of Play. That’s fantastic news! Konami used to be known for creating lots of new game series, like The Sword of Etheria – known as OZ or Over Zenith in Japan.

This action role-playing game puts you in the role of Fiel, an orphan raised by his sister, Dorothy. Together, they have the ability to use magic from a realm called Etheria to fight against powerful, evil beings known as Katenas. Players may recognize similarities to the story of The Wizard of Oz.

The game is split into chapters, and you’re free to explore each area, chat with characters, and battle enemies. Combat focuses on chaining attacks together, and if you successfully land a series of hits with your teammates (who are controlled by the game), a special meter will fill. When it’s full, you can perform a powerful team attack to defeat your opponent.

4. Orphen: Scion of Sorcery

Deserves the Obscurity

Many older games faded into obscurity because they weren’t well-advertised or didn’t capture what players wanted at the time. But sometimes, a game is just unmemorable and nobody bothered to talk about it, leaving it to collect dust on shelves. That’s how I felt about Orphen: Scion of Sorcery – I played it when it first came out and didn’t enjoy it at all.

Let’s dive into these games! In Orphen: Scion of Sorcery, you play as Orphen and his companions, who find themselves shipwrecked on Chaos Island. The game offers some replay value thanks to an item that lets you alter the story, but that’s its main draw.

Okay, so the combat in this game is… strange. It’s not like a typical RPG where you’re leveling up stats and picking the best abilities. It’s more like solving a puzzle – you really need to time your attacks just right, and honestly, there’s not much to choose in terms of commands. It’s a really odd system, and I didn’t really enjoy fighting. The anime cutscenes are cool, but honestly, I think this game is better left undiscovered.

3. Baroque

Roguelike Dungeon Crawler Experience

This game, Baroque, is actually a remake of an older Baroque game. It’s a bit confusing, which is why the subtitle is important – even if calling a remake a remake sounds strange! The original Baroque came out in 1998 for the Sega Saturn. I’m focusing on the 2007 remake, which was released for the Wii and PlayStation 2.

Stay at the forefront of gaming news, reviews, and insights with TopMob. Dive deeper into the world of PlayStation, Xbox, Nintendo, and beyond.
By subscribing, you agree to receive newsletter and marketing emails, and accept our Terms of Use and Privacy Policy. You can unsubscribe anytime.

The game Baroque starts with a fascinating idea. The world has been devastated by a huge disaster called The Blaze. You play as a character who doesn’t remember anything and has to investigate the Neuro Tower to find out what caused the apocalypse. Along the way, you’ll need to ‘purify’ Meta-Beings – creatures that were once human.

Baroque is a challenging action game, similar to a dungeon crawler, set primarily within a mysterious Tower. When your character dies, you return to town, losing most of your items – but anything saved in a special orb is safe. You’ll repeat this cycle of exploration and challenge, completing quests and expanding the Tower itself as you progress through the story.

2. Magic Pengel: The Quest for Color

Doodling by Yourself

Developer Garakuta-Studio, Taito
Publisher Taito, Agetec
Release Date June 24, 2003

Magic Pengel is a game where you collect and breed monsters – a popular idea ever since Pokémon and many Japanese role-playing games tried to capitalize on it. While few games succeeded in this genre, and Magic Pengel wasn’t one of them, it did feature some genuinely creative concepts.

In the game, you play as an artist who brings creatures called Doodles to life using magical paintbrushes called Pengels. You actually draw these Doodles yourself – you can create simple shapes or detailed designs depending on your artistic skill and how much paint you have. Once created, each Doodle’s abilities and stats are determined by how many parts it has and how much magical ink you used to draw it.

Battles happen in turns, using a classic system where certain types are strong against others. They can feel a bit slow, but it’s charming to watch your own drawings come to life and battle. The game also has a surprisingly detailed character creation system. Interestingly, Magic Pengel: The Quest for Color is owned by Taito, which is now part of Square Enix. Could a remastered HD-2D version be on the way?

1. Ar Tonelico: Melody of Elemia

Music Takes Alchemy’s Place

Among the games listed, Ar Tonelico is likely the most well-known. Created by Gust, the studio behind the Atelier series, Ar Tonelico: Melody of Elemia focuses on the power of music rather than alchemy. The story takes place in Sol Ciel, where a dangerous virus threatens the Tower of Ar Tonelico. Lyner Barsett, a knight and the game’s hero, must find the Hymn Crystals to protect the Tower and the entire world.

Like many Japanese role-playing games, this game focuses on exploring dungeons, battling enemies you encounter along the way, and visiting towns to stock up on items. Each character you add to your team has unique strengths, but the Reyvateils are special – they use song to power their magical abilities. The longer a Reyvateil sings during a battle, the more powerful their spells become.

In Ar Tonelico, exploring a character’s Cosmosphere unlocks their full potential. These areas are like interactive stories that reveal more about each character’s personality. As you build relationships, you’ll unlock deeper levels within the Cosmosphere, which strengthens the overall story and encourages more interaction.

Read More

2026-02-13 19:42