In the Marvel Rivals Discord, it was verified by a community representative that some characters in the game have a pay-to-win aspect due to how their damage is calculated based on Frames Per Second (FPS). Essentially, having a higher FPS gives you an advantage in the game, which they aim to rectify soon.

I’ve noticed an interesting insight shared by astute gamers on Reddit – it seems that some players were struggling more than others, not necessarily because of their skills, but due to their computers not meeting the game’s performance requirements. In certain instances, at least.

In games like Marvel Rivals, where there are numerous characters and diverse gameplay elements, a low frame rate can considerably impact the gaming experience. However, we’re still discovering the precise aspects that are influenced by poor performance. Nonetheless, it’s undeniably a concern.

The developers have admitted the issue and provided some insight into the problem. They’ve also guaranteed a solution, although players may need to be patient for its arrival.

Marvel Rivals devs confirm fix for pay to win FPS issue

In response to player suspicions, James from Marvel Rivals’ team has verified that the reported issue is indeed a genuine problem. It seems that a lower Frames Per Second (FPS) can adversely impact specific characters, making them significantly more challenging to use efficiently in gameplay.

The heroes some users are playing right now might be having trouble with smooth movements due to frame rate issues. We’ve identified this problem, and in the next version S1, we plan to resolve and correct these difficulties,” he clarified.

Furthermore, he admitted that certain abilities causing damage are experiencing issues and not performing as expected. Unfortunately, this problem will not be addressed in the Season 1 update.

He pointed out that the root of these problems stems from the client-side prediction system, a key component for ensuring seamless gameplay. This system he mentioned might be a variant of Delta Timing – a topic we discussed in our article addressing the original issue.

5 heroes that are nerfed by low fps#MarvelRivals
🎥nyin

— Marvel Rivals Media (@MRivalsMedia) December 29, 2024

James confirmed that we’re diligently searching for a complete solution to these problems without disrupting the game’s smoothness. It may take some time, but don’t worry – we are dedicated to resolving them, and you can anticipate a resolution in an upcoming update.

In Season 1, adversaries will get a partial resolution for the problem, with another improvement coming in a later update. Moreover, James clarified that the underlying mechanism causing these problems might have played a role in the game’s initial frame rate drops. Hence, the upcoming stability patch is aimed at enhancing the performance of the hero shooter, making it run more smoothly.

As a gamer, I’m hyped that Season 1 is just around the corner! The current issues should start easing up soon. But when it comes to those larger performance improvements that would boost gameplay across the board, there’s no specific timeline yet.

The less-than-ideal condition of Marvel Rivals has been an issue of concern for many newcomers, as some prefer Overwatch 2 because it runs more smoothly on their computers.

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2025-01-05 04:18