
Manor Lords players are buzzing about the recent update and the big changes it brought to the game. Both long-time fans and new players are sharing tips and asking for advice on how to succeed with the new systems. A popular discussion started by a player named cletus_spuckle highlights how many are relearning the game’s complex economy and resource management. Everyone’s trying to figure out the best ways to build and thrive in their medieval villages.
Who has tips/tricks following the recent update?
byu/cletus_spuckle inManorLords
Summary
- Iron mining has become less viable due to inefficiency, leading players to seek out alternative resources.
- Several users faced pathfinding issues, affecting worker movement and transportation.
- Maintaining a balanced food production with efficient plot sizes and crop choices is essential for a thriving town.
- Optimizing clothing production has been highlighted as a significant bottleneck in progression.
The Cost of Iron Mining
I used to think iron mining would be a great way to build up my economy in the game, but honestly, it’s become a total money pit! Everyone seems to agree – it’s just not worth the effort anymore. A lot of players, like cletus_spuckle, are saying it’s way easier and more profitable to just buy the ore you need. Seriously, the community’s unofficial rule now is ‘just import, don’t bother mining!’ I’ve even seen people suggest focusing on things like goats and beehives for resources – they seem to give you a better return on your investment now.
Returning players will find the familiar challenge of managing resources still exists, but thankfully, a helpful community is there to offer support! One player, ThankYouCarlos, highlighted the need to improve how iron mining works, suggesting players focus on wool production and explore other profitable options. Ultimately, everyone wants to build a stable castle, not one that collapses due to poor financial decisions!
Pathfinding Follies
As towns get bigger, managing everything within them has become increasingly difficult, and players are running into frustrating glitches with movement and navigation. One player, Silly-Upstairs1383, explained that workers often get stuck repeating the same movements, particularly near storage buildings. They joked that it’s like the paths need a ‘do not enter’ sign, highlighting how annoying and noticeable these traffic problems have become.
Players are finding clever ways to deal with challenges in the game, like restricting access to busy areas or building wider roads. Some have even created incredibly wide roads, pushing the boundaries of what you’d expect in a town-building game. It’s great to see players thinking through problems and finding solutions, even when things get tough. Despite the frustrations, players are connecting with each other and sharing tips as they navigate the game’s quirks together.
The Balancing Act of Food Production
So, the new update really makes you think about how you’re managing your resources, especially food. I’ve been noticing, and a couple of other players – Silly-Upstairs1383 and calushonator – have pointed it out too, that some veggies give way more than the game says they will. It’s led me to try smaller garden plots to maximize things. Seriously, carrots are basically the rockstars of my vegetable garden! They give so much more than cabbage or beets, it’s crazy!
To succeed in the game, players have found it’s essential to carefully plan what crops they grow and where. Instead of large farms, many are having success with several smaller plots, because the game now requires regular plowing each year. Growing a variety of fruits and vegetables is also important – it helps keep the population fed without using up all your resources. New players are learning to be cautious with their farming choices, and this has led to a lot of helpful discussion about the best crops to grow and when to plant them.
Clothing Conundrums and the Great Wool Rush
Getting clothes made is proving difficult in the game right now. Players, like ThankYouCarlos, are finding it hard to keep up with the demand – one player even needed six tailors just for a small town! The problem seems to be that clothes wear out too quickly, which is slowing everyone down and creating a major bottleneck in production.
Clothing continues to be a major challenge for players, but a new focus on raising sheep for wool is becoming popular. Many are now seeing sheep farming as a key way to earn money and help their towns grow. Some players are even saying that if you’re not focused on wool production, you’re missing out. The way clothing is made has impacted early gameplay, forcing players to adapt and find a good strategy with this recent update.
The lively discussions about helpful tips and tricks show how resourceful and creative the Manor Lords community is. Even though the recent update brought some difficulties, players are working together, sharing their ideas and strategies. From finding solutions for stuck workers to figuring out the new clothing requirements, the community is focused on helping each other succeed. It’s great to see players striving for victory not just individually, but as a whole. As players navigate the changes in the game, they really demonstrate what strategy gaming is all about: learning, adapting, and supporting each other. Enjoy the game!
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2025-11-01 11:06