Madden 25’s Newest Battle Pass Is A Confusing Unforced Error

Each new edition of the Madden NFL series is known for introducing fresh and captivating features. However, these features, which include commentary, camera angles at field level, and halftime performances, have been inconsistent at best and often fall short, particularly when compared to similar aspects in games like NBA 2K and MLB The Show. Yet, the most recent presentation blunder in Madden 25 seems unusually unintentional.

In their latest update, the EA Orlando group unveiled the Team Pass – an innovative system akin to a battle pass offering cosmetic rewards. This new feature includes both free and premium unlockables that primarily cater to personalizing player banners with items such as profile pics, backdrops, and borders. Similar features can be found in games like Call of Duty. The cosmetics are themed around the team a player selects and serve as showcases within the game.

In simpler terms, during gameplay, the scorebug will display the symbol of the team you’re controlling, which is determined by your choice in the Team Pass. This change is fine for modes like Superstar Showdown and Ultimate Team (MUT), but when it applies to Franchise mode, where players are loyal to a specific team and often not the same as their Team Pass selection, it can become visually annoying. This is especially true since players usually prefer simulating the real-life teams they see on TV.

Once you’ve selected your team with the Team Pass, it’s not possible to switch teams. However, they may introduce a new Team Pass during the upcoming live-service season, a few months from now. It appears that the design of the Team Pass assumes players will pick their favorite team and stick with it across different game modes. While this assumption holds true in many cases, it’s worth noting that Franchise mode encourages players to play against teams other than their preferred ones.

They might desire a reconstruction endeavor or an opportunity to establish a unique squad in a different city, complete with new nicknames and uniforms. Alternatively, similar to my online league setup, there are multiple players and not everyone gets their preferred team. Our league operates all year round, adopting the latest Madden version each August. The teams we manage become an integral part of our identity. Having an unrelated team associated with our long-term persona can be disconcerting when you first encounter it on the screen. Why would I want a team other than the one I’m managing and competing against to appear on the scoreboard?

In the most challenging scenario, the scoreboard currently displays up to four teams: the two teams engaged in the match, represented by their three-letter symbols, and as many as two additional teams that have taken over the team logos and replaced them with a variety of elaborate decorations. It’s unclear how this made it through testing. Essentially, if you imagine the remaining time displays on the scoreboard changing to various emojis, you get a sense of what’s happening here. Can I understand it soon? Yes, but will it enhance anything? Does it make logical sense? Does it look aesthetically pleasing, as cosmetic options within a game should? No. Would a viewer watching the Steelers vs Ravens game think the scorebug was showing the Seahawks and Patriots instead of the actual teams involved? Not likely.

If you decide against the Team Pass, your profile will display the NFL shield instead of your team-specific logo. This makes it seem like you’re representing an NFL franchise, similar to Rob Lowe’s character in a game. From a quick glance, it gives off an unusual one-versus-all league feel. While this default option is less visually complex than the possible illustrations provided by the Team Pass, it swaps out your unique team logo for the generic NFL logo, encouraging you to consider purchasing the Team Pass. It’s similar to NBA 2K’s standard, plain outfit for newly created players, aiming to motivate you to spend money on something more appealing. However, in this case, the ‘nicer’ option isn’t particularly appealing.

Although there are significant issues globally and within the Madden gaming universe, it’s still captivating to anticipate enhancements in sports simulations with each new release. As for Madden, my expectations have been tempered over time, focusing more on preventing major issues like losing my accumulated Franchise data or rectifying unbalanced mechanics that haven’t improved across multiple versions of the game.

As a gamer, I personally don’t feel drawn towards purchasing the Team Pass, but I can certainly understand its appeal for many within the vast gaming community. It seems like every live-service game these days aspires to be a bit more like Fortnite, with customization options and cosmetic rewards driving a lot of spending and gameplay hours. Madden might experience a similar trend with its first Team Pass.

However, in a mode like online Franchise, where players meticulously adjust the game’s settings to smoothen out some of the series’ inherent flaws, these MUT-like features just seem to complicate an already puzzling experience. Often, what we find in Franchise is already a mind-boggling journey, and these additional touches only add to the confusion.

I’m eagerly anticipating the cosmetic update from the EA Orlando team, hoping they’ll provide an alternative spot for displaying our player banners. Ideally, this location won’t obstruct the view or cause discomfort, as additional revenue sources are common in many games today, particularly live-service ones like Madden. However, it would be great if these elements could coexist without disrupting my gameplay experience.

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2025-01-16 01:09