In simpler terms, playing League of Legends can sometimes feel like you’re fighting not only the enemy team but also potential cheaters hidden among players. A post on the League of Legends subreddit brought attention to an intriguing issue with Riot Games’ anti-cheat system, Vanguard. The writer, GoragarX, narrated a frustrating incident where a clear cheater was in their game. Even though the automatic penalty system flagged the cheater as soon as the game ended, Vanguard let the player stay in the game initially. This allowed the cheater to cause chaos until the match was over. This situation sparked curiosity and led to a lot of conversation within the community about how Vanguard functions and the consequences of letting a cheater disrupt fair play, even for a brief period.
Vanguard doesn’t terminate a game with a cheater, yet instantly bans the account as soon as the game ends.
byu/GoragarX inleagueoflegends
## Summary
- Vanguard flagged a cheater as soon as a match concluded, but did not terminate the game earlier.
- Players debated the possibility of whether their early surrender affected Vanguard’s capabilities.
- Some users reported long waits for bans, highlighting inconsistencies in the anti-cheating system.
- Concerns about the technology behind Vanguard and its potential for false positives were raised.
The Issue of Cheating in Online Games
Online gaming has long been plagued by cheaters who employ methods such as scripting or botting to gain an unfair advantage. These shortcuts are often used with the intention of balancing the playing field, but they ultimately result in the manipulation of the game and the mistreatment of other players. In this instance, GoragarX and their team came across a newly created level 30 account that appeared to be engineered for victory through Xerath’s auto-skillshot scripts. After reporting the player, they chose to forfeit early, only to realize later that their decision might have had unintended consequences. This raises an important question: why wasn’t the cheater banned during the game by Vanguard? Multiple users chimed in to share their experiences, with one, MazrimReddit, humorously commenting that “you surrendered too early for it to take effect lol,” referencing the tendency of players to quit at the first sign of difficulty.
Discussing the functioning of Vanguard, it’s apparent that many gamers are perplexed about how it operates. Various theories have emerged, such as the possible server constraints and the potential repercussions of incorrect accusations. User Iz-zY1994 proposed a strategic reasoning behind the inability to quit games prematurely, suggesting that Riot might be trying to prevent scenarios where innocent players are unfairly penalized. This is because the game could become chaotic if every suspicious player was kicked out during a match, leading to debates on forums about whether Player X was actually cheating or if Player Y’s pet was involved in a heavily censored match with a cat-gamer. A more structured argument ensued as players shared instances where cheaters were spotted but went unpunished.
The Delay in Punishing Cheaters at Vanguard
The length of time it takes for Vanguard to impose penalties has been quite noticeable. Some players have reported instances where cheaters were allowed to stay in matches, accumulating several losses and climbing the ranks, before ultimately being banned – but only after an excessive wait. User Various-Tea8343 even shared a story about a scripter who supposedly played 42 ranked games without punishment. While it’s crucial to avoid unfairly banning innocent players, watching cheaters evade justice for weeks feels more like observing paint dry than an effective deterrent. As frustration builds among players waiting for cheaters to be punished, some have started brainstorming alternative strategies, such as learning from the ‘surrender early’ approach – although the efficacy of this tactic is still under discussion.
Diverse Viewpoints within the Community Regarding the Issue
Clearly, members of the community held diverse opinions on the matter. Some viewed it as a reflection of the resilient nature of a video game that mimics a reality TV show’s game show format, where contestants must navigate a maze of cheating obstacles while reveling in the scant hints about why cheaters are often treated leniently. Contributors echoed their annoyance about not fully grasping how Vanguard’s technology could occasionally malfunction so severely. The intricacy of each player’s unique experiences forged a bond among them, as they united against a shared adversary – dishonest players who seemed to get away with too much for far too long. A strong sense of unity was evident; if they were going to endure hardships, they might as well grumble about it together and brainstorm creative strategies to confront their sworn enemies.
The lively conversations in the subreddit explore the personal experiences and opinions of players concerning Vanguard’s gameplay. Ranging from questioning why a cheater was tolerated to deliberating over when to report such incidents, these discussions showcase the community’s strong commitment to fairness and their aspiration for an efficient anti-cheat system that truly embodies this principle.
As a dedicated gamer in the League of Legends community, it’s evident that the issue of cheating is an ongoing concern. Dealing with cheaters has become a constant source of irritation for me and other players during our ranked matches. I can only hope that Riot Games will take valuable insights from conversations like these to further enhance their strategies. It’s essential to remember that each game we play involves a combination of skill, strategy, and the relentless pursuit of staying one step ahead of cheaters. In the end, it’s the collective voice of our community that paves the way for improvements, ensuring fairness and fun for everyone in this gaming world.
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2025-01-20 22:13