The popular video game League of Legends keeps gamers engaged with its constantly changing environment. Recently, a hot debate among players has centered around Attack Damage Carries (ADCs). A post on Reddit by user blazerinblazerBZ4747 sheds light on the ADC role, proposing that the perceived weakness of this role is actually about improving its quality of life rather than requiring major changes. Using personal insights, the author argues for subtle adjustments to runes and item functions instead of a complete overhaul or potentially phasing out the ADCs entirely. This viewpoint underscores the desire within the ADC community for more care and specialized mechanics that cater better to their playstyle.

ADCs are not weak, they just need QOL changes
byu/blazerinblazerBZ4747 inleagueoflegends

Summary

  • The post emphasizes that ADCs are not inherently weak, proposing minor adjustments rather than significant shifts in power balance.
  • Quality of life changes to runes like Press the Attack and Lethal Tempo are suggested to help ADCs execute their strategies without unnecessary penalties.
  • Comments reveal mixed sentiments, with some players agreeing about the need for boosts and others feeling the suggestions might alter gameplay too significantly.
  • The thread showcases a passionate ADC community torn between feeling buffed or balanced, questioning what makes a good ADC in the current meta.

The ADC Struggle: Not Weak, but Just Misunderstood

As a passionate ADC main, I’ve found myself immersed in the discourse about the strength of ADCs. It seems that many share my viewpoint: while some might perceive ADCs as weak, it’s not a matter of power but rather miscommunications and gameplay imbalances that make them appear so. One commenter succinctly put it, “These aren’t quality-of-life changes; they’re alterations to the very core of the gameplay.”

Historically, ADCs have been the bedrock of any team composition. However, in current metas, I can’t help but feel that I’m being overshadowed by the dominance of mages and tanks. The ongoing conversation revolves around striking a balance where ADCs can thrive in their intended roles without stepping on the toes of other champions. Essentially, we, as ADC mains, yearn for our champions to play their unique roles effectively without feeling like we’re constantly fighting an uphill battle against competitive picks.

Runes: The Heart of ADC Identity

As an avid fan, I can’t help but express my enthusiasm over the proposed changes to runes like Press the Attack and Lethal Tempo, which aim to enhance the ADC experience in-game. In the heat of team fights, Press the Attack can lose its potency due to the chaos, as a user humorously pointed out, “ADCs aren’t weak; they just need some extra boosts.” Picture this: ADC champions roaming the battlefield with powerful buffs, wreaking havoc without the fear of being instantly defeated. The rationale behind these adjustments is crystal clear. As an ADC main, I yearn for the opportunity to play the game as it was intended, without fretting over accidentally targeting the wrong enemy and disrupting a skill combo.

In summary, it’s crucial to make some minor tweaks to the attack speed attribute in the ADC role, given its focus on dealing damage. One player aptly summarized this by stating that attack speed is no longer a valuable item stat. This unexpected change could impact the traditional fast-attacking nature of ADCs. By introducing mechanisms that promote a balance between high burst damage and sustained attacks, we can significantly alter the gameplay dynamics for ADC players.

Items: Evolution or Devolution?

The author’s perspective on item adjustments, particularly concerning Essence Reaver, sparks intense debate about the essence of ADC characters. Many believe that the revamped Essence Reaver is overly focused on mana and has lost its initial allure for champions like Lucian and Ezreal. This modification appears to steer the item away from delivering crucial damage surges. As one user noted, “Mana concerns are among, if not the main reason for building it.” Consequently, the adjustment of items designed for ADCs mirrors a broader League issue; an alteration that affects not only builds but also the very nature of ADC champions. When players perceive less value in essential items, it can create a less engaging atmosphere.

The varied responses demonstrate how crucial design is for boosting player engagement, as players often express a need for items that not only have multiple uses but also help define a champion’s unique role within the game. In other words, if ADC main characters could better distribute their power at critical times through enhancements such as regenerating mana during key moments, we might witness more ADC characters being played in ranked matches.

Challenges in the Meta: ADCs, Supports, and Mascots

In today’s games, it seems that supports have evolved into mini carries, causing a shift in the traditional ADC (Attack Damage Carry) role. One commentator eloquently puts it: “Something I would never have believed in the past—one of the main carry roles, no one even wants to touch.” This observation encapsulates the dilemma faced by ADC players who feel like a crucial but vulnerable piece in the team composition when mid-laners can now play both offensive and defensive roles. The ADC’s identity crisis stems from their symbiotic relationship with supports that often function more like allies rather than independent entities, making it challenging for ADC players to maintain their position as primary damage dealers in the game.

As a passionate League of Legends player, I find myself constantly intrigued by the dance between supports and ADCs, a duo that creates an exhilarating gameplay experience. In a blink of an eye, this dynamic can transform into sheer chaos, leading me to ponder if it’s time to reevaluate support balance to provide some breathing space for my fellow ADCs. It seems that scrutinizing the design of support kits might be necessary, striking a balance that allows ADCs to truly excel in their intended role while ensuring they don’t get overshadowed by helpers who are too powerful.

As a dedicated gamer in the League of Legends community, I can’t help but feel that there isn’t a simple solution to address the struggles faced by ADC players. However, the insights shared in this post and the comments reveal a strong yearning for a more balanced and flexible environment for ADCs to thrive. By pinpointing the core problems and proposing customized solutions, it’s not just about venting frustrations but rather working together creatively to tip the scales back in our favor. Here’s to hoping that the Riot team takes notice, jumps into the discussion – because the love for ADCs is still burning bright, and as they say, a bit of tender loving care can work wonders!

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2025-01-11 18:15