Kojima Says AI Could Shape The Future Of Games, But Silent Hill F Producer Strongly Disagrees

Game designer Hideo Kojima recently sparked a lot of discussion online when he talked about the future of video games. He cautioned that constantly revisiting older games through remakes could stifle creativity, and predicted that artificial intelligence will likely be used to make them in the future.

Hideo Kojima doesn’t worry about AI taking over creative jobs. He actually thinks it can be a useful assistant, taking care of boring, repetitive work so artists and designers can concentrate on the more exciting parts of their projects. He views AI as a helpful ‘partner’ in development, making things faster and more efficient, but still needing human direction when it comes to truly creative ideas.

Motoi Okamoto, who produces the Silent Hill games, doesn’t agree with Hideo Kojima’s idea that AI could create a Silent Hill game. He insists that the newest installment, Silent Hill f, was made by people, not AI. While AI might be able to come up with ideas for future games, Okamoto believes it can’t make the big, creative choices that define a Silent Hill experience – like setting the game in 1960s Japan or collaborating with horror author Ryukishi07. He feels these decisions require human creativity and vision, something AI isn’t capable of yet.

While AI could potentially help develop a new Silent Hill game, producer Keiichiro Okamoto believes it wouldn’t be capable of making creative decisions like setting the game in Japan or hiring a specific writer like Ryukishi07. These kinds of bold, artistic choices require human input, according to Okamoto (as reported by Automaton).

Silent Hill f represents a new direction for the series, trading the iconic town setting for a more intimate and terrifying story rooted in historical Japan. Players experience the game through the eyes of Hinako Shimizu, a teenager struggling with intense pressure from her surroundings. Since launching in late September, the game has proven popular, selling over a million copies and earning generally favorable reviews.

Artificial intelligence is becoming a hot topic in the gaming world, especially with new technologies like Sora. Players are already using AI to make funny content based on games like Mario and Pokemon, which has worried companies like Nintendo about potential copyright issues. However, some game developers, including Hideo Kojima and Glen Schofield (who created Dead Space), believe AI can be a powerful asset. Schofield, after two years of testing, thinks AI can help developers work faster, save money, and provide support – but not replace them entirely.

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2025-10-22 18:10