
So, I was reading online that a translator who used to work on Kingdom Come: Deliverance 2 got laid off. Apparently, Warhorse Studios decided to switch to using AI for all their translations instead of keeping him on the team. It’s a bit crazy to think they’re going full AI for the game’s localization now!
Warhorse Studios has addressed the recent concerns, but hasn’t said whether or not it used AI for translation. They’ve declined to discuss the specific situation, simply stating they are a studio focused on skilled employees and value their team.
Warhorse Isn’t Commenting On Whether It Laid Someone Off To Replace Them With AI

This development comes from a Warhorse spokesperson who replied to Kotaku.
Warhorse Studios prioritizes its talented team and greatly appreciates the contributions of everyone who works here. To protect the privacy and respect of all our current and former employees, we won’t be commenting on specific personnel matters publicly.
It’s typical for companies to not discuss individual employee matters, but Warhorse is completely avoiding questions about its use of AI. A former employee stated their job will be taken over by AI technology, and Warhorse isn’t clarifying if this is accurate or how much AI they intend to incorporate into making games.
Director Daniel Vávra has been open about his interest in AI technology. Following the release of Kingdom Come: Deliverance 2, he stated he’s comfortable incorporating AI into his work, potentially indicating a future direction for Warhorse Studios.
Many game developers are currently trying to clarify their stance on using AI. We’ve already seen some missteps, like Larian Studios initially announcing AI-generated concept art for Divinity, then quickly retracting the statement. Similarly, both Clair Obscur: Expedition 33 and Crimson Desert faced criticism when players discovered AI-created art within the games, and the developers had to explain it was only temporary content meant to be replaced.
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Many game studios say they’re using generative AI during development, but promise that all final in-game content – like art, writing, and voice acting – will be created by humans. While this approach is better received than simply using AI-generated content directly, it still bothers some people because AI will still have some influence on the game. Considering studios successfully made games before AI became popular, it’s unclear why they’re using it so much now, leading many to suspect it’s to reduce labor costs.
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2026-03-30 21:36