
Ken Levine’s new game, Judas, has been in the works for years and marks his biggest project since the Burial at Sea expansion for BioShock Infinite in 2014. While early gameplay footage shows similarities to BioShock’s controls, Levine insists it’s not simply a first-person shooter. He playfully describes it as a “Judas simulator,” referencing the name of the game’s protagonist.
According to a post on PlayStation’s blog, the developers realized Judas excels at understanding machines far more than people. This became both her biggest asset and her biggest flaw. The game takes place on a futuristic colony ship populated by robots – a setting where her skills make her incredibly powerful, but also one where success depends on following the rules. Because Judas doesn’t conform, she’s an outcast. This central conflict shaped the entire game, leading the team to shift their focus from a traditional first-person shooter to what they call a ‘Judas Simulator,’ where all gameplay revolves around experiencing the world through her perspective.
Judas isn’t very social, but the game’s story requires her to choose between three leaders aboard the spaceship, The Mayflower. Depending on the player’s choices, these leaders will either see Judas as an ally or an enemy.
Judas is a roguelite game where the world changes with each playthrough. It’s set in a dynamic, open world called The Mayflower, and the game’s design will adapt based on the player’s decisions.
When building the game’s environments, the system needs to recognize different types of puzzle pieces and how they relate to each other to create a cohesive and story-driven experience, explains lead artist Karen Segars. She notes that while luxurious areas can feature impressive designs like high ceilings and large lobbies, the Violator’s space is deliberately located in the ship’s dark and gritty underbelly. Players access it via a descent called the ‘Stairway to Hell,’ which emphasizes the visual and physical separation between these contrasting environments.
Ken Levine has announced that Judas won’t follow the current trend of games constantly needing online purchases or subscriptions. He also showed how players will build relationships – both positive and negative – with the game’s three main characters.
Judas doesn’t currently have a release date.
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2025-12-03 00:40