Is Enshrouded’s 1H/2H Skills Still Broken? Insights from the Subreddit

As a seasoned Enshrouded player with countless hours spent wielding swords, axes, and maces, I can attest to the ongoing debate surrounding the effectiveness of one-handed (1H) and two-handed (2H) skills. Having experienced both the highs and lows of melee combat myself, I find it fascinating to see the diverse opinions within the community.


Players are abuzz with talk about how useful the one-handed (1H) and two-handed (2H) abilities in the game are. A post by user QuilaCowboy initiated a lively debate, questioning whether the skills that were once criticized have been improved or still fall short. The question stemmed from a post made 280 days ago where users expressed dissatisfaction with these skills as they felt ineffective, leading to QuilaCowboy re-evaluating their melee build setup. This query sparked a flurry of responses from the community, revealing a variety of opinions on the gameplay mechanics and how they influence build optimization strategies.

Are the faster 1H/2H skills still broken?
byu/QuilaCowboy inEnshrouded

Summary

  • Players have mixed experiences, with some noticing a significant improvement in the 1H and 2H skills.
  • Several community members shared their personal testing results, showcasing a range of performance claims.
  • Criticism remains, particularly about certain skills not functioning as intended, raising concerns for future updates.
  • The conversation highlights the ongoing challenges in designing effective melee builds and class balance.

Community Testing and Different Opinions

The discussion around the 1H and 2H skills quickly morphed into a session of user testing, with many players sharing their results. Joeygwood90 chimed in, stating, “I use the 1H one and definitely notice a difference. It allows you to get one more hit on most enemies in between their attacks.” This sentiment suggests that for some players, the skills are not just functional but enhance their overall experience, allowing a more responsive combat style.

On the contrary, user Thrajnor shared that they found a significant speed boost when using the two-handed skill, approximating it to be between 20-30%. This came as a surprise to them since the idea that this technique might not be effective was proposed. It appears that some players have taken the time to experiment with these features within the game, suggesting that they are well-informed and have put these skills to the test. The noticeable improvements seem to highlight a gap where some players appreciate the melee skills, while others seek more functional advantages.

Personal Experiments and Findings

Wearsocks contributed to the discussion by describing an experiment they conducted, where they utilized OBS to record their gaming sessions. They explained that they rapidly tapped the attack button from one wall to another (taking approximately 17 seconds), then respecced and attempted again (approximately 15 seconds). This reduction of time seems to indicate a 10% improvement, though Wearsocks acknowledged that this wasn’t the most precise experiment but considered it sufficient for their needs. This scientific method mirrors the analytical thinking that community members are employing as they analyze their builds and fine-tune their gameplay strategies to attain peak efficiency.

Wearsocks additionally noted that this study wasn’t limited to swords and axes alone, as its conclusions regarding maces mirrored the skills discussed too. This adaptability emphasizes the continuous pursuit within the community for the ideal melee configuration, aiming at high Damage Per Second (DPS), critical hits, and lifesteal mechanisms. Although there were minor issues with the experiment, these results spark significant conversations about how players can harmoniously combine various skills to counterbalance each other effectively.

Frustrations and Overall Sentiments

Despite some players being enthusiastic, there’s still a sense of disappointment within the community. User Overlai noted, “It’s fortunate we have a level cap, even though many skills seem ineffective,” expressing concern about game fairness and ensuring all skills are functional. This type of comment hints at a deeper worry that the developers might not be dealing effectively with fundamental gameplay problems, potentially making certain game builds less effective or unenjoyable to play.

Expressions like this offer valuable insights into the complexities of harmonizing and shaping aspects for games such as Enshrouded, where players use various abilities to craft distinctive adventures. As conversations unfold within the community about these issues, they can act as a vital feedback channel that could shape developers’ choices regarding upcoming updates or corrections.

Looking Forward: Skills and Builds in Enshrouded

Discussions on the veiled subreddit indicate an increasing demand for improvements and modifications in the gameplay, as players consistently express their opinions. The debate over the efficiency of 1H and 2H abilities will likely persist, captivating both casual gamers and dedicated melee fans alike. Player feedback serves to enrich the game’s storyline, showcasing a community that is not only eager for optimization but also deeply invested in ensuring an enjoyable gaming experience.

The interaction among gamers refining their combat abilities, the excitement from communities such as the subreddit, and developers consistently engaging with the player base indicates that game Enshrouded could be shaped significantly by real-time user input. Players need to persist in trying out, discussing, and delving deeper into the myriad features of Enshrouded to thrive with their melee builds. The competition for the optimal skill set endures as players strive for nothing less than perfection.

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2024-11-20 00:16