As a long-time gamer with a diverse library of titles spanning decades, I find myself deeply immersed in the ongoing debate between Hasan and Asmongold over Naughty Dog’s Intergalactic: The Heretic Prophet. While I respect both their perspectives, I find myself aligning more with Hasan’s viewpoint on this issue.
Streamers Hasan and Asmongold find themselves at opposing viewpoints following the unveiling of Naughty Dog’s new title, “Intergalactic: The Heretic Prophet,” causing a stir in the gaming community.
At the 2024 Game Awards held on December 12, Naughty Dog officially revealed a sneak peek of their latest original creation titled “Intergalactic: The Rebel Seer.
The highly-anticipated unveiling during the night brought excitement for the studio’s upcoming project; however, there’s been a lot of discussion surrounding the main character, Jordan A. Mun, who happens to be a bounty hunter.
The disagreement arises primarily over her unique look, with certain individuals, such as Asmongold, labeling her as “plain” or unconventional due to her bald head and minimalist style.
In my gaming world, I’ve seen Asmongold expressing an opinion that gamers enjoy seeing appealing characters in their games. However, Hasan has strongly disagreed with this, even going as far as poking fun at Asmongold and his community about it.
Asmongold claims Intergalactic could be a commercial failure
As reported by Asmongold, it’s often the case that video games which receive negative feedback during their initial trailer release may struggle financially in the market. He expresses this concern about the potential fate of the upcoming game, Intergalactic.
As a gamer, I’ve noticed that creating an unattractive character might seem like a harmless choice, but in reality, it often doesn’t add much to the overall experience and can even negatively impact my enjoyment of the game.
It seems to me that there might be a particular mentality at play when someone introduces elements in a game that are disliked by players. This mentality, I believe, may have a greater impact than simply providing enjoyment for customers; it could influence the overall character of the game itself. In simpler terms, it appears that some developers prioritize their own ideas over customer satisfaction, which could potentially affect the final product negatively.
It seems that I’m concerned the game will encounter issues due to its basic structure, which appears to lack a targeted audience.
In the meantime, Hasan made fun of individuals who derive pleasure from playing games solely based on their attraction towards the characters within those games.
“People are not embarrassed or ashamed to say ‘every woman has to be fappable.’
It’s not necessary for everything to offer immediate satisfaction, nor is it appropriate to sexualize every female character excessively. Such thoughts should make you feel uncomfortable.
Additionally, Hasan criticized content creators who exploit the emotions of frustration and bitterness among individuals by engaging in dishonest commentary.
He pointed out that predictions about a game being “woke” are seldom met with punishment, yet the example he provided was Baldur’s Gate 3. This game, despite being the most “woke” one released, wasn’t labeled as such because it was well-received by everyone. The reason it isn’t seen as “woke,” he explained, is that everyone enjoyed it.
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2024-12-16 17:44