Hardcore Leveling Warrior Tier List – Best Companions (February 2025)

Completing Hardcore Leveling Warrior solo can be quite challenging, but luckily, the game provides you with 24 unique hero allies to assist you. This guide will rank all the companions in HLW, detailing their advantages and drawbacks.

All Companions Tier List in Hardcore Leveling Warrior

Keep in mind that you can assemble a team of up to three allies for your group, so it’s crucial to select the top-tier ones. These ally heroes come from diverse guilds, each providing unique bonuses. For instance, the Grass Roots Guild enhances the final damage, Giga Guild increases attack power, Peculiar Fate improves health, and numerous others have their own advantages.

RankingCompanions
S
A
B
C
D

S-Tier – Best Attackers

In this game, it’s beneficial to have formidable adversaries by your side. It’s essential to include at least one powerful attacker in your team, particularly when encountering challenging boss creatures. These allies boast the highest attack score and are capable of dealing substantial damage.

CompanionsStatsPros/Cons

No-Name
ATK: 5
HP: 1
Range: 2
ATK SPD: 5
Move SPD: 5
+Skill acceleration is increased by 4 pts.
+San Salvador Slash increases damage by 15% per level.
+Deals 375% damage 5 times to up to 10 enemies within 8 units of range.
+The defense of the target hit is reduced by 10%.
+The damage dealt to restrained enemies increases by 70%.
+Increases the movement speed of all allies by 6 pts.
+Final damage increases by 10% for every target up to 200%.
-HP is too low for a forward attacker.

Heart Heater
ATK: 5
HP: 2
Range: 2
ATK SPD: 1
Move SPD: 4
+Best farm unit and attacker.
+Increases gold gain on each stage by 150%.
+Meteor Strike increases flame damage by 110% per level.
+Summons a meteor that deals 1490% damage to all enemies within range.
+The metoer inflicts Burn effect on all enemies affected.
+The meteor creates a lava field that deals 80% damage every 0.5 sec.
-Attack speed is too slow.
-You cannot move when casting Meteor Strike.

Sword Master
ATK: 5
HP: 1
Range: 2
ATK SPD: 3
Move SPD: 5
+Basic attack damage is amplified by 400%.
+Lacerate increases physical damage by 60% per level.
+Deals 840% damage to 20 enemies within range 3 times.
+If the enemies are bleeding, the damage increases by another 70%.
+Charges every 5 seconds, dealing 260% damage to all enemies.
+This attack inflicts a bleeding effect on affected enemies.
-HP is too low for a forward attacker.

Zero
ATK: 5
HP: 1
Range: 2
ATK SPD: 3
Move SPD: 3
+Attack is amplified by 400%.
+Void Outpour increases void damage by 125% per level.
+Summons a void vortex that deals 1725% damage to all enemies within range.
+Every sixth attack inflicts Infected effect on all enemies surrounding the target.
-You cannot move when casting Void Outpour.
-HP is too low for a forward attacker.

Master Swordsman
ATK: 4
HP: 3
Range: 2
ATK SPD: 2
Move SPD: 5
+Damage to normal monsters is amplified by 500%.
+Core increases physical damage by 140% per level.
+Strikes down a blade that deals 2010% damage to all enemies within range.
+This attack inflicts Stasis effect on all enemies affected.
+Automatically charges ahead every 5 sec. to deal 200% damage to all enemies on the path.

A-Tier – Solid Chargers

These figures might not boast the greatest attack power, yet their swiftness and nimbleness make them highly efficient on the battlefield. Moreover, they frequently possess exceptional supportive abilities that can prove indispensable in various situations.

CompanionsStatsPros/Cons

Witch
ATK: 2
HP: 4
Range: 3
ATK SPD: 5
Move SPD: 5
+Skill damage is amplified by 400%.
+Divine Bomb increases explosion damage by 80% per level.
+Creates a sphere of light that deals 250% damage.
+The sphere of lights explodes, dealing 1320% damage.
+If the enemies were stunned, the damage increases by another 100%.
+Every time you defeat an enemy, your skill cooldown is reduced by 0.1 sec.
-Base attack is too low for a charger.

Tempest
ATK: 2
HP: 1
Range: 5
ATK SPD: 3
Move SPD: 3
+PEN is increased by 30 pts.
+Luminous Outpour increases divine damage by 60% per level.
+Creates a luminous fissure that recovers 12% HP and deals 740% damage to enemies within range.
+You recover 1% HP every time an enemy takes damage.
+Deals 100% damage to all enemies automatically every 8 sec.
-Has a tendency to move to random locations.
-HP is too low for a charger.

Drip Soup
ATK: 4
HP: 1
Range: 2
ATK SPD: 1
Move SPD: 4
+Damage to boss monsters is amplified by 120%.
+Earthquake Smite increases earth damage by 40% per level.
+Inflicts earthquakes that deal 480% damage to all enemies within range and stuns them.
+Increases damage to stunned enemies by 100%.
+Every fifth attack has a 100% inflicting a critical damage.
-HP and speed of attack are too low for a charger.

Fengxian
ATK: 4
HP: 1
Range: 2
ATK SPD: 2
Move SPD: 3
+Damage to normal monsters is amplified by 120%.
+Blaze increases flame damage by 95% per level.
+Summons a pillar of fire that deals 1255% damage to all enemies within range.
+Inflicts Burn status effect on all affected enemies.
+All basic attacks inflict Bleed effect on enemies.
-HP is too low for a charger.

B-Tier – Top Defenders

The protective allies in your group will ensure everyone remains secure. While they may serve as traditional tanks in certain situations, these defenders are versatile and can also weaken enemies by applying debuffs, making them significantly less formidable.

CompanionsStatsPros/Cons

Light
ATK: 3
HP: 4
Range: 5
ATK SPD: 3
Move SPD: 2
+Increases attack speed of all allies by 7 pts.
+Mass Chain Holy Light increases divine damage by 30% per level.
+Creates a luminous vortex that tracks the traget.
+This attack deals 370% damage up to 24 times to all enemies within range.
+Every time you defeat an enemy, all enemies get stunned.
-Damage to player is amplified by 100%.

Nightmare Drip Soup
ATK: 2
HP: 3
Range: 2
ATK SPD: 4
Move SPD: 4
+Attack is amplified by 110%.
+Sword of Nightmare increases damage by 8% per level.
+Drops the sword on all enemies within range, dealing 307% damage.
+The sword restrains all enemies every 2 sec.
+It additionally restrains enemies on every fifth attack.

Sad Smile
ATK: 3
HP: 1
Range: 4
ATK SPD: 3
Move SPD: 3
+Increases accuracy stat by 30 pts.
+Curse increases void damage by 25% per level.
+The curse also increases move speed by 40% and damage by 50%.
+Randomly shoots 5 cursed fireballs, dealing 425% damage.
+Basic attacks inflict Infected effect on enemies.
-The curse increases damage taken by 15%.
-HP is too low for a defender.

C-Tier – Good Supporters

Normally, it’s beneficial to have one assailant and one ally in your group, because assailants usually have low Health Points (HP). Some of the ally abilities can also boost their damage output significantly and restore their health at a quicker rate than typical.

CompanionsStatsPros/Cons

Constant
ATK: 2
HP: 2
Range: 3
ATK SPD: 4
Move SPD: 4
+HP regen is amplified by 300%.
+Final fooler increases void damage by 180% per level.
+Creates a spike that deals 55% damage to 12 random enemies within range.
+After 1 sec., the spike deals another 2120% damage.
+The spike inflicts a Stasis effect on enemies.
+Every time you attack, all enemies are restrained.
-You cannot move while casting Final Fooler.
-Base HP is too low for a supporter.

Armes
ATK: 2
HP: 4
Range: 2
ATK SPD: 4
Move SPD: 5
+All companions recover 20% of their max HP every time you summon the Santa Maria ship.
+Damage to boss monsters is amplified by 500%.
+Departure increases summon damage by 4700% per level.
+Decreases the attack speed of all enemies by 20% within range.
+Santa Maria ship shoots a cannon that deals 603% damage 5 times.
-Uses 45% of the max mana to summon the Santa Maria ship.
-Santa Maria has only 40% of the character’s HP.

Nathan Han
ATK: 2
HP: 2
Range: 4
ATK SPD: 3
Move SPD: 4
+HP regeneration is amplified by 200%.
+Hail Storm increases ice damage by 26% per level.
+Creates an ice tornado that deals 434% damage to all enemies within range.
+When the tornado disappears, it deals 120% damage to all enemies and freezes them.
+Automatically freezes all enemies when you defeat a target.
-The ice tornado moves randomly on the map.

Choco Bibi
ATK: 3
HP: 3
Range: 2
ATK SPD: 3
Move SPD: 2
+Final damage is amplified by 110%.
+Space Travel increases divine damage by 68% per level.
+Has the ability to teleport to the enemy’s position.
+Deals 862% damage to 4 units within range.
+Skill attacks deal 30% more damage.
-Range and speed are low for a supporter.

D-Tier – Basic Companions

In the initial stages of the game, you’ll encounter several companions. Regardless of your choice, their basic statistics aren’t particularly impressive. Therefore, go with the character that appeals to you the most initially, and feel free to swap them out later when you have more resources.

CompanionsStatsPros/Cons

Dacon
ATK: 2
HP: 2
Range: 2
ATK SPD: 2
Move SPD: 3
+PEN is increased by 20 pts.
+Has a chance to burn enemies, dealing 895% damage.
-Deals critical damage only if enemies were burned.

Kyo
ATK: 1
HP: 1
Range: 5
ATK SPD: 2
Move SPD: 4
+Highest range among all basic heroes.
+PEN is increased by 20 pts.
+Increases damage to all frozen enemies by 40%.
-Has only a 50% chance to stun enemies,
-Attack and HP are too low.

Lazie
ATK: 2
HP: 3
Range: 2
ATK SPD: 1
Move SPD: 2
+Increases attack by 150%.
+Decreases attack speed of enemies by 20 pts.
-Deals critical damage only if enemies are in fear.
-Attack speed is very slow.

Foodie Sora
ATK: 2
HP: 3
Range: 2
ATK SPD: 2
Move SPD: 3
+Increases defense by 20 pts.
+Increases damage to all bleeding enemies by 40%.
-Recovers only 2% HP per attack.
-Recovers only 3% HP to her allies.

Rim
ATK: 3
HP: 1
Range: 2
ATK SPD: 3
Move SPD: 3
+Increases defense by 20 pts.
+Has a chance to electrocute enemies, dealing 339% damage.
-Deals critical damage only if enemies were electrocuted.
-HP is too low even for a basic hero.

Boy Dark
ATK: 1
HP: 1
Range: 3
ATK SPD: 4
Move SPD: 4
+Skill acceleration is increased by 2 pts.
+Summoned Blood Golem deals 280% damage to all enemies within range.
-Must consume 25% of your own HP to summon a Blood Golem.
-Can restrain enemies, although the chance is only 70%.

Scallion Head
ATK: 1
HP: 1
Range: 3
ATK SPD: 3
Move SPD: 3
+PEN is increased by 20 pts.
+Every time you recover HP, Blessing of the Earth deals 368% damage to all enemies.
-Recovers only 1% HP to allies when attacked.
-Attack and HP are too low.

Octonash
ATK: 1
HP: 2
Range: 2
ATK SPD: 3
Move SPD: 4
+HP regeneration is amplified by 120%.
+Deals 50% damage to enemies and knocks them back.
-Earth Fangs restore only 0.5% HP.
-Attack is too low even for a basic hero.

In conclusion, here is the ranking of all companions in the Hardcore Leveling Warrior tier list. If you’re interested in more guides, be sure to explore our other lists such as the High Seas Hero Weapon Skills Tier List and the Heroes of Hammerwatch 2 Class Tier List – All Specializations Ranked.

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2025-02-05 17:54