As someone who’s spent countless hours immersed in virtual worlds and battling dragons of all shapes and sizes, I wholeheartedly support the idea of aging mechanics in RPGs. The thought of my character growing older, showing the scars of battles won and the wisdom gained from adventures embarked upon, adds a layer of depth that I crave as a player.
Gaming News has taken an interesting turn with a post from user Strange_Music who passionately expresses their desire for RPGs to feature a character aging mechanic. They argue that after battling dragons and casting countless spells, it would only make sense for characters to show physical signs of wear and tear, like gray hair or scars. The technology exists in games like Fable, which had a dynamic aging system, and players are curious about why more games haven’t adopted similar features. The post sparked a vibrant discussion, highlighting both the advantages and the potential pitfalls of implementing such a mechanic across the RPG genre.
I like to age my characters in RPGs for an added sense of progression
byu/Strange_Music ingaming
Summary
- Players debate the potential immersion benefits of aging characters in RPGs.
- Some users reminisce about existing games with aging mechanics, like Fable and the Ezio trilogy.
- Others question the practicality and narrative consistency of aging characters in RPGs.
- The discussion emphasizes creativity in character development and storytelling.
The Appeal of Aging Mechanics
One of the key points raised in the post by Strange_Music is the appeal of having a character age throughout the game, which could contribute to a deeper sense of progression. Users chimed in with their experiences, noting how changing a character’s physical appearance can offer a new layer to gameplay. “*1 month of game time passes character ages 40 years*,” one user joked, highlighting the harsh reality of an adventurer’s life. Such remarks show a recognition of the hardships characters face, making aging not just a feature, but a narrative tool to enhance immersion. Players feel that showing the passage of time physically can symbolize a character’s growth, achievements, and hardships, thus creating a richer gaming experience.
Existing Examples in Gaming
User interactions highlighted successful instances of aging mechanisms in games, such as the Ezio trilogy from Assassin’s Creed. Spacemanspiff288 pointed out that the aging process was well-implemented in this series, with the character’s grunts growing louder and recovery time increasing as he aged, which added a layer of realism to gameplay. This demonstrates how thoughtfully executed aging can greatly impact both gameplay and realism—a game where the protagonist’s physical condition mirrors real-life aging provides a unique experience. Furthermore, Fable was mentioned as an example of how such mechanisms could significantly improve storytelling and take the RPG genre to new narrative heights.
Challenges and Concerns
However, not everyone is convinced that aging characters is always a good idea. Some users raised concerns about cohesiveness in the game world, especially when the surrounding characters don’t age along with the protagonist. Ruffler125 voiced this worry perfectly: “Cool idea but I can’t think of a single game where this would make immersive sense… No one else ages, the stories usually span a year or two at most.” The inconsistency between a character aging and the game environment could break immersion, leading to a confusing narrative. Plus, the question arises—should characters age significantly based on gameplay time, or should it be a gradual process that makes sense within the game’s story?
Creative Character Progression
The Reddit discussion delved into the imaginative methods players employ when crafting their characters’ progression within the game. User Curious_Illithid shared their unique approach to character creation in Fallout 4, deliberately making their character appear more rundown as the game unfolds. This transformation, mirroring the storyline, sees the character transition from a mourning father into a deranged, bloodthirsty individual, symbolizing profound psychological shifts throughout the plot. This underscores the possibility that aging mechanics can demonstrate physical transformations but also foster character arcs that sync with the game’s events. Meanwhile, Kishmond suggested an alternate approach in Starfield, starting as an aged character who uses anti-aging treatments later on—this versatility demonstrates how players might appreciate exploring aging themes in various ways.
Impact on Immersion and Gameplay
The discussion beautifully encapsulates various perspectives on character aging and its impact on gameplay. Many players generally accept the concept as a vehicle for deeper storytelling, worth exploring even if it doesn’t work in all scenarios. The thread contains a mixture of playful banter and serious reflection on narrative coherence, transferring the conversation from gameplay elements to philosophical discussions about what truly makes RPGs resonate. Ultimately, comments demonstrate a community eager to discuss potential feature changes that can bring their favorite games one step closer to reality, depicting a shared understanding that aging can be both a fun and serious topic in gaming.
This Reddit discussion, brimming with enthusiasm, revealed that role-playing game (RPG) enthusiasts value not only the technical aspects but also the integration of these mechanics into rich narratives. The conversations delved into intricate topics such as time, aging, and the impact of choices, demonstrating a dedicated community unafraid to grapple with complexity. In today’s gaming landscape, where storytelling is increasingly important, the debate over whether to incorporate character aging could provide fresh opportunities for developers seeking to add depth and significance to our gaming experiences.
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2024-11-18 08:31