As a seasoned gamer with decades under my belt, I can wholeheartedly relate to Lereas’s struggle with Elden Ring. I too have found myself at the precipice of giving up on games that promised an exhilarating journey but delivered a steep learning curve instead. My life experience has taught me that not every game is meant for everyone, and that’s okay.
The article by Lereas, titled “Elden Ring: A Struggle to Embrace Joy,” discusses a player’s dilemma in fully appreciating the charm of Elden Ring. In this piece, Lereas, who is accustomed to RPG and open-world games, wonders if he should return the game after just 118 minutes of playtime. Given its expansive world and intricate character development, one might assume that Elden Ring, created by FromSoftware, would effortlessly appeal to any daring gamer. However, the gap between anticipation and actual experience stirs up serious thought, even prompting memories of past gaming adventures. It seems that not every player may find a perfect fit in the video game world of Elden Ring, leaving many questioning if excitement can overshadow personal satisfaction.
Finally bought Elden Ring…and I’m not sure it’s for me.
byu/Lereas ingaming
Summary
- Lereas grapples with Elden Ring’s notorious difficulty and questions if the game is right for him.
- Fellow gamers express empathy, recounting their own challenges and mixed feelings about the game.
- The community underscores the importance of personal enjoyment over hype with games that aren’t universally appealing.
- Players offer practical advice, including embracing exploration without feeling pressured to defeat every enemy encountered.
The Initial Struggles
Lereas’ blog post primarily discusses the challenging nature of gaming, specifically focusing on the steep difficulty curve seen in games like Elden Ring. He admits that his skills might not be up to par for souls-like games and is perplexed by the unpredictable timing of enemies’ movements. This confusion is a sentiment often shared among players who navigate a world where even a minor mistake could lead to a harsh consequence, such as being squashed by a towering beast or left winded by an abrupt flurry of sword attacks. The term “baptism by fire” is frequently used to describe this experience, and many reminisce about the easier, more friendly RPGs where backstabbing enemies were a guaranteed method for advancement. The game’s notoriety adds to the challenge, causing players to ponder if the aggravations are indeed an essential aspect of the exciting adventure—maybe just a prerequisite for entering this magical yet merciless world.
Community Empathy
In the comment section, there was an abundance of compassion and wisdom shared among gamers. Quickly, numerous individuals responded, with AIpheratz admitting he too encountered issues with Sekiro, stating, “It’s not your style, and that’s fine.” This sentiment seemed to resonate throughout the discussion as participants repeatedly emphasized it was perfectly acceptable to acknowledge being overwhelmed by the game’s intimidating obstacles. Another user, walruns, articulated a deep recognition: “I don’t experience pleasure after defeating a boss. I feel relieved.” It seems that battling formidable enemies is almost a tradition, but if the outcome is merely a sigh and a desire to try again, what makes it exhilarating? Many admitted they pursued victory not for excitement, but to escape the persistent waves of frustration that the game delivers like an annoying ringtone. The thoughts exchanged created a sense of unity, making Lereas feel comforted that struggling was a shared experience, even among experienced players.
Embracing Exploration
Some people believe it’s smart not to fight every enemy in a game. Many users reminded Lereas of this important lesson – sometimes, avoiding fights or exploring can be just as enjoyable and rewarding. Pixlepunk summed it up well by saying, “It’s perfectly fine to run past the monsters and return later when you’re stronger.” This advice helped Lereas feel more at ease with playing the game in a less rigid way, rather than being bound by an unspoken rule that required him to fight every enemy immediately. These discussions inspired him to think that maybe a more flexible playstyle could enhance his gaming experience. Instead of getting annoyed, players might discover new strategies for the game and find their unique ways to play, all while maintaining the spirit of adventure that open-world games are known for.
Individual Taste vs. Popular Opinion
In essence, Lereas’s post highlights the importance of individual taste in the gaming community. Users agreed that it’s okay to not align with the acclaim of a highly-regarded game. A user named Erthan-1 humorously pointed out the idea of ‘spirit searching’, emphasizing that not every popular game will resonate with each gamer. Accepting varying preferences can be liberating, but it also underscores the core of gaming – even universally praised titles can still feel intensely personal and subjective. A game’s masterful creation or being labeled a ‘masterpiece’ doesn’t guarantee it will captivate every player. The discussions revolving around this theme beautifully showcase the balance between admiring game design brilliance and acknowledging that even groundbreaking creations may fail to connect with certain individuals.
Despite finding himself at a crossroads, grappling with the formidable obstacles in Elden Ring, Lereas finds solace and encouragement from the supportive responses and wisdom shared by the gaming community. The world of gaming is expansive and varied, and while not every game will resonate with everyone, there’s a universe full of exciting adventures yet to be uncovered. Whether Lereas chooses to press on through Elden Ring’s tough sections or embark on an easier journey instead, one fact remains undeniable—an endless array of gaming experiences are out there, each offering its own distinct set of hurdles and victories.
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2024-12-21 09:28