
Hades 2, the highly anticipated sequel to the popular roguelike game Hades, is now available, and players are already talking about its ending. A recent discussion on Reddit started by a user named TheBrandonReddit highlighted concerns that the ending felt underwhelming. Many players are hoping for a surprising twist or a reveal that would elevate the story and suggest even bigger challenges ahead. The online community is full of debate about how the ending could have been more impactful and satisfying.
Hades 2 should have had a false ending.
byu/TheBrandonReddit inHadesTheGame
Summary
- Players are largely divided; some felt the ending was underwhelming, while others enjoyed it as it was.
- There’s strong consensus among fans that a whimsical twist could have improved the narrative richness of Hades 2.
- The potential of Chronos as a villain was seen as underutilized by various commenters who felt his arc deserved more development.
- Chaos’s involvement in a potential false ending has piqued the interest of fans looking for wild storytelling experiments.
High Hopes for Hades 2 Ending
There was a lot of excitement for Hades 2, building on how popular the first game was. Players had been speculating about the story, especially what would happen with the villain, Chronos. Many were disappointed with how things ended, with one Reddit user saying that after so much build-up hinting at huge consequences for defeating Chronos, the actual outcome felt flat. Players had hoped for a more impactful and grand finale, but felt the resolution didn’t quite live up to the intense story leading up to it.
Many fans have shared similar thoughts, speculating about how a major event could unfold. One user, sapphicvalkyrja, suggested that killing the character Chronos might trigger a confusing time loop, which would make the story more exciting and create interesting new ways to play the game. It’s clear the community cares deeply about the characters and is eager to see unexpected and imaginative developments in the plot.
Missed Opportunities with Chronos
Although Chronos was built up as a major villain, many players found him underwhelming. As one Reddit user, Astewisk, put it, there was a lot of room for improvement in the game’s ending. Players felt Chronos lacked depth, leaving them wondering why the story didn’t explore his character or the overall narrative in more detail.
A user known as failbender pointed out that the story’s clues suggested a surprising turn of events – mortals ruling a brand new, unpredictable world after a major battle. While fans were intrigued, they also felt a little let down, hoping the developers would have taken more risks and made the wins and losses feel more real. Many in the community feel this was a missed opportunity to create truly impactful and memorable moments, highlighting their desire for a more emotionally engaging and immersive experience.
The Whimsy of What Could Have Been
Players aren’t done sharing ideas for the game! Some have suggested a playful fake ending to keep things interesting even after the credits roll. One idea, from TheBrandonReddit, involves Mel exploring strange, time-bending worlds after defeating Chronos – imagine the possibilities! Others loved the thought of enemies from all over the game appearing randomly, creating a chaotic and exciting experience that players would really enjoy.
Players were really intrigued by the story and eager to see where it goes, especially the idea that Chaos might open up different realities. Many, like guitargamel, enjoyed thinking about the strange and wonderful things that could happen with time travel. Overall, the comments suggest Hades 2 has the potential to be a deeply engaging game with a complex and rewarding story, if the developers deliver on what fans are hoping for.
The Divided Community and Gameplay Focus
Although understanding the story can enhance the experience, it’s important to remember that players react differently. For example, user wcruse92, after completing the game, felt the story wasn’t the main focus, saying, “I didn’t really see this game, or the first one, as story-driven.” Many agree with this, pointing out that Hades has gained a dedicated fanbase largely due to its fun gameplay, beautiful art, and memorable characters.
Some players love a good story, but for many, the real appeal of roguelike games is the exciting, unpredictable gameplay itself, which keeps them coming back for more. There’s a difference between those who want a strong narrative and those who just want to enjoy the fast-paced action. This leads to interesting debates within the community about whether storytelling should be prioritized over pure gameplay fun.
The excitement around Hades 2 has led to a discussion about what players want from a game’s story and how it works with the gameplay. Players today expect a lot from games, especially those based on Greek mythology, and there’s a constant balance between enjoying fun, replayable mechanics and wanting a compelling, meaningful story. Fans love the engaging roguelike elements, but they also want a richer, more satisfying conclusion – whether it’s lighthearted or dramatic. This shows a united fanbase with high hopes for the game, even if they have different ideas about what would make it perfect.
The excitement around Hades 2 highlights the strong connection between players and the game’s creators. It’s a great example of how players not only want fun gameplay, but also deeply engaging stories and a detailed game world. As players share their ideas and expectations, it raises the question of how future games will balance impressive mechanics with truly memorable narratives.
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2025-11-01 03:48