‘Wake Up’ Review: An Eco-Protest in an Ikea-Style Showroom Gives New Meaning to ‘Direct Action’

Originating from the remnants of RKSS, a Canadian filmmaking group known for “Turbo Kid” and “Summer of 84”, comes a grittier, less pompous English-language thriller. Unlike Bertrand Bonello’s “Nocturama,” the 2016 art film about militant Parisian hipsters hiding in a department store after planting bombs, this movie is more about a group of rebellious youths retaliating against a corporation that exploits rainforests for products like complex and confusing Kallax shelves and Järvfjället chairs. Here, the dozen kids take action instead of hiding and causing destruction in a newly renovated store headquarters.

CinemaCon: Stars Flop, Studios Fight, Theaters Panic!

2025 is being hailed as a comeback year for movie theaters, with operators and Hollywood studios anticipating a resurgence of ticket sales due to an influx of superhero movies, star-studded productions, and fantasy epics. However, revenues have dropped by 10% compared to 2024, as films like “Snow White” and “Mickey 17” failed to impress at the box office. Who is responsible for this shortfall?

Why the Community is Craving a More Affordable Smite 2 – Price Changes That Could Change the Game

Discussions among gamers have centered around the high prices of skins and other cosmetics in Smite. A user observed that the pricing model seems designed to encourage players to buy during “50% off” sales, implying that regular prices are overpriced. Newcomers might find it surprising that basic items can cost around $15, especially when compared to other games’ monetization methods. As one player put it, it’s hard to believe that fans should have to spend so much money on just digital accessories! It appears that the debate over Smite’s skin prices resembles a circus act, with some players questioning whether these prices are more like luxury items or items from a local carnival.

Is Smite 2 Worth Starting? Players Weigh In!

Examining the feedback, it’s evident that a significant number of gamers find Smite 2 incredibly enjoyable. Draco9990 comments, “The game is only beginning, making now the ideal moment to jump in!” This statement implies the thrill of a new beginning in a Multiplayer Online Battle Arena (MOBA), where inventing novel tactics, gods, and strategies can be electrifying. Gamers such as Duderino99, who have previously invested numerous hours into Smite 1, share this excitement: “Smite 2 has drawn me and some of my old crew back in, and we’re still having a great time.” The bond formed through cooperative play contributes to the fun; after all, gaming is frequently about forging connections and sharing adventures with others.

Smite Match Analysis: The Surprising Effects of Aspects on Win Rates

Disaster’s analysis aimed to explore how various factors impact victory rates in Smite’s Conquest game mode. With excitement running high due to the belief that aspects would foster more diverse and tactical play, this study was eagerly anticipated. Analyzing statistics from over 24,000 matches offered valuable insights into god dynamics, shedding light on areas players might have overlooked.

Surprisingly, gods like Ares, whom many expected to thrive with their specific aspects, showed statistically lower performance, leaving some fans perplexed due to personal biases. For instance, user “dannyh1350” openly acknowledged that while base Ares might be stronger statistically, the useful aspects of his kit made him feel more efficient and enjoyable to play. However, the data presents a different perspective, leading one to wonder if feeling effective translates directly into actual success.

Jen Salke’s Exit Won’t Fix Amazon’s Prime Video Problem

To my somewhat unexpected delight, Salke not only concurred with my critique (“I shared your viewpoint as well,” she stated), but disclosed that modifications were already in motion. On a recent tour of Amazon HQ in Seattle, she had been presented with an upgraded Prime Video layout, which she described as “more user-friendly” and likely to enhance the overall experience for users significantly. Salke couldn’t provide an exact timeline for when subscribers would witness this improved interface, but assured it was on its way, promising a prompt rollout.

Frustrated Yet Again: Enshrouded Players Share Build Limitations in Beautiful Locations

In Enshrouded, the breathtaking scenery and meticulously crafted environments evoke a sense of paradise for many gamers. However, as SaltyPickled’s post demonstrates, the allure of these vistas often clashes with the game’s challenging building constraints. Players aspire to create their dream sanctuaries within these picturesque settings, but are frequently disappointed by messages indicating that their ambitious projects cannot be realized. This contradiction not only stirs dissatisfaction; it fuels a longing for greater building freedom. After all, who wouldn’t want the chance to build their shrine next to a sparkling waterfall or atop a scenic cliff, overlooking a virtual sunset? The disappointment is tangible, and as the saying goes, “If it looks good, let me build on it!