As an experienced gamer with over two decades under my belt, I’ve seen countless games come and go, each with its unique quirks and frustrations. Manor Lords, however, has managed to capture my attention in a way few others have. The game’s immersive building mechanics have me engrossed for hours on end, constructing my medieval masterpiece brick by brick.
Manor Lords is making a name for itself in the realm of strategy and simulation gaming, offering players the chance to construct their own medieval villages. However, there’s been a surge of suggestions from players regarding a new gameplay feature that could enhance the overall experience. A Reddit post by user ThisWeeksHuman touched on a shared annoyance: the lengthy wait times for resources after demolishing structures. This player’s idea is to add a gameplay setting that allows players to opt-out of retrieving resources when destroying buildings, which has sparked a lively debate within the community. The proposal underscores the importance that players place on uninterrupted construction processes, which can sometimes be disrupted by excess materials littering their settlements.
Suggestion: Gameplay setting to disable getting ressources back from demolition.
byu/ThisWeeksHuman inManorLords
Summary
- The suggestion aims to streamline gameplay by preventing delays caused by collecting leftover resources after demolishing.
- Players expressed varied opinions, ranging from complete support of the idea to concerns over resource management.
- Some players proposed alternative solutions to address the issue of leftover materials during construction.
- The discussion reflects the broader desire among players for enhanced gameplay fluidity in Manor Lords.
The Frustration with Resource Retrieval
In the initial discussion, ThisWeeksHuman highlights a persistent issue in Manor Lords gameplay: prolonged delays as workers clear excess resources, which can take years or even decades. They express frustration over having to wait for workers to remove logs left behind after demolition, stating that this level of realism can become excessive. Players are seeking a balance between authentic resource management and smooth gameplay; it’s not how we typically imagine managing a medieval settlement to be waiting around for lumberjacks to arrive and perform their tasks. Instead, players tend to prefer focusing on constructing and expanding their settlements rather than enduring extended wait times.
The Community’s Reaction
As anticipated, the community swiftly took action with their thoughts and recommendations. Some participants empathized with ThisWeeksHuman’s predicament, suggesting that the game mechanics could use some refinement. User 1ns3rtn1ckn4m3, for one, presented an innovative suggestion: “Why not allow us to plant buildings directly on remaining resources?” they suggested. This concept of streamlined efficiency has sparked a discussion about whether players should be permitted to construct over these lingering logs, potentially turning them into new structures instead of having to dig them up. These proposals contribute to a vision where gameplay is both efficient and captivating, fostering a dynamic environment in which players feel less burdened by trivial details.
Alternate Solutions and Suggestions
While discussing the option to turn off demolition resources in the game, the conversation evolved into a creative brainstorming session. User OrangeDit proposed an idea that’s quite efficient for building: “If you construct something on top of it, the demolition resource should be temporarily ignored.” This innovative suggestion could potentially allow players to build structures directly over debris without having to wait. However, some users like rainyforests have brought up a thoughtful concern: “Building a plot, living in it for a while, then demolishing it to get two logs back again isn’t realistic.” In our community that values a sense of realism, there will always be those who prefer managing resources strategically rather than completely discarding them.
Balancing Game Mechanics and Fun
The conversation ongoing among Manor Lords players highlights a key theme: they desire a blend of realistic elements and enjoyable gameplay. This is the game’s ideal zone, and the addition of a demolition toggle option could be an interesting means to perfect that balance. Recognizing that the game is currently in development stage, many users emphasized their understanding that bugs and incomplete features are common during this process. Therefore, gathering community feedback seems like a wise strategy for developers as they work towards creating future mechanics. As the player base expands, their collective input becomes increasingly important in determining the game’s developing character.
the Manor Lords community will persist in expressing their experiences and proposals, propelling the game’s advancement forward.
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2024-12-14 00:28