
The team that created the new game, Dispatch, has shared their views on AI in gaming. They believe AI could be a useful tool for game development, but it won’t replace the need for human creativity.
In an interview with GI.biz, AdHoc’s Nick Herman explained that AI couldn’t replicate the performances of Jeffrey Wright and Aaron Paul in the game Dispatch. He emphasized that Wright and Paul, along with the entire cast, brought unexpected depth and quality to their roles, elevating the game’s story in a way that AI simply couldn’t achieve.
He explained that AI currently seems more useful for completing tasks than for generating original ideas. He suggested it might be helpful for creativity only if someone isn’t naturally creative themselves.
So, I was reading an interview with Michael Choung, the head of AdHoc, and he basically said that when it comes to making games, they really believe it needs to be done by actual people. They are checking out what AI can do, keeping an eye on the tech, but honestly, they’re not super impressed with the results yet. It doesn’t seem like they’re rushing to jump on the AI bandwagon like some other studios are, and I can respect that – they want to make sure it actually improves the game, not just be a gimmick.
The system is struggling to reach an acceptable level of performance, and we don’t want to settle for just ‘good enough.’ We’re not focused on minimizing the team size or constantly asking ourselves if we can achieve the same results with fewer people – it’s simply not a priority for us right now.
Choung explained he doesn’t criticize anyone for experimenting with AI, but for his own studio, AdHoc, he doesn’t see a clear benefit to using it at this time.
Recently, Brendan Greene, the creator of PUBG, expressed his satisfaction with the negative reaction to the use of artificial intelligence in video games. He isn’t alone in his concerns; a US politician also recently criticized Call of Duty for its use of AI. Interestingly, despite this pushback, the popular game Arc Raiders is currently utilizing AI technology.
Dispatch, an adventure game available on PS5 and PC, has quickly become a success. Created by developers previously at Telltale and Ubisoft, the game costs $30 per episode and sold over a million copies in its first ten days. According to Choung, it’s on pace to meet its total projected sales within three months, though the exact sales figures haven’t been released.
Read More
- The Rookie Saves Fans From A Major Disappointment For Lucy & Tim In Season 8
- Stranger Things’s Randy Havens Knows Mr. Clarke Saved the Day
- Chevy Chase Was Put Into a Coma for 8 Days After Heart Failure
- Why Natasha Lyonne Wanted To Move Away From Poker Face, And Whether She’d Play Charlie Cale Again
- Marvel Studios Eyeing Jordan Peele to Direct 1 Upcoming MCU Movie (Report)
- Star Citizen to become the first $1 billion game while still in alpha, driven by ships costing thousands
- Is Vecna controlling the audience in Stranger Things Season 5? Viral fan theory explained
- NCIS Officially Replaces Tony DiNozzo 9 Years After Michael Weatherly’s Exit
- 2026 Crypto Showdown: Who Will Reign Supreme?
- Daredevil Born Again Star Unveils Major Netflix Reunion For Season 2 (Photos)
2025-11-18 19:40