
As a devoted fan, I’ve been following the discussions about Harbor’s revamp, and the main point of contention seems to be his utility. A player named NuWaves offered an engaging critique, stating that while Harbor’s walls are impressive, his ultimate could use a stronger impact to become viable. They suggest that the ability feels too situational unless the enemies are tightly clustered, which isn’t always the case in matches. The idea of giving his ult damage-inflicting capabilities or a decay effect, like Viper’s toxic cloud, is gaining traction as a potential solution. A reworked ultimate that applies pressure would not only make Harbor a more attractive choice but also enrich team strategies, enabling us to create traps or force enemies into uncomfortable positions.