Dark game was an unexpected success, although three days before its release Steam banned it. A solo dev won a mad dash against time

Developing a game can be a difficult process, but seeing positive reactions from players makes it all worthwhile. The independent survival horror game, Emissary Zero, faced last-minute challenges to get approved on Steam, but has now sold an impressive 150,000 copies. The game’s creator was happily surprised by this strong response.

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Indie horror phenomenon

In the first-person game *Emissary Zero*, you and up to three friends must complete repairs during the night. However, the complex you’re working in is full of monsters, and you can’t fight them directly. Instead, you’ll need to rely on stealth, careful observation, and puzzle-solving to succeed.

I’m so excited to see how well this game is doing! Players on Steam have already left over 1,700 reviews, and a whopping 82% of them are positive. Plus, nearly 200,000 people have added it to their wishlists, which makes me think sales are going to be huge!

Emissary Zero fought until the very last moment to launch on Steam

Rone Vine, the developer behind the horror game, recently shared the story of its creation on Reddit. He explained that work on *Emissary Zero* began in 2024 with a goal to finish it within a year. He wanted to keep the development time short, especially after leaving his job in September to focus entirely on the game.

The way Vine worked meant it couldn’t launch until March 2025, and the final three months before release were extremely stressful. Even with a lot of hard work, it wasn’t certain if *Emissary Zero* would succeed. Steam initially refused to sell the game because one of the characters too closely resembled Slender Man, only giving approval two days before launch. But that wasn’t the only challenge the developers faced.

The creator of *Emissary Zero* remembers finishing all the story elements just two weeks before the game launched. The writing itself was completed three days before release, and translations into other languages were finalized two days before. Despite the last-minute rush, the complete game was ready a full day before it went live.

Rone Vine is currently performing well, with strong sales and positive reviews. Its success wasn’t entirely planned, though – a TikTok video went viral in April, unexpectedly boosting its popularity, as the game had very little marketing beforehand.

For fans of survival horror, *Emissary Zero* is a noteworthy game, and it’s also proving motivating for independent game developers. The creator recently added compatibility for VR headsets, and is already working on a follow-up, with plans to release it on consoles as well.

  1. Emissary Zero on Steam

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2025-10-08 12:02