Ys vs. Trails in the Sky: Alternative Saga gets 4K 60fps support on Nintendo Switch 2 in new update

According to refint/games, this update will allow the Switch version of the game to run at 4K resolution with 60 frames per second when docked on the Nintendo Switch 2, and at 1080p with 60fps in handheld mode. It’s important to note that this isn’t a game built specifically for the Switch 2; these are visual enhancements achieved through backward compatibility.

Painkiller review: An empty shell exploiting a legendary brand

Okay, so I was really excited about this game. The idea was amazing – take that classic demon-killing action, make it super fast-paced like those old-school ‘boomer shooters’, and let you play through it with friends. I was picturing something like Doom Eternal crossed with Left 4 Dead, a really dark and cool co-op experience. It sounded perfect, honestly. But sadly, it just…didn’t work. It really missed the mark on almost everything it tried to do.

Hellmire Explained: Lore, Memes, and Mayhem

Anyone who’s landed on Hellmire in Helldivers 2 knows the feeling: that sinking dread when the Hellpod opens and you’re immediately hit with flames and the sounds of terrifying bugs. Hellmire isn’t just a hard planet to conquer; it feels like a living enemy. As soon as you touch down, everything—from the ash-filled air to the shaking ground and the fiery tornadoes—is out to get you.

Star Wars: Unlimited TCG Gets Its Own Pokemon Battle Academy-Style Intro Game

The Star Wars: Unlimited trading card game launched in March 2024 with its first set, Spark of Rebellion, containing 252 cards. Since then, Asmodee has released four additional sets, and the next one, Secrets of Power, will be available on November 7th. Asmodee has also announced plans for three more Star Wars: Unlimited sets in 2026: A Lawless Time, Ashes of the Empire, and Homeworlds.

DayZ Dev Slams Valve For Using Gambling Mechanics In Games

Hall told Eurogamer that Valve doesn’t receive enough scrutiny for its practices. He strongly disapproves of gambling-like features in video games, believing they shouldn’t exist at all. He challenges developers who defend these features to share their data with researchers at universities who are eager to study their effects.