Xbox announces Game Pass price change with three new tiers

Since it first became available, Game Pass has proven to be a hit with Xbox players. It has featured new releases on the day they come out, such as Starfield, Clair Obscur: Expedition 33 and Blue Prince, and popular games like Minecraft, Halo Infinite, and Forza Horizon 5 have consistently been available, keeping the game selection strong.

DoorDash unveils all-electric delivery robot for local orders

Dot is initially launching in Tempe and Mesa, Arizona, as a limited early access trial before becoming available in more locations. This robot connects directly to DoorDash’s new Autonomous Delivery Platform, which utilizes artificial intelligence to determine the most efficient delivery method for each order – whether it’s through a Dasher, a robot like Dot, or even a drone.

Pour One Out For Rock Band 4, Which Is About To Be Delisted

Harmonix producer Kyle Wynn announced that Wario64 noticed on X that the game would soon be delisted. Wynn explained on the official Rock Band Discord server that “the original licenses for the core soundtrack are expiring,” but players who already own the game digitally will still be able to access and install it.

PS5 Consoles Get Smaller SSDs But No Price Drop In Europe

Although the redesigned PS5 is a bit lighter, which should lower manufacturing and shipping costs, these savings won’t be reflected in the price for customers. It will still be sold for €500-approximately $586-when it becomes available and replaces the existing PS5 Digital Edition.

Ubisoft Announces Vantage Studios, A “Creative House” Focused On Three Major Franchises

This is the name of the new company Ubisoft and Tencent revealed earlier in the year. It is being managed by Ubisoft CEO Yves Guillemot’s son, Charlie Guillemot, and Christophe Derennes. Charlie Guillemot understands people are questioning whether he was hired because of his family connection, but he says he’s simply focused on doing his job. He wants to get straight to work.

Digimon Story: Time Stranger is great on Steam Deck, but PS5 should’ve been better

As Josh covered in his preview, Digimon Story: Time Stranger offers a lot of customization options specifically for PC. After playing the full game for over 17 hours on PC, I’m really pleased with what’s included. You can change the display mode (borderless or windowed), resolution (from 720p up to 4K, with support for 16:10 and 21:9 aspect ratios), and target frame rate (30, 60, or 144). There are also several image quality presets, and you can fine-tune these settings: toggle v-sync, toggle FXAA, MSAA (from 0x to 8x), toggle TAA, toggle depth of field, toggle bloom, toggle volumetric fog, toggle screen space reflections, toggle ambient occlusion, adjust texture quality (low, medium, high), adjust texture filtering (from bilinear to anisotropic 16x), and adjust character density (low, high, very high). Digimon Story: Time Stranger also lets you rebind almost all controls when using either a controller or keyboard and mouse through the button configuration options.

Digimon Story: Time Stranger Review

I usually try to go into new games without letting my past experiences with the series color my judgment, but honestly, I was pretty indifferent to Digimon Time Stranger at first. Previous Digimon games had disappointed me so much that I just didn’t have high hopes. But then I actually got to play it at Summer Game Fest and PAX West, and that totally changed things! It started to feel really special – there was a certain charm to it that reminded me of classic Japanese RPGs from the PS2 days. I started to get really excited about it.