„We never took a penny of money from people.” Famous „silver-tongued” dev contradicts himself on controversial monetization system

Let me start with a quick overview. *Curiosity* is a simple game released in 2012 by 22cans. Players peel away layers of a cube, and the creator, Peter Molyneux, promised a life-changing surprise inside. The reward was to become a digital god within the game *Godus* and receive 1% of its profits. Ultimately, an 18-year-old named Bryan Henderson discovered the secret, but the studio quickly forgot about him and he didn’t receive any of the promised money.







