As a seasoned RPG enthusiast with countless hours spent traversing fantastical worlds and honing my strategic skills, the latest update for Card-en-Ciel has me absolutely thrilled! Inti Creates never fails to deliver engaging content that keeps me hooked, and this newest addition of Extra Dungeons is no exception. The unique rules and challenging enemies promise a fresh experience even for those who’ve completed the main story.
Inti Creates has rolled out the first significant expansion for their card-battling RPG, “Card-en-Ciel.” The update, version 1.1.0, is now live on all consoles and PCs. In this expansion, players will find four fresh Extra Dungeons, ideal for those who have finished the main storyline. Each new dungeon comes with a unique rule and tough opponents to match. Additionally, Inti Creates has unveiled a timetable for future content releases in “Card-en-Ciel.
Parallel Cards will be added next month. They can be earned in the Challenge Battle Mode. January 2025 will see more Extra Dungeons added with February 2025 bringing in the Endless Dungeon gameplay mode. March 2025’s update will be detailed in the future and the upcoming updates will also see adjustments and quality of life features added.
Card-en-Ciel can now be played on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC via Steam. To find out what James thought about it, check out his review right here.
The full announcement from Inti Creates is below:
Today, INTI CREATES unveiled a significant content upgrade for their deckbuilding roguelike JRPG titled Card-en-Ciel. Now, players who’ve completed the main storyline can delve into newly introduced Extra Dungeons, offering additional adventures to conquer.
INTI CREATES has unveiled additional information about their upcoming updates, featuring thrilling additions like updated card editions, Challenge Battles, and an endless dungeon mode.
Card-en-Ciel’s receives four new Extra Dungeons
Today marks the update of Card-en-Ciel to version 1.1.0 across all platforms, introducing four additional post-game Extra Dungeons. Each of these dungeons features a distinct special rule that amplifies your deck and gameplay strategies, making them more potent than ever; however, the opponents are now better prepared to counteract this!
In Extra Dungeon 4, players receive an additional 3 cards per turn, facilitating the creation of powerful combos and quick access to their strongest cards. Each engagement in Extra Dungeon 5 initiates with a treasure chest, offering players valuable, hard-to-find cards if they successfully defend it until the end. From the get-go, the starting deck in Extra Dungeon 6 comes equipped with two exclusive cheat codes.
In this latest update, I’ve got my eyes set on Extra Dungeon SP 2 – a whopping 9-floor labyrinth, triple the size of any other dungeon! That means an additional 6 Muses up for grabs, giving me the chance to craft a deck that’s truly top-tier. However, each floor promises to ramp up the difficulty, so I’m bracing myself for some tough battles. And if the rumors are true, the final boss is said to be the toughest yet!
Details released for future updates:
Updates to the popular card-battling game, Card-en-Ciel, are set to roll out monthly, with fresh details emerging today. Each month will bring significant new additions to the game, including novel features, play modes, and challenging dungeons. You can find a comprehensive list of these updates here:
In December, we’re introducing a fresh element called Parallel Cards. You can obtain these alternative card versions by participating in the brand-new “Challenge Battle” gameplay.
January Update: Apart from additional Extras Dungeons, a fresh MOD (Modification) Database is being incorporated, enabling players to explore lore details about the fantastical realms in Card-en-Ciel’s card game universe.
February: A brand new gameplay mode, the Endless Dungeon, will be added.
The specifics for these updates are yet to be disclosed, but they will arrive together with minor tweaks and improvements aimed at enhancing the overall user experience.
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2024-11-28 12:25