Capcom says it wants Mega Man, Devil May Cry, and Ace Attorney to be ‘core IPs’ like Monster Hunter and Street Fighter: ‘[We] recognize the need to grow our pipeline going forward’

Every year brings a flood of business presentations filled with buzzwords like “brand power” and “human capital.” But Capcom’s latest report is worth checking out, especially if you’re a fan of their classic games—like Mega Man, Devil May Cry, or Ace Attorney. (And hopefully, Demon’s Crest fans will get their moment eventually.)

The report focuses heavily on Capcom’s financial success, highlighting 12 straight years of growing profits and 40 years of consistent progress towards creating enjoyable games. However, the company also recognizes the importance of expanding its game offerings and plans to develop new titles based on three key franchises.

The report features a statement from Capcom’s Haruhiro Tsujimoto, highlighted by the Mega Man news site Rockman Corner. Tsujimoto explained that Capcom has many well-known brands like Mega Man, Devil May Cry, and Ace Attorney. Their plan is to reach more players and boost sales by releasing new games, updated versions, and ports of existing titles on new gaming systems. By strengthening these brands and building dedicated fan communities, Capcom hopes to turn them into cornerstone franchises. He cited Monster Hunter, Resident Evil, and Street Fighter as examples of their most successful and important games.

While not completely inactive – with titles like Ace Attorney and Mega Man appearing in retro compilations, and a Devil May Cry mobile game launching recently – these franchises aren’t receiving new major releases at the same rate as popular series like Monster Hunter and Resident Evil.

This feels less like a firm announcement and more like a hint of what’s to come. The language used, like “core IP,” sounds a bit cold and calculating – which isn’t surprising in a financial report. Still, as a fan of Mega Man, I find it exciting. Hopefully, the success of the Battle Network collections means we’ll see a resurgence of new, fast-paced, grid-based RPGs that use deckbuilding mechanics. Surprisingly, there aren’t many games like that available.

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2025-12-10 20:18